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  1. The Souljourner

    Animal Companions and Polymorph

    Dude, seriously, you're trying to rules-lawyer your way into having a dragon animal companion without paying for it in some way. A dragon is not an animal, and therefore as soon as your companion turns into one, he can no longer be your animal companion. Only giving you two spells per level...
  2. The Souljourner

    High AC Barbarian

    Sure, he could tumble, not sure why he'd bother, and he'd look awfully silly. Better not let the other dwarven barbarians see him twirling about like a nancy elf. -Nate
  3. The Souljourner

    High AC Barbarian

    Certainly looks that way. Probably not what they intended. Actually, according to that wording, you could double move and still make one "extra" attack. Poorly worded. I'd play it like rapid shot - you have to make a full attack to get the extra attack. -Nate
  4. The Souljourner

    Thrown Weapons... what can make them viable?

    Thrown weapons are down there underneath crossbows and the whip as far as underused and underpowered combat tactics that you really wish were more viable. I was reminded of this when the barbarian of our party decided that the throwing axes he put on his sheet were actually there for combat and...
  5. The Souljourner

    High AC Barbarian

    Dwarves make great barbarians. Extra Con is always good (especially in this build where rage doesn't give con), plus they don't lose movement in medium armor (really the same as if they had 30' and did lose it, but don't pick nits with me). Dwarves get free dwarven war axe proficiency, which...
  6. The Souljourner

    Readied charge?

    I like that charges are restricted right now. As HS mentioned, there's a lot of charging bonii out there that you wouldn't want too easily given. Making it need a straight line and a full round action is a good restriction. I don't think it's totally necessary to be able to ready a charge...
  7. The Souljourner

    High AC Barbarian

    I guess I didn't see them. Just found it myself: http://www.d20srd.org/srd/variant/classes/classFeatureVariants.htm#rageVariantWhirlingFrenzy Well, more like 16 Dex because he has medium armor. :D You're right - if he dropped his dex to 12, he could have an 18 strength. I dont' think it's...
  8. The Souljourner

    Strength based monks?

    Honestly, every monk I've ever seen that didn't focus on strength was just pathetic (and that's been quite a few). I don't understand why people seem to think it's cool or ok to make a month with 10-12 strength. This isn't 2nd edition where monks got no benefit from strength, if you have no...
  9. The Souljourner

    High AC Barbarian

    Ahh, I forgot you can't specialize in the tower shield. That's a damn shame. Also, I didn't realize the frenzy gave you -2 to hit with the extra attack (I've never seen the ability, was just using the description other people gave). That does make it much less attractive, though the AC bonus...
  10. The Souljourner

    Fooling players who have memorized the MM

    One of our DMs made Unicorns evil. That's one of the most simple changes you can make... really makes for a weird encounter. No one studies the combat abilities of "friendly" monsters... plus it's a heck of a surprise when that unicorn charges and does double damage with its horn. Also...
  11. The Souljourner

    Dodge + Midnight Dodge + Elusive Target

    WTH is midnight dodge? I would say that if you have taken not one but two crappy feats that work like dodge, I'd let anything that worked against one work against both, just to try to balance out the suckage (but maybe midnight dodge is something cooler? Certainly an interesting name) -Nate
  12. The Souljourner

    High AC Barbarian

    With higher levels comes money for magic items, and magic armor is pretty cheap. I'd continue with full barbarian levels... it gets him improved uncanny dodge (flanking) by 6th level which fits very nicely with his defensive theme. Yeah, me too. In fact, it kinda makes me want the play the...
  13. The Souljourner

    Characters that can do more without being (much) more powerful?

    It makes it much easier for players to create characters with a diverse background and realistic knowledge in multiple areas without gimping skills that their class is "expected" to have. How many players do you know that take Knowledge: Local? Knowledge: History? How about craft...
  14. The Souljourner

    Yet Another Variant: The Fighter...

    Why why why? Why do people do this? It was a ridiculous rule in Star Wars (the only game I've played that had something similar... my guess is that it's a d20 modern-ism), and it's a ridiculous rule in D&D. You're telling me that a sorcerer 1/fighter 1 (in order) is going to have no armor...
  15. The Souljourner

    Characters that can do more without being (much) more powerful?

    I like giving feats at every odd level and giving every class 2 more skillpoints per level PLUS give 2 skillpoints per level that can only be used on background skills (like you mentioned in the beginning). Exactly what he said. I don't think you should drop crossclass skills. It would...
  16. The Souljourner

    High AC Barbarian

    I actually forgot that tower shields have a max dex bonus of +2, so he needs a mithral one to get full dex out of his armor. Richer people could have a lower dex and mithral heavy armor, but I'm trying to keep it low level. Let's assume he spends his gold on a mithral tower shield. It is his...
  17. The Souljourner

    High AC Barbarian

    Umm... I think it's funny that people are posting all kinds of ways to make a barbarian with higher ac without the most obvious - use a damn shield. Not every barbarian has to use a two handed weapon. I know it's iconic, but come on! A dwarven barbarian with a large steel shield and a dwarven...
  18. The Souljourner

    Readied charge?

    under the rules of "charging": If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a...
  19. The Souljourner

    Readied charge?

    The answer is no. The only time you can use charge as a standard action is during a round in which you are restricted to only a standard action, this is the case during the surprise round, when you are slowed, and if you're a zombie. When you ready, you've already used part of your turn, and...
  20. The Souljourner

    Lantern Archon cohort?

    I like the idea of a lantern archon druid. Need to pick something up? shapeshift into a bear :) Seriously though, a sorcerer with eschew materials is probably your best bet. On the original topic - they're really not balanced for standard D&D play. They'd constantly be either way overpowered...
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