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    December Rules Update Available

    The problem is Twin Strike's duplication of static damage. That's the root of the problem. Get rid of that, and you fix it.
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    December Rules Update Available

    I'm very happy with these updates. I had a houserule exactly as the Careful Attack fix. But also applied to Sure Strike. Oh well.
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    Is an 18/19/20 an absolute must?

    Well, a +1 will only come up about once every twenty rolls.
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    Monster NADs

    Sorry, I'm not a native english speaker. Nad is a synonim for gonad?
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    Lsi Rae Bo, Lord of the Four Winds

    But since a PC made the actual assasination, divintations are still a problem for them, right? BTW, I love that dragon. I'd rather change it's defenses so Reflex is the highes, then Will, then Fortitude.
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    WOTBS - The Inquisitor (spoilers)

    In the interest of moving forward with this, I post the base/original inquisitor, so we can use it as a starting point or an inspiration. This is Inquisitor Boreus as it appears in revision one of the adventure (4E01R1 Scouring.zip) Inquisitor Boreus Level 7 Controller Medium natural humanoid...
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    Spell List Generator

    Some years ago I've found a site where you could select a class, different book sources, some other filters, and from that, a spell list was generated. It was really neat, because each spell had, in it's line: Name, Description (short), School, Components, Time to cast, Range...
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    Long-Term duration buffs for a high level cleric?

    Note that the caster of Shield Other must remain close to the target in order to benefit from the spell.
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    WOTBS - The Inquisitor (spoilers)

    Do you want to start from scratch or from the original Inquisitor?
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    Epic Destinies and coming back to life

    From the fluff it seems that once you reach the Epic tier, you are pretty much an immortal. Yet only some of the Epic Destinies have a mechanic for coming back to life. This seems obviously and grossly unbalanced if only some ED can come back to life 1/day and others not. Am I missing...
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    House Rule: Dialects

    I don't like that rule. Who's to say that ALWAYS a new dialect makes things harder? Why not easier? Why not the same? Always harder?
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    WotBS Running Innenotdar WotBS #2 (spoilers)

    Last Monday I ran another part, the rescue of the children and the rescue of Khadral. For the rescuing of the chidlren, I ran a modified version of the skill challenge. Then I ran the Rescue Khadral combat encounter. It was a good one. I made these modifictations to the encounter to suit my...
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    WotBS Redesigning Burning Sky Skill Challenges

    Skill Challenge: Save the Children Skill Challenge: Save the Children This challenge works much like the original, with three stages of rescue. Success: The party successfully recover the children and Begnira, before dying, blesses them so they can rest on the grove without suffering the...
  14. SavingTheChildrenMap.GIF

    SavingTheChildrenMap.GIF

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    Quag the Viscid, awakened gelatinous cube cleric of Ghaunadaur

    The aura seems pretty powerful, which is strange, since this is a Solo monster and not too many allies will be fighting along it. Engulf is by far the best attack it can make: it's the cheapest (Minor), more effective (highest average damage) and highly efficient (it removes from play a PC at...
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    House Rule: Dialects

    You should think of this houserule as a tool for your game. As such, why do you want it? What do you want it to do/accomplish? A rule on dialects could go from the cosmetic (little impact) to a complex and detailed one that is at the core of communication conflicts in a campaign (major impact).
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    Items with always active properties held in off-hand with shield

    One thing I'd like to point out is that while weapons have a lot of flexibility, in terms of different proficiency bonuses and properties, implements come with the perk of having attacks that target multiple NADs, which could probably give you a +1 or +2 to your to hit chance (depending on the...
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    Custom Monster: Slow Giant

    Elite Brute, Level 10 Here it is as an Elite, and Level 10: Slow Giant Level 10 Elite Brute Large natural humanoid XP 1.000 Initiative +6 Senses Perception +13 HP 310; Bloodied 155 AC 22; Fortitude 23; Reflex 21; Will 22 Saving Throws +2 Speed 6 Action Points 1 :melee: Smash (standard...
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    Custom Monster: Slow Giant

    Yes, as I said before, a little more work should be donde to do this. But now that you brought it up, let's take a shot at it. I love that idea. (Note: it's Large, not Huge) What do you think of adding this? :melee: Trample (standard; at-will) The Slow Giant can move up to its speed and...
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    WotBS Special preview - WotBS trailer! [UPDATED TO FINAL VERSION]

    Anyone afraid of the little spoilers in the video?
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