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  1. RefinedBean

    Death through Remove Affliction

    Cinematic and horrifying. Good stuff. :) I had a character lose over half his healing surges from getting multiple diseases removed. At the start of an adventuring day. It's a tough world out there!
  2. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    Imaro: I post in these threads (and I hardly ever do so, but for some reason this one tripped my trigger) because I dearly love 4E, and I like to discuss it. The core rule books define the differences between the power sources, as far as fluff goes. Elaborations or consolidations are made...
  3. RefinedBean

    Searching for the Best Music

    If you're looking for a more modern feel to the music while still staying somewhat, erm, "fantastical," I just discovered an artist named Emancipator who has a cool album out. Here's a sample of what the album's like, good for a nice, quiet RP session, starting off on a journey, or ambient...
  4. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    Fine, fine. I was looking more for the mechanics aspect, just throwing out dice rolls/random chance as an example. Amber rocks! The context is given by the players of the game. That's the whole point of the powers system of 4E, I believe. The players provide the context. ??? I certainly...
  5. RefinedBean

    Class Glut?

    I hope you are! Honestly, though, with how precise the roles are now, I just don't see how 4E could throw any more in. If they do manage to do so...oh man.
  6. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    C'mon Imaro. Reductio ad absurdum arguments almost never work when fantasy games are being discussed. :) I need mechanics to work with. Powers. Dice rolls. A system to add random chance to a game that (I believe Mustrum pointed this out way earlier upthread) would otherwise devolve into...
  7. RefinedBean

    Class Glut?

    Yeah, pretty much. I think there are one or two thrown in there that say "You're a bard, only the BEST bard!" or what-not. There are some Epic Destinies that run along the same lines, as well.
  8. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    You honestly think this has to be elaborated on or completely spelled out for you and your group in the rules, instead of having your group decide on what's best/most fun for them? This is a game of pretend. I don't need any meaningful distinction between X and Y written down because I create...
  9. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    I'd argue that this makes it possible for anyone to draw a distinction between magic and mundane, depending on their preferences. Martial powers are magic? Sure! So long as everyone at the game is cool with that. Rituals aren't magic, but a sort of pseudo-scientific way of affecting the...
  10. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    Things change, sometimes for the better. Remember back when boxers would fight until their hands broke, or they passed out from exhaustion or concussions? I'm pretty sure we're all better off giving them gloves and 12-15 rounds only. The simple fact is that there IS an edition of D&D that...
  11. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    Fair enough, I can get behind that. It's my personal opinion that all game mechanics are artificial; it's how you use them that determines whether or not you can overlook this fact in play. Some people don't like 4E due to whatever reason, that's fine. But once again, it's not because...
  12. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    That's certainly a lot of words to say that fantasy game mechanics are interpreted differently by different people. What criteria do we have to provide to "prove" to you a Fighter, swinging a sword, is not magical?
  13. RefinedBean

    WoTC May Editorial Calendar is Up

    Someone page Mallus, sounds like it would fit right in with his campaign. I'm getting a funny image of the rest of the party quietly discussing the monk's actions after a battle with some succubi. "Did he...did he, you know? I couldn't quite see, there were wings in my face..." "No. C'mon...
  14. RefinedBean

    WoTC May Editorial Calendar is Up

    Daily power, probably paragon tier. Decent damage, stuns the target (save ends). For each round that the target is stunned, all male allies of the target in close burst 5 take 5 damage. Phantom pains: serious business.
  15. RefinedBean

    Class Glut?

    More classes. Always more. SCADS of 'em, classes far as the eye can see, until they get so redundant and we're sick of 'em that the next edition of D&D will finally, finally be a classless-system. :D
  16. RefinedBean

    I just don't get the love for OOTS

    If V is killed off, that's half the problem right there. But yeah, the characters could all benefit from a few lessons in how to shut up and let the action do the talking.
  17. RefinedBean

    How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition

    That's why we have DMs. Seriously, exactly how many opportunities are we going to have in play to use CaGI on a blind, armless, legless zombie construct that is also being dominated by an alhoun? The power is FINE and is a fun bit of narrative control for a fighter. It's only mind control if...
  18. RefinedBean

    I just don't get the love for OOTS

    Which is why, of course, a ton of people liked her. :)
  19. RefinedBean

    I just don't get the love for OOTS

    Like any webcomic (or, heck, any comic in general) it has its issues with plot and pacing. But since it's free, it's hard to be crazy-critical of it. I enjoy it for what it is.
  20. RefinedBean

    PH3 Playtest Race: Wilden

    This is opinion, stated as fact. Even if Wilden are "core," it's a GAME. The players and DM figure out what's going to be the best way to have fun, and do so. What is it about 4E that makes it harder to build a fantasy world? Is it some specific rule I'm missing? It seems like worldbuilding...
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