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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    "So, weasel, I think I'll call you weasel. Fitting isn't it. As for me, I side with no one, I have endured where one such as you would die groveling like the dog you are. About the gnomes, I would be happy to see the gnomes wiped out. I'm surprised they have withstood this long. Their...
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    Custom Spells (Revised 7-18-2006)

    Here's my vote.... Yes
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    BIG DAMN HEROES - a d20 Firefly Campaign [IC]

    Kai nods, he'd bet half a gold that Meade handed them a ship that'd hardly fly. No less one with half a crew twitching at why their captain made off with their pay for the month. "You're probably right, better than scraping in Persephone, Alliance and such bein' round. It ain't home, that's...
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    (RP) Dangerous Legacy

    Where's Odo?
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    "Who do you think leads the big ones around by their noses?" Vaerixsjach smirks, "I think Kurtulmak will have a nice place for you in the weasel den once I've finished with you. Who leads your pathetic excuse for a scaled clan?" *kobolds believe in reincarnation; those who die betraying their...
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    Rix grits his teeth against the thought of the troll and the mindless kobolds, be reborn into the great mines, the treachery of your own kind against you will show them the greatest of wraths. To the lizardmen in draconic, "give us a moment." Rix turns back towards the kobold and Dartis who is...
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    YS's Red Hand of Doom

    "Remind me, never to spill Vrogor's ale," Coyo smirks. Trotting Clip forward so he can get a line of sight, he'll fire off another pair of arrows at the hobgoblins. +9/+9 (1d6+7 dmg, 20/x3 crit, rng 110 ft.)
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    [IC] Halfling Quest - Rooting Around

    Anyone else around?
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    Heroes of Highdale IC

    "Holy symbol? 'haps that one was a priest o' sorts." Sirius comments.
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    The Secret Scion

    Reaching out with her mind to the prior contact, Shenystari lets her protective shell drop. Greetings sister, it seems as if our fears are confirmed. My companions are moving to action, Opal, my friend is in danger. I urge you to act to restrain the quori spirit itself, the body is easier to...
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    Custom Spells (Revised 7-18-2006)

    *shrugs* I still think it was fine without that addendum, but RA disagrees.
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    Lesser Vigor (2 Yes votes as modified)

    Well... I generally prefer to leave as little house rules as possible so that people don't have to constantly second check if their version is the same as the one that is house ruled. If we cut back the time on it, to 8 or 7 rounds, then definately don't mess with the extend issue.
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    Last Stand of the Dorinthians (Chapter 2 - Illusions)

    "The troll will end their empty lives. Move." Rix snaps, death was a part of life for a kobold, their stifled souls would be reincarnated into the next hatching. Rix will examine the area for a tactically sound position to hide. [Hide +11; Search +15]
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    Lesser Vigor (2 Yes votes as modified)

    That's funny because I think the difference in time is exactly the balancing factor. The only problem I can slightly agree with is the extend issue.
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    Custom Spells (Revised 7-18-2006)

    The errata for the XPH posted on the wizards site changes it to that as well. The Complete Psi is just a reprint of that errata.
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    Craft/Time Point Proposal & Discussion

    That was my idea for a Marketplace and a Workplace thread. Workplace to put where they do their time and accounting for crafting. Marketplace for buying and selling.
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    Craft/Time Point Proposal & Discussion

    Regarding the creation of non-magical items, the creation time is funky in that when you roll by week you make the equivalent in silver piece, while if you make the check by day you make the equivalent in copper pieces. However, a copper piece is 1/10th of a silver piece, while a day is 1/7th...
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    Craft/Time Point Proposal & Discussion

    Proposal Characters begin with a single year of craft days (365 days) which are expended when crafting items (magical or not) outside of an adventure at the normal rate. One craft day per 1000gp in the items base price, with a minimum of at least 1 craft day; potions always only take one craft...
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    Non-Core Class Survivor: Round 17 (Final 3)

    I find the warlock flavor inspired but the execution lacking. Hopefully it won't be the last, but it definately seems it'll make the next round :(
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