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  1. The Souljourner

    "Some" traditional classes to get the axe - Which ones do you reckon?

    I really hope they merge the wizard and sorcerer. I always thought it was awful they had both.... for god's sake, make up your mind and pick one! They're not different enough to justify two whole base classes. If they do something like Star Wars Talent Trees they could probably scale things...
  2. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Ryan - are we talking a feat requiring level 6 of the respective classes? I think the list you gave are good feats. Wholeness of Body is very weak, but I guess that's not a reason not to make it available. Sounds good to me. -Nate
  3. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    I think that, for the most part, the point of E6 is to stick with generic D&D rules as much as possible. While I think splitting up the spell levels is a fantastic idea for a house rule, I don't think that it really fits within the context of discussing E6. One could certainly combine the...
  4. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Bards - give them Inspire Courage +2. Suggestion is pretty worthless most of the time, and inspire courage makes all the players love the bard, as well they should. Monk - improved evasion. Wholeness of body is crap. Paladins - Give them the [Good] and [Lawful] subtypes - makes their weapons...
  5. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    I actually went to my PHB and back before I realized that you don't mean that 18 int doesn't give a 4th level spell slot, which of course it does. What you mean is, since by default no casters in E6 ever get 4th level spells, the bonus spell slot that 18 int does give, is totally wasted on E6...
  6. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Intelligence 18 isn't a good prerequisite.... stat prereqs are always odd, and for good reason - they may odd stats worth something. Plus, as others said, it's not fair for sorcerers. I also think it's a bizarre feat in general. I assume the only reason it exists because you feel there is...
  7. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Yeah, actually I was thinking that exact thing... that maybe many prestige classes would be ok to take right off the bat. Certainly not all, and probably most would have to be tweaked some, but I think it's a lot less overpowered than it may seem at first blush. And they're certainly fine as...
  8. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Ahh, that capstone ability is pretty sweet for the fighter. I was thinking about giving the fighter the ability to take feats that up his effective BAB for the purpose of qualifying for other feats. But yours works pretty well without eating up another feat by the fighter. Also, the fighter...
  9. The Souljourner

    E6: The Game Inside D&D (with PDFs!)

    Just stumbled onto this, and I think it's a fantastic idea. I really like that level 1-2 guys are still a threat when in large numbers, and yet there's no ridiculous abilities that in a realistic game would have the PCs be able to take over the world. I also like that it decreases the reliance...
  10. The Souljourner

    The Paragnostic Apostle Lore ability--clarification

    By the way it's written, it's #1. For the purposes of the check, your bard levels stack with your PA levels. The check is PA levels x 2 + int. If you're a bard 15, PA 5, your PA level for the purpose of that check is 20. PA_Effective = PA_Levels + Bard_Levels Check = PA_Effective x 2 +...
  11. The Souljourner

    Good Ranger Feats?

    haha, no, it's much much much better than that. +2 to hit and damage with all ranged weapons. Requires like 9 BAB and weapon focus in a ranged weapon. Stacks with everything. Yeah, it's that good. If I were you I'd try to diversify rather than specialize. You're already kickass with a bow...
  12. The Souljourner

    Discussion of Nifft's Martial Bard

    Of course! :) Well, we're testing it, so we'll let you know how it goes. The recovery mechanism was the first thing I noticed. I think the original point of the sword sage's recovery mechanism was that they didn't need to recover except rarely, since they had so many maneuvers available...
  13. The Souljourner

    Discussion of Nifft's Martial Bard

    Please look at the Martial Bard here: http://www.enworld.org/showpost.php?p=3334709&postcount=2 A friend of mine is playing this in one of our campaigns, and it seems terribly overpowered. This may be bias since I'm playing a crusader and another friend is a warblade, but man - the martial...
  14. The Souljourner

    Tank Building: 101

    Where's the goad feat from? I'll need to look at test of mettle again (and the knight class as a whole, since it sounds like a fountain of good stuff). -Nate
  15. The Souljourner

    MIC- Did the price of mithral change? Is mithral armor too cheap?

    Well, I gave my reasons in the original post, but let me post in a different way: Light Armor - gains zero benefit from the "counts as lighter armor" - is proportionally more difficult to saturate the dex maximum - little benefit from half physical weight (already pretty light) - Requires least...
  16. The Souljourner

    Tower Shield Feats?

    Anyone know of any tower shield feats available? Something to reduce the penalty to hit or something else interesting? Shield ward from PHBII is especially nice with a tower shield (and my DM's letting me take shield spec with tower shield). -Nate
  17. The Souljourner

    Tank Building: 101

    I highly suggest a level or two of crusader. They get a stance that makes any enemy in their threatened area take -4 to hit anyone but you. I think that's the #1 best ability for a tank, because nothing else in D&D does that - force someone to worry about you instead of your low AC friends. I...
  18. The Souljourner

    MIC- Did the price of mithral change? Is mithral armor too cheap?

    The rules make sense both from an in-game standpoint, and from a balance standpoint. I don't see anything wrong with them. -Nate
  19. The Souljourner

    Dodge and Mobility alternatives

    That doesn't quite work. If you have DR you don't take as much damage and so don't get as much into your damage pool. Stone Power is about the only thing that works because it's temporary hitpoints. Not that DR isn't terribly useful, it's just not comboriffic As for wanting to get hit... I...
  20. The Souljourner

    Dodge and Mobility alternatives

    Yeah, that too. I wasn't really going to be trying for tumble anyway. Cross class for crusaders and not in theme. The high tumble thing also has its own drawbacks - it uses double movement (which I think a lot of people forget), and many DMs (all the DMs I play with) house rule it to be a...
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