Search results

  1. Vymair

    Features

    Easier DM Preparation. More class abilities on the Melee characters. The apparent viability of the Rogue.
  2. Vymair

    Gary Gygax has passed. RIP beloved father of RPG's. (merged)

    The majority of my long-term and dearest friends I met through Role-Playing games. I know I'm not alone in that, that's a truly remarkable legacy... Best wishes to his friends and family...
  3. Vymair

    What's your Ptolus number?

    I'm #405 and ordered on 3/13/06. Mine is a little dinged in one corner as well.
  4. Vymair

    Plain ol' Fighters: Likes & Dislikes?

    I've always enjoyed playing fighters, especially when the DM says "Roll Initiative" Seriously what other class is so fun to play in any combat. Sure, the casters shine in this fight or that fight, but Fighters are effective in almost every fight. With the number of options, you can play a lot...
  5. Vymair

    Ptolus - D&D, AE, or hybrid?

    D&D. I'm buying it since I don't have time for a homebrew. Meddling with the rules would just create work for me so my intent is to go RAW. Yes, the 'P' is silent.
  6. Vymair

    From Scratch: Designing a Psionic Setting

    I very much considered running a Roman empire influence game some time back. My plan was for Psionics to replace the Arcane among the human population as a response to the Arcane mastery of the Elves (Sidhe) and their allies in Ireland and England. Psions would be called sorcerors. In...
  7. Vymair

    Non-Core Class Survivor Spin-off: Pro-psionics or anti-psionics

    It's campaign specific for me. I certainly like Psionics (I've played both a Psychic Warrior (Vymair, my namesake) and a Psion, but Psionics don't work in every campaign. I've allowed them in both my campaigns I ran as a DM since 3e came out. I don't think every campaign has to include every...
  8. Vymair

    Non-Core Class Survivor: Round 15 (The Final 5)

    Pretty nice final 5 actually. I voted the Duskblade. He and the Psychic Warrior are quite similar, but I like the design of the Psychic Warrior better.
  9. Vymair

    Which adventure was your first? Ever itch to play/DM it again?

    Search for the Unknown. I've used pieces of it over the years. It had some nice little quirks which I've used. The room of pools and mystic stone have both made appearances over the years.
  10. Vymair

    Specialist wizards, which two schools do you give up?

    While I agree about necessity for defenses at all level, curiously enough, Mage Armor is a conjuration.
  11. Vymair

    Specialist wizards, which two schools do you give up?

    Generally, Enchantment and Necromancy are near the top of my list to consider. I usually consider the character and make my decisions based on that. For example, my current abjurer is a mystic theurge who is part of a secret society that abhors outsiders and undead. So for him, I gave up...
  12. Vymair

    PC survivability and starting at 1st level

    For any campaign, I like to start the characters at first. Then they grow together, learn to fight together and fully explore their capabilities. My experiences with group of higher level characters thrown together is that people use sub-optimal strategies since they really don't know how to...
  13. Vymair

    playing Sounds/music during tabletop games

    My DM got an IPOD and just put the various sounds/music he wanted on the IPOD and then hooked it up to a sound system. It works pretty well and when he gets the sounds off on the sly, it's very effective, he's had us jump a couple times.
  14. Vymair

    Non-Core Class Survivor: Round 5 (The top 20)

    I only voted against classes I've got books for so I had to go with the soulknife. It's just a weird collection of abilities. I actually like the favored soul, but I do take out the wings part.
  15. Vymair

    Ptolus - Six Days Early!

    I'm eagerly awaiting this as well. My life got much more hectic in the past year so I had to give up my homebrew and wanted to run something the PCs weren't familiar with that gave me enough detail to make it a lot easier on me. I think Ptolus fits this bill perfectly...
  16. Vymair

    Need help with Gestalt character

    Seems like the simplest thing to do would be to disallow multiclassing gestalt characters. For sanity's sake.
  17. Vymair

    Player schticks that grind your gears

    The "Your Cool Character is Broken" Guy I play with someone who always complains that the other characters are too powerful due to some rule loophole they are exploiting. He never bothers to analyze their weaknesses, just sees their strengths. "Just give me 4 rounds to buff and I'll be awesome".
  18. Vymair

    Adventure begins! So how do the PCs know each other?

    I try to interweave some of the backstories so that portions of the party know each other before the actual mission. I usually have some official type gather people to investigate some minor event which ties into the greater campaign plot in some minor way.
  19. Vymair

    Do You Prefer a Humanocentric RPG Setting?

    I definitely prefer human-centric. I always ahve difficulty figuring out why elves would rush to do anything. They just do it to stay with the party. As I see it, I figures elves would typically ignore anything that doesn't have long-term impacts. It's just tough to get in the habit of...
  20. Vymair

    Do You Prefer 4 Or More Players (+ DM) When RPGing?

    My preference for a game is 5, 4 then 6. 7 or more just gets to be too many for good role-playing.
Top