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  1. I'm A Banana

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    The only cap on class quantity is practical (in terms of things like page count and how many can be popular at a time and how many can be designed). If I had my way, I'd invite a few more classes in. Probably break the Fighter and the Rogue up, maybe nix the Cleric, overall more classes, though.
  2. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    I could quibble a bit around what the minimum requirements for certain roles are, but ultimately, I think people who want better healing and defending mechanics in 5e deserve to be served. It'd be great to have those options, and it'd be really great if the designers added them. I said 5e's...
  3. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    And you've already lost anyone who is playing D&D more for the character performance experience than for a tactical combat experience. You don't start with the decision to use the Kuleshov effect. You start with the needs of the narrative and the emotional content. For a lot of people who play...
  4. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    If I cook on that, I get to a place where the DM maybe has different kinds of inspiration they can award? Maybe like, the brave knight character is taking a heroic last stand, so they get to mark all the mons in the fight for a round. Which is an interesting idea with some legs! I'm generally...
  5. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    I don't think anyone is advocating for making the rules go away, but I can see how that could use some clarification. Like, if you are a fan of how movies tell stories, then you're a fan of the Kuleshov effect. It's a rule of the medium, a sudden cut to a different image that carries some...
  6. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    Again, no one is advocating for never engaging with the rules. It's a strawman you've brought up twice now. The point I'm making is just that it makes sense that some players would want those rules to fade into the background. That some players' goal when playing D&D is not to engage with the...
  7. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    And when you're watching a play, you can see the makeup, and the cardboard doesn't resemble the castle walls, and cast members move through the audience, and there's artificial lighting. And when you're reading a book, you are holding a physical object, and reading a language you memorized, and...
  8. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    This is true for RPGs, too. Well, more precisely, it's true for why some people play RPG's. My guess is, it's true for a rather large portion of D&D's audience, even if most of them can't exactly articulate it like this. Who is proposing to get rid of rules entirely? The suggestion is merely...
  9. I'm A Banana

    D&D General Ignoring the rules!

    Stowing a shield takes an action. Dropping a shield (or anything else in your hands) doesn't take an action, according to RAI and Jeremy's twitter, though I think RAW is silent about it. And this is why I don't bother talking about exactly what's in your hands. :) What's in your hands...
  10. I'm A Banana

    D&D General Ignoring the rules!

    Practially speaking, in 5e at least, action economy is the big limiter. RAW, a character could already drop a shield wielded in one hand, attack with their two-handed weapon, and then use their free item interaction to pick up their shield again. I'm just not bothering to make someone account...
  11. I'm A Banana

    D&D General Ignoring the rules!

    Anything having to do with needing to track what you're holding in your hands. I am not going to get persnickety about what you're wielding. It's not fun and I refuse to "well, actually..." someone who just wanted to make an attack or cast a spell.
  12. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    That makes sense. People watching a movie don't want to be reminded they're watching a movie. People reading a book don't want to be reminded they're reading a book. Performers on stage don't want the audience to see that it's just a stage. If you're telling scary stories around a campfire, no...
  13. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    This is part of the divergence. "Here's an amazing combat toy." "Well, that's not really what I'm looking for." "What are you talking about, you can use it for more than just combat if you want, and most of the important rules are about combat anyway!" The fluff was never just fluff. It was...
  14. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    This is a pretty nice example of the divergence I'm talking about. 4e monsters were great as elements of combat on a minis grid. 4e monsters were not so great as, say, world-building props. 2e's monsters are probably the best example of that. What is a D&D monster for? Well, ultimately, for...
  15. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    I'd suggest that the designers' view of what was busted was different, perhaps in major ways, from the players' view of what was busted. Like, 4e codified the Fighter as a Defender and gave it a mark mechanic. I can imagine that this was fixing a 3e problem, a problem that late 3e also tried to...
  16. I'm A Banana

    D&D 5E (2014) Which classes have the least identity?

    It's interesting to me that the most generic class - Fighter - is also one of the most popular. Kind of wonder if there's meaning in that correlation. But yes, Fighters don't have much of an identity as a class. A lot of different identities can roll up to the Fighter class, but if we were to...
  17. I'm A Banana

    D&D General New Interview with Rob Heinsoo About 4E

    I think there's some nuance in this. One of 4e's problems was definitely that it changed the rules and the setting...and then still called itself D&D. One of the loud complaints (that I don't personally agree with, but saw a lot of) is that this game wasn't the D&D that people wanted and...
  18. I'm A Banana

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    There is no such thing as a necessary class. There are useful classes for various things. The Ranger is a useful class. There's an argument for including it. "Niche" is not a reason for a class.
  19. I'm A Banana

    D&D 5E (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    I'd actually go the opposite route. When an aasimar or tiefling disguises themselves and passes as human, it's the "normal world." The assumption is that this character isn't treated as anything more remarkable than an elf or a dwarf. "This is a human" is something that people assume...
  20. I'm A Banana

    D&D 5E (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Part of what I like about the lore I favor for aasimar is that they are mostly human. They come from human families, they have normal human upbringings, and most of them, probably, in the right outfit, could mostly pass for human. In fact, making a "human disguise" is probably an important skill...
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