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  1. MortalPlague

    D&D 5E (2014) From Corporate Setting to "Un-Setting" (waiting for a Sixth Edition homebrew culture)

    Here you might run into problems. An appropriate 'Forgotten Realms' adventure would have a vastly different tone than a 'Dark Sun' adventure. It's not as simple as filing off the serial numbers. While I love to Homebrew, not everybody does. This puts added pressure on the DM who is already...
  2. MortalPlague

    D&D 5E (2014) Will they release tidbits to build anticipation?

    I think the rules modules are slated to be in the DMG, unless I'm mistaken?
  3. MortalPlague

    D&D 5E (2014) D&D Encounters: Dead in Thay play reports (complete)

    I can tell you that Tyranny of Dragons looks awesome. :D
  4. MortalPlague

    D&D 5E (2014) D&D Encounters: Dead in Thay play reports (complete)

    It sounds like a pretty great opening. By the sounds of it, it benefited greatly from having a whole bunch of tables running it at the same time. I was part of the internal playtest on this one, but sadly, I could only run one group through it. To pad things out, we went through two of the...
  5. MortalPlague

    D&D 5E (2014) Vote for your favourite 5E cover art!

    I really love all the pieces of art. But that Monster Manual just oozes 'sinister' in a way that other MMs have not. That takes top spot for me.
  6. MortalPlague

    D&D 5E (2014) Short Rest Poll

    At first glance, one hour seemed a really long time. But it's grown on me, and grown quickly. Now, it's not a default assumption that the party will rest after a fight. It's a choice, made deliberately and sometimes with consequences.
  7. MortalPlague

    Drawmij: Honestly, how long did it take you?

    Also put me in the 'just learned about it today' camp. Hah!
  8. MortalPlague

    D&D 5E (2014) magic map artifact

    This. Quick and easy way to make sure the PCs don't toss it? It points out secret passages within a certain range.
  9. MortalPlague

    D&D 5E (2014) Move Attack Move: Issues with The New Standard for Combat

    To offer a counter opinion... I love move-attack-move. It has created a refreshing amount of mobility in our combats, both for PCs and for monsters. We have a monk in our game who is dancing around foes, leaping from strike to strike like a whirlwind of death. Our barbarian cuts down an orc...
  10. MortalPlague

    The purple worm, how have you dealt with / used it?

    Purple worms have seen a lot of use at my table. A few times while running the D&D Next adventure (mentioned upthread). Another couple times in the Blingdenstone adventure (And yes, the PCs ran away). The best use was during a 4th Edition campaign featuring a tiefling sorceress named Nox...
  11. MortalPlague

    D&D 5E (2014) GAMA Trade Show and Game Developer Conference start Monday - announcement Tomorrow?

    I'm disappointed with the color choices, but overall it looks pretty good. The lines are clean, the poses look more like a traditional adventuring one, rather than some of 4th Edition's (and 3.5's) "Action All The Time" poses. Overall, a pretty nice work. ;)
  12. MortalPlague

    D&D 5E (2014) Do you think they will go back to driders being a curse instead of a blessing?

    If, in real life, someone came along and gifted humans with an extra pair of arms, not everybody would be lining up to get them. It's possible for something to make someone more powerful and to be a curse.
  13. MortalPlague

    D&D 5E (2014) GAMA Trade Show and Game Developer Conference start Monday - announcement Tomorrow?

    Is there a photo leaked anywhere of the PHB cover? I'm really curious to know what it looks like.
  14. MortalPlague

    DMing Marathon Sessions?

    Have a handful of random encounters ready. In case the action slows down, in case the party goes a way you didn't expect (and you need a moment to plan), or in case people are itching for a fight. Don't be afraid to call a break. If the PCs take an unexpected course of action, calling for a...
  15. MortalPlague

    First-time godslayers - PCs kill Torog

    I didn't give my PCs any XP for the gods either. No worries. :p
  16. MortalPlague

    First-time godslayers - PCs kill Torog

    Yes. I wasn't as thrilled with the design of the Vecna fight as the other two, and the fight wasn't nearly as interesting or fun as the others. What Went Well: Vecna, Lord of Secrets had many secrets during the fight. I didn't write him on the initiative, and he had more than one action...
  17. MortalPlague

    First-time godslayers - PCs kill Torog

    The PCs had the benefit of a full rest between each fight. It was more of an exercise in high-powered epic combat to see how the capabilities of a full epic party worked against the gods. For an actual campaign, they'd have been whittled down by the time they reached one of the deities. :D
  18. MortalPlague

    First-time godslayers - PCs kill Torog

    My own experience with high level god-slaying came during a break between campaigns. We decided to have everyone roll up a 30th level character and we'd see how tough the gods were. The first session was a practice against a whole armada of high level dragons / demons. I don't even think a...
  19. MortalPlague

    First-time godslayers - PCs kill Torog

    Quite honestly, I was more impressed by your skill challenge. That was an amazing work that really felt epic. Battling Torog seems like a great way to cap it off, though I'm not surprised by the results. I've set gods against PCs before, and it never ends up being as challenging as one expects.
  20. MortalPlague

    D&D 5E (2014) What Would You Give Up For A Cheaper PHB?

    The artwork starts the mind imagining. I'd prefer to see it stay. I'm fine with the price point in any case, so I hope they prune nothing and deliver the best PHB they can.
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