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  1. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    (Urgg i suppose I should have replied to this right away. Thought someone else might have something to say.) Keep in mind that Spirit Tongue lets you see and speak with spirits, but isn't a form of mage sight. Meaning you can't see resonances, and things like wether Alexander is a Mage or not...
  2. Thondor

    [3.5] A Dark and Stormy Night

    Dacen hands the councious man a flask off water. "You need to drink." He pulls all the food out of his pack and sets it down. He rises, his face hard. "The ogre is uncouncious. I'm going to execute him now." Dacen pulls out his mace, walks out of the room and over to the ogre. He brings his...
  3. Thondor

    OotS 646: ... And It Feels So Good

    No it was when Eugene was trying to find Xykon and his group ended up finding Xyklon/Xylon. I'm just not sure if that was in one of the prequel books or a flashback in the main strip. Gotta say, I'm glad at how fast things have gotten resolved. Time for Roy to LIVE AGAIN!
  4. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    Well I should be able to devote a little more time to this now. Questions: Levana What do you folks want to do about Levanna? The main issue here is that I can't find any character sheet for her, so that makes keeping her involved hard. My thought was to have her stay out of the Temenos to be...
  5. Thondor

    OotS 646: ... And It Feels So Good

    Xyklon does actually appear in the strip. or is it Xylon? Can't remember where.
  6. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    Thorn It’s actually a rather awkward climb. Good thing your young and athletic. Assuming the others follow, Prometheus has the hardest time negotiating the “ladder”. The room isn’t what it would seem from outside. Two lanterns light the room. A brazier warms the room, which is far less...
  7. Thondor

    [3.5] A Dark and Stormy Night

    "Prisoners." Dacen says darkly. He moves into the room. "It's alright, we'll get you out of here. But you need to be quiet." He turns, to Gordon, Xenon and Norim. "Why don't you check the other door. I'm going to see if I can do anything about these peoples wounds. Then we can worry about...
  8. Thondor

    [Defunct] A Dark and Stormy Night

    Patience young grasshopper. It will come with time. Xp is a sign of wisdom. (or hilarity ;)). As your post count rises, the rewards of XP will follow . . .
  9. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    Sandro's head disappears. His footsteps move off a ways and you can hear him talking with another man. Goliath seems to be studying the 'ladder' and 'hatch'. He mutters in high Atlantean and then looks again.
  10. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    “Hmm, Perceptive. I suspect its nothing but my paranoia. I seriously doubt it would help you.” Sandro pushes open the large door which creaks loudly, and steps over the threshold. It’s dark within. Sandro, lifts an old-fashioned lantern from a nearby table and lights it. It doesn’t light the...
  11. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    Hmmm, unbelievable how fast the play-by-post forum has moved over the past few days. Right now our thread iss on the third page! There are a couple new 'posts' from me. Maybe I didn't give you much to work with . . . a post again on Monday if I havn't heard anything from anyone. (You could just...
  12. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    Sandro takes a bit of time to respond, he seems to be weighing options. "No.” Sandro shakes his head. “I won't accompany you because of the nature of Astral Journey's. Someone who knows what the danger signs of becoming trapped in the Temenos ought to stay with your bodies during the journey...
  13. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    Hmmmm probably. but I may be a little restrictive on how you spend them. (eg. I probably won't let you get two 3 dot rotes with your character creation points, so you can spend less experience on cheaper ones.)
  14. Thondor

    OotS #643

    Ironically I think it would be funnier if the elves used miles, and the rest of the world all used metric. They would be the only ones arrogant enough not to change to the simpler system. (Like the Americans ;))
  15. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    All right we'll see what comes up in game. It's your choice obviously. But it does make you 'mechanically' weaker. Without rote skills you just giving up a bonus dice for a select number of rotes. Rotes lower the mana cost by one and paradox chance by 1die. You have a higher chance of paradox...
  16. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    I kinda of thought he might be a security guard. Looking forward to seeing the updated version of Juno Reyes AKA Thorn
  17. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    Guess you'll just have to let me know when it becomes relevant. I just don't want to ignore things that players 'spent' stuff on. Cool. If you could and these modifications to your character sheet/background when you get a chance that'd be great. The nimbus description is nice an openended...
  18. Thondor

    [Mage: the Awakening] Legacy of the Stone Assembly

    Thanks for the detailed responses everyone. I'll get to some of the particulars of those in a moment. However I wanted to let you know that the story is now continuing. I made a judgement call on the time of day (it was 8:00pm when you arrived at cormant house, its gotta be pretty late by now)...
  19. Thondor

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    The Story Continues . . . Benefit Outskirts of Cambridge Massachusetts 11:55 PM, 13 of November, 2008 Sandro strokes a hand through his beard. “Hmmmm, Perhaps I don’t want to become too embroiled in the Consilium’s affairs, I generally don’t have much use for them. After...
  20. Thondor

    [3.5] A Dark and Stormy Night

    potion of false life is 1d10+3 Dacen, loads his crossbow, hooks it onto his belt and waves Nemos over to nearest door. "Ready your bow." He then pushes the door open steps and steps sideways holding the torch high and giving Nemos a clear view.
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