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  1. J

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    The swarm of insects moves past allies and over the water. It reforms on the other side as Quan, who trips one wererat and spins to trip another. I want to cross the bridge to O17 then Wild Shape shift to P18. If that does't work I would jump to P18. Athletics either way. Move: Walk and...
  2. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    After charge, Magus has immediate reaction. It misses, would have pushed 3. Not sure how Max power works, you may have it backwards, but Draglin hits S1, S2, S3. Misses MD with Come And Get It. You can't pull them onto the altar, stopping at near square.
  3. J

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    Quan moves forward as well, going over the bridge. I know swarm doesn't give mechanical benefits, so Acrobatics to cross bridge
  4. J

    Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)

    Wil rushes around the table to Kruk, kneeling and attempting to stop the bleeding. Is Kane still immobilized? Move: Walk (or run if I can't go around the table squares) to K34 Minor: Stow bow Standard: Heal check to stabilize (he can't spend a HS since he used his second wind
  5. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    NPC turn summary: Virgil takes 5 psychic damage Devinihm takes 7 damage after DR4 Dante takes 11 damage Jonathan takes 18 damage
  6. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The three weaker dragonmen seem to fall prey easily to the attacks of the heroes. The largest one calls out again. Join me my allies, strike down the weak fleshlings. You reptile brother, attack for me! He gestures at Virgil and his eyes gleam with vicious intent. He turns and charges...
  7. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Devinihm finally catches up, arriving at the door calls down a flaming falcon to harry the closest dragonman. His form disperses into a natural swarm and flows into the room. NPCing Devinihm this turn, just At-Wills Move: Walk to O23 Standard: Fire Hawk vs S3 Ref Minor: Wild Shape, shift to...
  8. J

    [Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

    It is hard to layer damage on one target when following this combat. Oh well Raijin ignores the barbarian next to him, looking up at a wounded archer. Remembering his new gauntlets and feeling Vimak's rune's power he unleashes a thunderbolt. It shifts him away from the barbarian and he...
  9. J

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    Quan moves as a swarm of insects, hoping to blend into the shadows of the sewers. If we are going south, do we have to jump across the "water"?
  10. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Sorry, yes partial cover to MD and S.
  11. J

    Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)

    NO! Wil shouts as he fires a quick arrow at Del Lucia. He then rushes up around the altar to stand over Kruk protectively. Standard: Jinx Shot Move: Walk to L38 (is that the side of the altar Kruk is on?) so flanking can occur
  12. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Ironsky, both hit, he is bloodied after the second one. Just pacdidj to go, I will NPC Devinihm
  13. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    General note: you can choose to do something later if you skipped an action, like Max did with the minor, and revise your turn before npcs go
  14. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Luinnar, yes, I23 is only one move action. nerdytenor, hits S2, rolling MBA. Miss Name Init MBA PP POS HP/HP TEMP AP Status and Encounters used Devinihm 5 +7 21 H4 46 46 0 1 Jonathan 24 +12 21 L26 45 45 0 1 All allies +4 Defenses TENT Auntie Mab 21 +9 21 P22 56 56 0 1 Draglin...
  15. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Can't get to my status spreadsheet but map is updated So you can go ahead if you want
  16. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The magus is struck and halted by Dante's attack. He snarls and points his staff at the ranger. Fire and energy shoot out searing him. He calls out a hiss. Bring me their heads Up stand the smaller dragonmen. They toss javelins at the heroes, one striking Max and the strength of the blow...
  17. J

    [Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

    dimsdale OK I'll add it to BA3. Ignore the 5 thunder to BA5
  18. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    IronSky, what is the range of Spiked Chain. Dante doesn't need to use Perception, but he is adjacent to Draglin and the Pit Trap. Did you already update the map.
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