Search results

  1. HeapThaumaturgist

    Tell me about weapons of legacy

    There's a system contained in the book for players to make their own WoL. A large portion of the book is devoted to ready-made items, but they're not always a "perfect" fit by any stretch, and it's fun to roll yer own. The system for making items is flexible, but less-so than, say, what was...
  2. HeapThaumaturgist

    Inconvenient PC death in D&D

    I, personally, have a table rule that we'll bend the laws of physics and believability to get the player back into the game ASAP. I encourage people to have a back-up character, just in case. If the PC dies in the first encounter ... the next room happens to be a prison or something of the...
  3. HeapThaumaturgist

    DarkMatter d20?

    Yea. That's what I was saying. It got so that I was only logged in for a few moments, not long enough to write much of an email, which sort of ruined what I was really using it for. --fje
  4. HeapThaumaturgist

    DarkMatter d20?

    Are you the OSIRS.net guy? It was a genius concept, that site, but it hasn't been updated in something like four years and parts of the code seem broken or at least don't work with newer browsers, so that I couldn't use it. I used to use it for all of my Dark*Matter games. Everybody loved it...
  5. HeapThaumaturgist

    One of the group is buying the Book of Nine Swords. What should I expect?

    Have looked it over ... I would, maybe, allow some of the feats into a game ... especially for the Fighter to take some feats to get maneuvers and stances, which might add some fun and shore up their weaknesses late-game. The base classes, though, would never enter a game with the regular...
  6. HeapThaumaturgist

    Tell me the composition of your campaign groups

    Age of Worms Campaign THE PCs Virgil Mullins - Male Hill Dwarf, Cleric (Thautam) 3/Rogue 7/Mole of Thautam 3 Clem Mullins - Male Hill Dwarf, Fighter 7/Paladin 1/Cleric (Moradin) 3/Occult Slayer 2 Sister Skye - Female Human, Cleric (Heironeous) 6/Contemplative 6 Brother Stoute - Male Human...
  7. HeapThaumaturgist

    Random Musings: Problemchild Buffs: Wardings and Boosts (really long)

    It would last "long enough to do what you wanted it to do", of course. Does having a 1d4 round duration for a spell really add to the enjoyment of the game? Does having the buff run out "just when you need it most" really add to the enjoyment of the game? Is a "random duration measured in...
  8. HeapThaumaturgist

    Random Musings: Problemchild Buffs: Wardings and Boosts (really long)

    I'm of the opinion that the spells can stay as they are, for the most part, but that durations bound to level should be removed. Buffs should be: 24hr or Encounter. 24hr buffs should be reduced in power ... PHBII has a 1hr/lvl spell (would be 24hr) that adds +2 Enhancement to Strength. The...
  9. HeapThaumaturgist

    Tell me about weapons of legacy

    The problem, I think, is that D&D doesn't have a "Research" skill, like D20Modern. Knowledge is a "what you know" thing and there's nothing to do for sort of getting in the Forgotten Library or whatever and making a check to uncover things. EDIT: On page 205, though, they offer alternate...
  10. HeapThaumaturgist

    Does Burning Hands set creatures on fire?

    IIRC, isn't there a rule in there about rolling a 1 on a save Vs something and then having to roll to see if one of the items you have gets damaged? I never used it, myself, for time purposes but we've used it in the group I'm a player in. (Sweet, magical rod of empower ... unsweet, guy just...
  11. HeapThaumaturgist

    Iron Heroes...is it really different from core D&D?

    I haven't played it, but IIRC, it wasn't supposed to be "lower power" than D&D, just "lower magic". I.E. the characters should be about as powerful as a D&D character, but get all of his suave power from class abilities instead of items. --fje
  12. HeapThaumaturgist

    Tell me about weapons of legacy

    NOTE: Everybody seems to be totally focused on the "close minded" term ... not the statement associated with it, not the intent of that statement, just those two words, in order to stand on a soap box of some sort and claim moral superiority. For the record ... I wasn't refering to ANY POSTERS...
  13. HeapThaumaturgist

    Define Core Only for your game

    For me, Core Only means that the players are using only the PHB for character creation. I usually ask if people want PrCs in or out, and I've played with PrCs "out", for simplicity. Now-days I would say Core Only also includes, say, DMG PrCs and applicable feats from the MM, but not Level...
  14. HeapThaumaturgist

    Adventuring skills found to be less useful than first thought

    I voted for Treat Injury. It seems like it would be an absolutely clutch skill for any game where magical healing wasn't available. I'm not sure how I'd fix it, but the +1d4hp ability working once per day lays almost all healing off on surgery at the end of the day ... everybody constantly...
  15. HeapThaumaturgist

    Come again - you can't shoot bows in melee while in melee?

    I dunno, crack-head rulings like that usually distinctly turn me off a guy's game. I mean ... -35? That's just saying: "You can't do that because I say so, but I'm not man enough to say it's just my say-so, so, here's a made-up number." Might as well go Kids Next Door on it and say...
  16. HeapThaumaturgist

    Which new base classes are broken?

    Many of the martial ones, I think, should have just been made into feats ... swashbuckler could have been a feat chain for fighters. Samurai ... pretty much IS a feat chain for fighters. Warlock can be a little annoying by employing SLAs at-will outside of combat ... Shattering all day...
  17. HeapThaumaturgist

    Sidewinder SRD

    :) I don't have Sidewinder mostly because when I was going to run a western-type game I was also in the process of not having enough money to pay my rent if I didn't watch every outgoing dollar. I still don't have Sidewinder because the western themed game fell apart. :) I'm sure I'd love it...
  18. HeapThaumaturgist

    Tell me about weapons of legacy

    Well, my statement was specifically meant to apply to people who, having made a judgement based on their perception of the book, then performing some "experiment" with the express intent to prove that perception true. I.E. - closed-minded. I think people are perfectly welcome to pick up the...
  19. HeapThaumaturgist

    I want to do something cool Every Round!!!

    I dunno. I've thought of this before, myself ... for one of those experimental games. If it's about "Resource Management" ... and if the real meaning-making division of the game day is the encounter ... why not just measure resources per encounter. And what are resources other than "the limit...
  20. HeapThaumaturgist

    Tell me about weapons of legacy

    Well, no, I meant more along the lines of open-minded other than the experiences of somebody who said: "Man, this system sucks. I'm going to make a character with an item so I can show everybody just how much it sucks." That's sort of like: "I wouldn't like sushi, it has RAW FISH ... there...
Top