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    Vorpal Crits

    Vempyyre, that is fine, just make sure not to add feat, enhancement, power, unnamed or any other types of bonuses to critical hit damage either, in otherwords you are saying the examples given in the PHB are all wrong when they give out critical damage. In this case, "rather than" means...
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    Vorpal Crits

    And you seem to think that you can magically get an 8 damage with a longsword without a 1d8 to determine damage. 8 is the maximum damage a longsword can do by itself. You don't have to physically roll anything in the game, you can use a random number generator with constraints and get...
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    Vorpal Crits

    phb 276: Note if you don't roll damage then you don't get to apply any of the latter. (Reason you don't add any of the latter to Cleave secondary damage) PHB 278: PHB 236 Just to let the blue out...
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    Vorpal Crits

    Dlich, when I don't quote you I'm not calling you names, second calling someone's logic lame is not calling names either. (English really isn't your primary language is it?) I've quoted the book until I'm blue in the face, somehow you want to say that Damage = 5 is the same as 2[W]+ Str. mods...
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    Vorpal Crits

    Only thing lame is your logic. Fixed damage can't be maximized, since it is fixed. If you don't make a damage roll you don't add in any additional bonuses, period. Crits clearly show in every example in the PHB that you do add bonuses to crits and they trigger additional effects. There is...
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    Vorpal Crits

    Yes you do, since it was the maximum you could roll.
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    Vorpal Crits

    Wrong again Dlichen, you are good at being wrong, hopefully you get paid to do it: Hong's flowchart is correct if you replace [W] with die and resolve all die for steps 2-3 before you go to 4.
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    Vorpal Crits

    The problem is you cannot add: unless you make a DAMAGE ROLL.
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    Vorpal Crits

    Dlichen since you clearly want to "Stick to your guns" even when wrong, please explain the following: IF you are taking : literally, then how does the paladin in the example get a critical damage result of 23? Critical hit = maximum damage rolled on dice. Vorpal weapon = maximum damage is...
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    Cloud of Darkness vs Light: which wins?

    Winner. ;) Darkness the word is simply "fluff" the mechanics are one way blocking of line of sight and blindness, neither of which Light has any effect on.
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    Vorpal Crits

    No because any dice after the initial roll are EXTRA DICE, only the initial roll is maximized on a critical hit, after that you must roll the dice, so in the example I gave above the Dwarf would do 15+1d6 damage with a Vorpal Axe (even though +2 Vorpaals don't exist) if a 6 is rolled then roll...
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    I don't quite understand milestones

    Based upon RAW OP is correct, based upon RAI incorrect. It has been stated several times by the designers the intention is characters get an action point every other encounter between extended rests. It is not what is stated in the rules though.
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    Vorpal Crits

    Dlichen, you are wrong on your critical damage reading. Under your reading you would not add feat, enhancement, or other damage bonuses to hit on a critical either since you are only allowed to add those bonuses to damage rolls (PHB 276). With a critical hit the maximized result becomes a...
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    Grabbed/Immobilized/Slowed/Lame

    Up immobolize powers to restrained...
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    Hoards of Minions and 1st level characters

    Also group minions together so that 4 minions "share" one init roll. That way you are less likely to get PC, PC, 20 minions, next 5 PC's are all dead...
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    Anyone Tried Hexes?

    I can't I'm a figment of your imagination...
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    podcast: 4th edition combat too long

    All I know is there hasn't been a 4e game I've played in yet, where I could drive to town, get pizza and get back and it still not be my turn... They should have gotten Vin Diesel to DM and then Playmates to run PC's. Tactics and die rolls would probably be the same, but at least the podcast...
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    Anyone Tried Hexes?

    Zurai, there is a reason why words mean things, like potential, and the fact of the matter is your potential is 27% less, you don't have to have an enemy in every square/hex, doesn't mean you won't be affecting 27% less area. Don't like the opinion, fine, but the math agrees with it. Given a...
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    Anyone Tried Hexes?

    Just at random: Combust Burst 2, Target: Each Creature in Burst. Hit 5d6 + Int fire damage. Square = potential for 130d6 + 26(Int) fire damage Hex = potential for 95d6 +19(Int) fire damage Pretty serious nerf (27% reduction in damage), gets worse the bigger the area.
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    Charging

    Still on the front page 10 threads below this one... http://www.enworld.org/showthread.php?t=232579
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