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    Readied actions triggering off of things that happen in the middle of an action

    I think you might be being a bit harsh here. Calling a readied action that will key off of an Immediate Interrupt is a bit of a corner case, and very hard to parse out. This is what DM's are for, is to sort this kind of stuff out. Personally, I would just call this a corner case and say that...
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    Ramping Up 1/day Encounter Difficulty

    That's a good modification actually. It still allows a PC to save up daily power uses for a nova, but prevents 1st encounter novaing with all your dailies at once. I was counting my normal attack as one of them. With two melee attackers and a 50% chance to hit, at least one of them will...
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    Defenders that actually defend

    One thing that I found handy, at least for Fighters, is to let my DM know that I'm essentially marking anything I attack unless I say otherwise. Since their marks don't require an action to use, this works out well. As for the guy that didn't read the PHB at all, that's a bit more difficult...
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    Readied actions triggering off of things that happen in the middle of an action

    I think something like "The first creature to come through that door" or "the first creature to move adjacent to me" would be specific enough to qualify as an "intended target". For example, if the first creature through a door is the Captain of the local guard, you would attack him because he...
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    Ramping Up 1/day Encounter Difficulty

    Such houserules depend a lot on the party dynamic and the players involved too. For example, I'm a Fighter and I'm typically the LAST person to blow a Daily in an adventuring day, if at all. That's because at 4th level I only have one, and it's Villain's Menace. It's a power that's basically...
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    Ramping Up 1/day Encounter Difficulty

    Well, there's a couple of things you could do. 1) Throw a fluff encounter to get them to blow dailies, then hit them with the second part of the encounter. For example, toss a lot of minions and low level enemies that they'll be in a rush to defeat, and then when the first wave is done have...
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    [Ranger]Twin strike misunstanding ?

    For an 18 STR melee ranger, Twin Strike is a pretty good power. However, if you want to use something else (especially early in the game), feel free to do so. Careful Strike has it's uses, and Nimble Strike can be a pretty effective melee power. So, despite what the optimizers may say, feel...
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    How do I protect myself from self-inflicted damage?

    Those abilities will still provoke OA's because a lot of them are ranged/area attacks. That's why this tactic doesn't make a lot of sense... I've got to think that either there's a better way (Fighter powers like Sweeping Blow, or MC Wizard for Thunderwave, etc) to do the multi-marking, or the...
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    How do I protect myself from self-inflicted damage?

    I guess the better question would be, why do you feel it's so necessary to drop Vanguard's Lightning on your own head that frequently? It's an Area Burst 1, which means that if you use while adjacent to an enemy, you should be provoking OA's. So, if you're dropping it right on yourself, I...
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    Scion of Arkhosia and Dragon Breath feats

    Yep, I would agree with that too. I would like it if they applied, but they don't. If you're looking for a Paragon Path that will get you more mileage out of your feats, then you might want to check out the Inner Dragon Fighter PP in Martial Power (if you're a Fighter that is). It gives you a...
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    Okay "Daggermaster" for non -rogues ?

    Not really. The requirment is that you're a Martial class paragon multiclassing into another Martial class. An Avenger/Rogue in this case would be a Divine class PMCing into a Martial class. While yes, technically, you would count as a Martial class for the purposes of things like qualifying...
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    Sorcerers too powerful?

    With the Warlock, it's hard to compare them to other strikers. They're more of a Striker/Controller with the way they can throw around status effects and do all sorts of crazy things with their curses. They also tend to focus a lot on single targets, whereas the Sorc has a LOT of multi-target...
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    Plate v. Scale Armor

    To be honest, it depends a lot on how the DM and the PC play. The more important thing to look at is whether or not you'll qualify for one of the Specialization feats. If you've got enough CON or DEX to qualify for one of them, then I would pick that armor type to use (Scale being the better...
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    Sleeping In Armor

    Yeah, okay...except the Wizard with an 18 INT still beat the crap out of my AC. Even with a relatively low stat you can still be pretty far ahead of Heavy Armor user out of his armor. Then, if you want to go even farther then assume everyone has a 10 DEX and the people in light armor will...
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    Sleeping In Armor

    Well, to be fair, you said just suffer the armor check penalties to all rolls. You didn't really specify that it was only for the armor actually worn. Or, to put that more clearly, your wording didn't specifically say that it was only the check penalty for the armor you were wearing, rather...
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    Sleeping In Armor

    Oh, so you'll just stick the Plate Armor and Shield Fighter with a -4 to all rolls? That seems perfectly fair... </sarcasm> (In terms of attack bonus, that would be the equivalent of penalizing him by removing 8 levels ...that's seems pretty steep to me) Honestly though, I just don't see...
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    Sleeping In Armor

    Yeah, but the only problem with that PP is that it only works in the woods, not in the dungeons. ;)
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    Sleeping In Armor

    My group had an encounter where we got ambushed in our sleep...it was one of the most difficult encounters we ever played because I (the Fighter) had an AC of like, 13 (10 + 1 for 1/2 level, +2 after I put my heavy shield on) IIRC. I simply COULD NOT do my job as a Defender with an AC that low...
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    Another noob question

    Word of advice to the OP: You should pre-calculate the attack bonuses and damage for every power you have. This helps to prevent confusion as well as speed up combat because you won't be recalculating everything each time you attack. As for the question about the character sheets, there's two...
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    High crit and multiple [W] attacks

    Put it this way. Say a Barbarian is wielding an Executioner's Axe, is in a rage, and decides to use Rage Strike. He burns a 29th level Daily to do so, and crits. That means 9[W], which is a d12, so that's 108 damage, right off the bat. Then you want to add 27 d12's on top of that? Going by...
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