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    Detail Discussion

    The other option for gathering players are Adventurers Guilds. There are two mentioned in Sharn which could give an interesting starting point rather than just a stereotypical tavern. The Clifftop Adventurers Guild (in Upper Dura) and the Deathsgate Explorers Club (of Middle Tavick's Landing)...
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    Istoria: Generic Humanocentric Game - [Was Elements of Magic]

    Added world info on Arund.
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    [IC] Halfling Quest - Rooting Around

    Alton clambers through the face, as it is easily spaced large enough for the halflings to climb through, much easier than going over it. The ground he is on is worked and slopes downwards into the darkness at a very gentle grade.
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    [IC] Ethend: Hunt for Cantus

    Tau and Kolbyr descend from the housing section of the inn and meet up with Delynn who is lost mostly in thought at a table. The innkeeper is now sitting with the two locals playing Mills. When you approach he looks up over his spectacles at you, "How can I help, rooms to your satisfaction?'...
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    Detail Discussion

    I agree. Nice to sort that out ;)
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    [OOC] Ethend Game: The Hunt for Cantus [Recruiting]

    Legildur, your IC post is up. Sorry it took so long. Sorrow, either of those sound plausible and fine. I like the vision one the most and could have some interesting subplot behind it, although, an even odder twist would be that you were told to seek out a specific Mythar seer (part of the...
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    [IC] Ethend: Hunt for Cantus

    The rain spat down hard upon you as you made your way into the land of the Rolling Green. You had heard of how it rained here, but wasn't expecting this and your feet squelched with every step in your light boots. The village a couple of acres up ahead was called Teh’venro and rumor had it (he...
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    Unable to really help drag the two larger companions to safety, Rix sits back on his haunches with his crossbow drawn in case dangers take advantage of the situation. With the arrival of the troglodytes he warns his companions to be wary. "We don't want to start a fight if we don't have to...
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    Detail Discussion

    I agree with nixing the idea of various point buy amounts depending upon level. If the levels were more different, say 1/3/5, maybe then it'd be worth a difference, but with 1/2/3, those levels go by very fast. Plus, there's no real reason to punish people for wanting to play a 3rd level...
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    Dawnforge - The True Kings

    "You forget the amazing power the very color and shine of gold holds over people, while baubles are nice, the sound of heavy gold coins clinking in a pouch turn more ears. Plus, we may need to lay it about a bit and a single bauble is only useful once." The light-skinned saltblood says.
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    Deuce Traveler's Last Stand of the Dorinthians

    It's funny to be an american in Montreal... don't even really notice the holidays go by that aren't central to the lives of Quebecer's, heck I didn't even realize this past saturday was Canada Day. All I see are World Cup flags. Happy 4th of July!
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    Tripping

    So you are saying that your body is classed as a single weapon. Hrm... two feet, two hands. I can wear two gauntlets and get two attacks with twf, why can't I not wear two gauntlets and get the same exact attacks with my bare hands? Get me a rules quote ;) If you were willing to say such a...
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    Tripping

    No reason at all. You can take the fighting with two weapon penalties when unarmed, you do happen to have two legs with feet, two arms with hands, a head and a whole body to which it all attaches. Heck, if I were going to trip someone unarmed, the last thing I would be doing is using my hands...
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    Tanks... for the memories...

    Cool. Low AC / high DR. Alternatively you can break up the tank into various object sections, allowing the players to target specific parts of the tank (treads, turret, etc.) which would be much more fun than having it be a single giant monstrosity. They'll probably need it, although canny...
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    Add a Race

    Kobolds are an excellent race :)
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    Detail Discussion

    Just tossing out there that I have been following this since the original poll and would be definately interested in helping the development, playing, judging and DMing if you all would have me.
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    Stunned by the openness and honesty of Horacios, Rix lets the whole situation unfold as if in a daze. He could barely mumble a thanks before the gnome walked off to his work. It had been surreal for the dragonkin. His coin purse lighter but his mind heavy with an odd feeling, one which he...
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    Rix will acquire his set of masterwork thieves tools and resell the older ones (so a net transaction of 75gp paid assuming sell for half). He will then see if he can find some time to get the iron ring and scroll magically examined, he is willing to haggle. He will go to an apprentice of...
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    Casefiles Reopened: Agents of D.E.L.V.E.

    "While your precautions may be warranted, raise your eyes to the keep wall. I believe you'll have a hard time climbing when defenders are harrying you from above, no less cutting your rope."
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    Istoria: Generic Humanocentric Game - [Was Elements of Magic]

    Well considering this game does't have the other two spellcasting classes included in the EoMR, it's a little different.
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