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    Battle skill challenge, ideas plz.

    Hmmm...interesting idea, and I'm not sure how you'd implement it, but I can give some suggestions on what skills might be good to use and how they would be used. Intimidate could be used to force the enemy to flee, which might either negate a failure, or count as a success. Nature and...
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    Magic items and balance

    Tell them to check out the "A Reward Based Game" sidebar in the alternative rewards section of the DMG2 (p 138). While the following doesn't explicitly say "if you don't hand out items, players will suck and later die", it does point out that these bonuses are necessary. It goes on to explain...
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    One-Player Campaigns

    I'll second that. You might want to give the player full control over the NPC's, otherwise it's just you playing and talking to yourself 90% of the time (Imagine if you only controlled one monster on the board, and your player controlled all the NPC's and all the rest of your monsters, for...
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    Light Source Underwater

    Lantern? I would say no, as it's just a simple flame inside of glass and metal...and it's not waterproof. Now a Sunrod? Probably...they seem to be the magical version of very powerful flare, and so I would imagine that they would work anywhere. Also, if you're going to be doing some...
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    Magic items and balance

    Eh, yes and no. 20% value gets you an item of 5 levels lower. Since magic items range from level +1 to level +4, then this means that if you end up selling the majority of the items you find then the DM is effectively handing you items of level -4 to level -1. That's a bit of an issue, since...
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    How does the Great Hunger Weapon work?

    Well, in the case of the Sorcerer using a Dagger as an implement, he's only adding 1[W] to his crits. [W] refers to the damage of the weapon, which is only 1d4. Hardly game breaking. Now, for something like an Avenger going for large crit numbers with a big [W] weapon things would be...
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    Magic items and balance

    It will be a big deal... My current DM hasn't really followed the DMG guidelines on treasure parcels thus far, and we're having some trouble. 1/3 of our party (at level 4) didn't have any type of magical weapon or implement, and it was really starting to show. Additionally, a good chunk of...
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    How does the Great Hunger Weapon work?

    Well, it's a melee weapon enchantment, not an implement. Granted, a Swordmage could use it, but it's not like a Staff Wizard that's throwing out constant area powers would have access to that enchantment. Plus, it only lasts to the end of the encounter. Even if you attack 5 guys a round for 8...
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    When Do You Actually Roll Initiative & Clumping?

    One thing to remember is that while clumping can be good, it can also be bad...for both sides. For example, enemy artillery and controllers will have limited effectiveness if there's a bit clump at the door because the door itself, as well as the PC's in the doorway, provide cover/concealment...
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    How does the Great Hunger Weapon work?

    Yep. Just because it isn't part of the "1dx per plus" magic weapon crit dice doesn't mean it's not actually considered crit dice. This really isn't any different than the extra dice gained via high crit weapons (which add 1[W] per tier to a critical hit) or the devastating critical feat (which...
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    Revive and the death penalty.

    One thing to remember is that anyone can take the Ritual Caster feat and pick up the Raise Dead ritual. As such, it's supposed to be a bit of a last resort, and probably something that the party can find as a service in large cities and such. It has a penalty involved because it's a common...
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    Pacing & daily powers/surges

    Two things: 1) I would say to try the system "as is" first, before you go tweaking. See where your problems are, or even if there are any, and then address them. If you make the changes before you even start playing though, then you won't get to see the "normal" system in action, and you...
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    Balancing an assassination attempt on a player

    "Easiest class to defend" is a hard question to answer, but I would probably say something like a Defender, since they typically have the most HP/Surges/AC. However, they also would probably make the best bodyguards, seeing as when the Assassins are ignoring their marks it will make them less...
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    Declaring Immediate Interrupts

    Yeah, an outright ban is a bit of an overreaction, and rather unfair. If you ban other Immediate Interrupt powers like Combat Challenge, you're destroying class balance by removing entire class features from the game. Yet, if you don't ban Combat Challenge, what's your justification? The...
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    Multi-attack actions = one attack or three?

    One thing that I think people are missing here is that the Solo doesn't have to attack the Defender, they'll just suffer some sort of consequence for doing so. And yes, I know that the Hospitalier ability that some people have brought up is strong, but that's just ONE Defender ability, and...
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    Multi-attack actions = one attack or three?

    I'd have to agree with this... Marking and Multi-Attacks aren't the problem, it's that Hospitalier's Blessing is a bit too strong when Multi-Attacks are involved. Part of the point of marking is to get an enemy to focus solely on the Defender, or suffer the consequences. If that enemy can now...
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    New Errata/Updates at Wotc

    Actually, things like OA's and Combat Challenge are controllable...by the DM. I would be very wary about taking something like a +10 damage on an OA, because that's one sure fire way to make sure I never get an OA again! (My DM already hates giving me OA's and CC attacks anyway, due to my habit...
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    Even Steven Array

    Are 18 pre-racials really all that common? No one in my groups uses one, although the Wizard was actually considering it (and they're one of the few classes I think that can easily pull it off). I've always been fond of the double 16, or the 16/14/14 arrays. I do wish there was a way to do a...
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    Readied actions triggering off of things that happen in the middle of an action

    No, Pinning Smash (MP Lvl 5 Daily) is the perfect counter for flyby attacks against your melee Fighter. ;) Of course, readying Pinning Smash for the next time the Dragon flies by would be a good way to get it to go off. :devil:
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    Is radiant damage classed as normal damage?

    As others have pointed out, there's some balancing effects going on that help out with this. That, and many powers have rider effects in addition to the typed damage. In the example of fighting a lot of undead though, yes, lots of radiant damage will be beneficial. However, I bet there will...
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