Search results

  1. F

    Options and Multiclassing...

    Yes, taking the basic multiclass feat means that you qualify as a member of that class for feats and paragon paths. Many paragon paths have only class requirements to get in. The primary exceptions to this are the warlock and ranger classes, whose paragon paths also include requirements like a...
  2. F

    A discussion of Keith Baker's post regarding the Skill Challenge system

    She was never a tenor, of that I feel confident. If WotC was really in trouble, I suppose they could bring in Larry Stevens.
  3. F

    A discussion of Keith Baker's post regarding the Skill Challenge system

    While I definitely agree that the target numbers in the DMG for Skill Challenges have definite problems, I don't think it's appropriate to say that Skill Challenges will somehow "go down in flames." I think the basic system is a good one, they simply need to clarify the appropriate target...
  4. F

    Skill Challenges in Heathen (Dungeon)

    Ooops, fixed the title. Just shows how much editors are useful, sloppy or otherwise. Thanks!
  5. F

    Skill Challenges in Heathen (Dungeon)

    I might note that I do like skill challenges and what I think they'll encourage in both prepared adventures and improvisational games. I am primarily concerned about this to make sure that new DMs to 4e don't have a poor experience with the skill challenge rules producing far too many failures...
  6. F

    Skill Challenges in Heathen (Dungeon)

    Actually, the sloppy editing is both the confusion in the DC assignment, as well as using the word "Difficulty" when they mean "Complexity" in every skill challenge. It's not a crime and doesn't ruin anything, but it does look sloppy. While the DC assignments for these challenges could be the...
  7. F

    CZILLA yet lives?

    OK, that sounds reasonable. I was curious whether I had missed a possible power exploit lurking out there. I do agree that Seal of Binding and high regeneration from any source does seem abusive. While there are ways to DM around it (introduce allies/situations that disrupt the happy...
  8. F

    CZILLA yet lives?

    Yep, I've seen that. Sitara was referring to a one round kill of Orcus, though. The Divine Regeneration does seem to be perhaps over-potent, even for Epic. Although, if Orcus doesn't have anyone who can show up to help out in 50 rounds, that almost as remarkable as killing him in the first...
  9. F

    CZILLA yet lives?

    Do you have a link to that CharOp or remember how it was accomplished? Was it using purely Cleric powers or using a multiclassed combo? I looked over the titles of the first five pages on CharOp and couldn't find anything likely.
  10. F

    Skill Challenges in Heathen (Dungeon)

    The first 4e adventure of Dungeon, Heathen, is available for download. There are three places I found where skill challenge DCs are noted. Unfortunately, their DCs do not appear to be consistent with each other. All appear to use as a starting point the DCs on page 42. However, the first...
  11. F

    Wizard Spells

    I definitely agree that Thunderwave is a reasonable choice. Given the number of mobility powers we've seen in the game for monsters and PCs, I think there will be plenty of situations where a wizard won't be able to count on being safe and cozy away from melee. Whether that's often enough to...
  12. F

    Playing an Evil or Chaotic Evil Palading or Cleric. Help!

    I think the bits in the PH are indeed intended to discourage evil PCs in general, but if everyone at the table is fine with having an evil PC, I would just ignore it. Now, about the powers for the paladin and cleric being based so much on radiant damage, I would say this has less to do with...
  13. F

    They Killed Alignment

    I wish they had killed alignment. Perhaps 5e will finally end our long, national nightmare.
  14. F

    Scales of War: Sequel to Red Hand of Doom?

    I certainly am. I played through the Red Hand of Doom and had a very good experience. I admit I was surprised that they chose Red Hand of Doom, rather than one of the older intellectual properties in the D&D stable, but I think it will form a good basis.
  15. F

    power bonus stacking

    My guess is that allowing feat stacking won't break things with just the feats in the Core Rules. I think the problem will almost inevitably come a couple years down the road, after supplements and articles have presented a much greater variety of feats. For example, Quick Draw and Improved...
  16. F

    Dragons are kinda boring...

    I think the straightforward rules make for easy use "out of the book". For a DM with more time to prepare, I would think that customization with abilities tailored to a particular dragon would be appropriate. That will keep individual and important dragon encounters unique. Chances are, no...
  17. F

    equivalent for priest domains?

    I remember that a ways into 3.5e, the Forgotten Realms introduced Initiate feats, which gave you a bonus and access to a list of spells exclusive to that particular faith. Perhaps something along those lines would be useful. You would come up with some faith-appropriate benefit for the feat...
  18. F

    Trip? Disarm? Sunder? Gone forever?

    There certainly does seem to be a lot of disarming going on in Star Wars, but I'm still not persuaded that allowing Disarm to be an attractive default combat tactic will lead to anything I want to see in table play. I have to admit that I don't recall the combat scenes in Star Wars well enough...
  19. F

    D&D 4E Why I hate the Hydra: —and other dumbed down 4E monsters—

    Not complex enough? I wonder if we can get the authors of the Phoenix Command game to write a 4e combat supplement? I can't wait to see the physics of a spiked chain in action worked out!
Top