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  1. reiella

    Dice Math - what are the chances for these rolls?

    I can't help myself :). So pretty much every generic human was roughly 1 in 250,000 (rounded for nice quirkiness).
  2. reiella

    OFFICAL ERRATA: Hit points *DO NOT* change in polymorph

    Disturbing and confusing potential there (in my opinion, at least) of a primary statistic being really implied (as opposed to explicitly stated) to have it's modifier nullified for a given secondary statistic, without the primary being nullified due to circumstance (such as being undead). The...
  3. reiella

    Beholders & Illithids and their "thralls"; how does that work out?

    Either more conventional means, such as Threat of Mind Being Eatten. Or, in a particularly valuable/useful slave, the illithid may actually use Thrall if they have a telepath with sufficent levels/power gem.
  4. reiella

    How do you handle Mapping Complex Dungeons?

    That is cool, and I want :).
  5. reiella

    Porting of the Tele kind

    Well actually, the reason you can't teleport into other solid objects. Hmm, interestingly enough, nothing seems to prohibit you from doing that by the 3.5 SRD entry. Ah I see where I got it from, Dimension Door and assuming its rules applied to Teleport (most likly in error). Very odd, since...
  6. reiella

    DISH no longer carring VIACOM owned channels.

    And the irony of it is, two Disney channels charge nearly ten times the service cost of all viacom channels together :x. And it appears that Cox is quite likly to end up dropping Disney channels because of it (Similiar manner to the TW issue in the past) instead of deal with having to soak a...
  7. reiella

    Two haste weapons

    Heavy Fortification makes you sorta immune to crits. (+5 equivilance) Just a 100% chance of negating a critical hit or a sneak attack, but I think that's good enough for "Crit Immunity" in terms of this discussion :).
  8. reiella

    CR 9 vs CR 18 ... EP?

    Rules-As-Written As opposed to various intepretations that typically aren't supported by the Rules as Written (such as the Rules of the Game articles and a number of Sage Advice articles).
  9. reiella

    CR 9 vs CR 18 ... EP?

    Errr. wrong, Dead player characters are still supposed to earn experience. Further, the average party level (or specific character level as FR) is what is used for determining experience, not the EL of the party. Also, they are still four CR 14 creatures, and reward experience as four CR 14...
  10. reiella

    [DM Issue] - How would you have handled this?

    Actually, by the reading of both 3.x PHs, it does occur in that manner. The 3.5 SRD thankfully phrases it slightly better but carries the same consequence. 3.0 PH "The partial action comes before the action that triggers it." 3.5 PH "The action occurs just before the action that triggers it."...
  11. reiella

    [DM Issue] - How would you have handled this?

    I'd personally say it's impossible to ready an action for being hit (or specifically someone being hit), as it breaks the presented flow for readied actions. Situation is that a readied action will occur -before- the triggered action, and readying against damage would often result in the...
  12. reiella

    Porting of the Tele kind

    I haven't had much trouble with teleport, but then again I have a weird setup. There exists a Teleportation Circle network for transport between major cities (400 gp per medium-sized humanoid! it's a bargain). Half of the continent is warded against teleportation + divination effects. There...
  13. reiella

    Player's Guide to Faerûn...more power??

    Additionally, the dwarf most likly would end up having to drop all but two of the hammers on 'return' anyway, since I believe it takes a MEQ to put an object up/resheath it. Far Shot is pretty 'mediocre' as a benefit, although significant, 30 ft still isn't a significant range advantage for a...
  14. reiella

    Unearthed Arcana XP and the d20 License

    To my knowledge, Wizards hasn't done anything about it. I haven't heard anything either way on it. And to my knowledge, no reprints or recall type requests have gone out for Temple of Solusek Ro. It was really just an "honest mistake" I believe, they copied some generic table text from one of...
  15. reiella

    Spell Casting Prodigy (FRCS)

    Hmm off topic I know, but just kinda curious here. +2 for one feat is too little, but +4 for two is too much? Does a bit to imply (At least to me) that the problem is just that the problem is there are too many feats/means to increase your Spell DC rather an problem with the actual feats being...
  16. reiella

    Do you think Eberron will go the way of Ghostwalk?

    I think it's significantly less likly for Eberron to go the way of Ghostwalk simply as they are a different sort of campaign setting each. It would be more fair to compare Eberron against the potential of going the way of Greyhawk. Ghostwalk was really, ultimately, a location setting, that...
  17. reiella

    Sneak attack + flanking = confusion

    True on most of those, and I frankly don't want to deal with facing in general to be honest :P. [Note most faceless critters aren't critable anyway] A war-game type would most likly be more necessary for facing to work. And I think flanking rules make sense as well, I just have difficulty...
  18. reiella

    Unearthed Arcana XP and the d20 License

    Mostly, I was wrong about the phrasing and I forgot that the Experience part is in reference to definition of applying it. Sidenote that I saw mentioned :). EverQuest has broken the OGL (it made direct reference to the D&D PH in a product) in the past as well, and may be dangerously close to...
  19. reiella

    Sneak attack + flanking = confusion

    And ever more so am I convinced that flanking is an unnecessary complication to the rules made in order to balance the rogue/sneak attack. I'm halfway tempted to do away with flanking or use the facing rules from ua to just get rid of the logical conundrums (invisible observant generating flank...
  20. reiella

    The Assassination of D&D?

    Stop worrying if other people enjoy being damage beasts. That's how they can have fun, it shouldn't necessarily impede on your own fun. If it's a matter of having "too much combat" in the game as a result, then play with a different group that has similiar expectations. If it's yourself whose...
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