I suspect the social nature of D&D is the reason for this boom in the hobby right now. So much of our hobby entertainment is focused around solitary feeling activities right now due to the pervasiveness of technology and its influence on gaming culture. The social nature of D&D is a welcome...
I'm starting a new campaign and I'm just using random treasure tables for a bit. I've made a few re-rolls when the item didn't make sense to the context of the adventure. For example, a Cloak of the Manta Ray in a dungeon in the middle of the jungle feels out of place, so I just rolled on the...
Not an extra attack action, but an extra attack, so at 3-4 (extra attack when frenzied), 5-20 (extra attack when not frenzied , extra attack 2 when frenzied). So at 5th level when frenzied, the barbarian gets 3 attacks on an attack action.
I'm going to approach this differently that the math argument. Expertise defines your character. Choosing a few skills in which your character is an expert defines them. Stealth, the most popular choice, makes the character a far superior scout to anyone else in the party, especially since...
I have a player likely going this route with the barbarian he just rolled up in my game. I am making it an extra attack instead of an attack on the bonus action. This allows for the Barbarian to get the extra attack in the same round they rage and still leverages the Great Weapon Master feat...
Circle of the Land 19
Circle of the Moon 18
College of Lore 18
College of Valor 18
Shadow Magic 18
Storm Sorcery 4
The Archfey 19
The Celestial 19
The Great Old One 4
Circle of the Land 20
Circle of the Moon 16
Circle of the Shepherd 7
College of Lore 17
College of Valor 17
Shadow Magic 21
Storm Sorcery 6
The Archfey 18
The Celestial 22
The Fiend 5
The Great Old One 10
Circle of the Land 21
Circle of the Moon 15
Circle of the Shepherd 11
College of Lore 16
College of Valor 17
Shadow Magic 21
Storm Sorcery 8
The Archfey 21
The Celestial 21
The Fiend 12
The Great Old One 11
One of my tactics is to provide the characters with choices on what they want to investigate, then have the items they ignored continue to organically grow into other possible encounters for later date. The example of this my players remember best (a decade later) is when they heard a rumor...
Circle of the Land 20
Circle of the Moon 16
Circle of the Shepherd 13
College of Lore 20
College of Valor 20
Divine Soul 3
Shadow Magic 20
Storm Sorcery 13
The Archfey 22
The Celestial 21
The Fiend 14
The Great Old One 14
Circle of the Land 21
Circle of the Moon 15
Circle of the Shepherd 15
College of Lore 20
College of Valor 21
Divine Soul 6
Draconic Bloodline 10
Shadow Magic 20
Storm Sorcery 13
The Archfey 20
The Celestial 21
The Fiend 15
The Great Old One 16
Circle of the Land 23
Circle of the Moon 16
Circle of the Shepherd 17
College of Lore 20
College of Valor 23
Divine Soul 15
Draconic Bloodline 7
Shadow Magic 20
Storm Sorcery 16
The Archfey 24
The Celestial 22
The Fiend 14
The Great Old One 18
Any chromatic except Green, I think it goes badly. With the Green, I can see it viewing it as a challenge to corrupt the Copper dragon and turn into a tool for the Green's machinations. It's not like the Copper is going to be a threat to the Green for centuries, it can afford to play the...
Circle of the Land 23
Circle of the Moon 18
Circle of the Shepherd 17
College of Glamour 5
College of Lore 20
College of Valor 23
Divine Soul 15
Draconic Bloodline 10
Shadow Magic 20
Storm Sorcery 19
The Archfey 23
The Celestial 24
The Fiend 13
The Great Old One 18
Circle of the Land 23
Circle of the Moon 19
Circle of the Shepherd 21
College of Glamour 11
College of Lore 20
College of Valor 23
Divine Soul 15
Draconic Bloodline 15
Shadow Magic 20
Storm Sorcery 20
The Archfey 24
The Celestial 23
The Fiend 16
The Great Old One 20
It hasn't been mentioned, but for a beginning Wizard, Evoker is a solid choice as well. The ability to just drop your big evocations right on top of the party and then exclude the PCs from the effect makes the placements of the big evocations much easier. If you are playing a Wizard to throw...