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  1. MortalPlague

    D&D 5E (2014) Can you see when you're Blinded?

    I'm with you on that one. Being blinded is a pretty harsh penalty without impeding movement (where it makes sense). Keep in mind that in addition to having disadvantage on attacks or any skill check requiring sight, you also don't threaten spaces around you. There's one more small detail...
  2. MortalPlague

    D&D 5E (2014) [MERGED] Various crossbow/dual-wielding threads

    I'm playing a ranger with crossbow expert in a weekly game. She fights with a rapier in one hand and a crossbow in the other. Since she ignores the loading on her crossbow, I've flavored it that she has a set of bolts on a special rig on her hip so that she can slam them into place by moving...
  3. MortalPlague

    D&D 5E (2014) Help me write a tomb crawl!

    Now I'm getting inspired. Hah! Great suggestions, all. :)
  4. MortalPlague

    D&D 5E (2014) The Pendulum: Player Entitlement & DM Empowerment

    This is a great topic to raise for discussion. I don't really have a set of guidelines; I've always had an ear open to my PCs for suggestions through every edition, so it hasn't been something that's crossed my table. Mostly. There have been a few things that have been contentious, but what...
  5. MortalPlague

    D&D 5E (2014) Lost Mine of Phandelver (OOC)

    I'll make a character after my game this evening.
  6. MortalPlague

    D&D 5E (2014) My Players Are Building A Dungeon (And They Don't Know It)

    The 'players' in this case are spread out across three D&D groups. On top of that, I have encouraged them not to talk to each other about what is happening with their particular faction. Furthermore, I'm only using vague descriptions of the actual dungeon, referring to entire levels and caves...
  7. MortalPlague

    D&D 5E (2014) Help me write a tomb crawl!

    Standard undead are always a good standby. They work very well in this kind of setting, especially with a theme of purifying the temple. To spice things up, you could have a second party follow the PCs in. Take a look at the jackalwere entry in the Monster Manual; a band of them masquerading...
  8. MortalPlague

    D&D 5E (2014) 72 Pages So Far!

    I've seen your work and it is impressive! The clockwork horrors were a hit at my table!
  9. MortalPlague

    D&D 5E (2014) why did they change light sensitve?

    Even when they had light sensitivity, we politely ignored it in our games. I suspect Warcraft, and the prominence of orcs has made their case for an above-ground race more palatable.
  10. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    The bard had countercharm to give everyone advantage on their Wisdom saving throw, and there was good dice luck involved. I don't think anyone took that feat, though it seems like a good one to take.
  11. MortalPlague

    D&D 5E (2014) 'Once per turn'

    Yes. Wow. As Tormyr said, good catch. Also, mordaken, great first post.
  12. MortalPlague

    D&D 5E (2014) Lost Mine of Phandelver (OOC)

    Oh wow, this got off the ground quickly! Put me down as in waiting. If you need an extra, I'm delighted to play.
  13. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    There are unique circumstances which made it so for my game. Firstly, we're running Rise of Tiamat, the playtest version. There are lots of dragons, and dragons hit pretty hard. My buddy and I decided to divvy up the DM'ing duties; we'd each take a handful of the adventures, and then we'd play...
  14. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    If he's CR 15 and he's meant to be the end-game villain, I'd probably start your PCs around 12th or 13th. In my experience, PCs can usually fight up a little bit.
  15. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    That is a wonderful plot. I might have to steal parts of it for my 11th level game (which is more sandbox-focused). Dealing with feeding the empire could make for an interesting challenge that can't be simply met with sword in hand.
  16. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    Yes. Our sorceress is the newest addition to the group. She has 18 CON and the Durable feat. That accounts for 6 hit poitns per level automatically. Part of that is the dragon-fighting nature of our game. After being hit by a couple of breath weapons, everyone wants more hit points.
  17. MortalPlague

    D&D 5E (2014) A Glimpse Of High-Level Play

    There has been much speculation about how 5th Edition performs at high levels, but not a lot of evidence. I'm in a spot where I'm running a regular game, currently at 14th level. So let me share some notes about how things are going. Last session, the party finished their military action in...
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  19. MortalPlague

    D&D 5E (2014) My 1st Homebrew

    Congratulations! It's a big leap, and it looks like you've gone full bore and put together something amazing. All the settlements have great names, but these ones are my favorites. They have a delightful, small-town charm. They feel like real village names because they have some character...
  20. MortalPlague

    D&D 5E (2014) Any interest in a 5E Play by Post game here on ENWorld?

    I would be interested to play, but not to DM. I'm already handling two games in the real world. :p
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