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  2. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Unfortunately, I had to change computers and lost a bunch of recaps. But now that's all done, here are the past 20ish sessions of Team BAD's adventures. I'll try to post all recaps before our regular session this weekend. Session 26 - 28 Team BAD followed clues of Xambria's ill deeds. They...
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  4. Echolocation

    D&D 5E (2014) It's Time To Rethink What An Adventure Path Can Be On Roll20

    These look great! Are you considering publishing versions for Pathfinder too?
  5. Echolocation

    ZEITGEIST Nevard's Visions

    Firstly, I'm glad you asked about these, as I've been meaning to ask about it too. I can't provide much guidance for Nevard's prophecies, bar your conclusion of: One thing I discovered was that the description of Ashima Shimtu has her hooked by six chains (plus mouth hook). The prophecy has...
  6. Echolocation

    ZEITGEIST How to colour the world in philosophy?

    Although I begun this discussion talking about people, I think it's important to consider that towns and cities could serve the same purpose too. History, philosophy, and ideology can intersect to influence the function and form of a city. I don't think these need to be deliberate decisions by...
  7. Echolocation

    ZEITGEIST The affirmative action racial recruitment team of the RHC

    Congratulations on finishing: @Andrew Moreton & players ! Thank you for archiving your adventures and sharing your opinions on this forum. I will be ruthlessly pillaging your ideas to fuel my own campaign. Best of luck in Ars Magica!
  8. Echolocation

    ZEITGEIST How to colour the world in philosophy?

    One interesting aspect of Lanjyr is the influence of philosophy on social discourse. I've been incorporating small philosophical comments by NPCs where possible. For example, my players encountered a Risuri war veteran, a Eschatol dwarf. He despised the proposed peace negotiations, thinking the...
  9. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    They're willing to do commissions. I'll message you separately about this.
  10. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    An interim update! We have been playing (we've finished book 3 and the crypta heritacarum supplement). I've been occupied with my thesis (sadly not the martial kind), but will get around to uploading recaps. For now, enjoy this token of Team BAD's newest addition, John. Lisandra's player drew...
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  12. Echolocation

    ZEITGEIST Resurrection in Zeitgeist Adventure Path

    As recommended by a player, I have been playing with alternative resurrection rules (from Use Critical Role’s Resurrection Rules in Your Own Campaign | Geek and Sundry): If a character is dead for longer than 1 round, and a resurrection is attempted by a spell or spell effect with longer than a...
  13. Echolocation

    ZEITGEIST GM inspiration for session zero

    I personally like your ideas, but I think it depends on your playgroup. As arkwright suggested, run with ideas to enhance player investment. My group enjoys being invested in each other's backstories, in which case you may run a joint prequel mission. If you think your characters would become...
  14. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 25 Courtesy of Lisandra's player We began last session with Team BAD making their escape from the Ancient ziggurat. As the pouring rain doused their acid-seared bodies, the groans of undead filled the air from all directions. From the ground around the structure, the dead were beginning...
  15. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 24 Courtesy of Drift's player We kicked off the session with Ella utterly failing to remove the bug from her head. Fortunately it wasn’t interested in laying eggs in her brain: and just exploded into psychic damage instead. The remaining creatures were eventually dispatched: Sydney...
  16. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    "Don't get yourself killed!" - every citizen of Granite Session 23 Checklist by John's player Went to talk to caius He was a dick and damaged a table due to our questioning We took an uneventful train ride Angharad gave us flowers We got an offering for the Voice of Rot Some dicks stole the...
  17. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 22 Courtesy of Angharad's player Webber is a dick. Knows naughty word all about the golden seal Xambria told team bad about Team BAD went to talk to Professer Webber about the Golden Seal that Xambria had told us about, but was not able to to explain much of anything about it. Then the team...
  18. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    "I hope you brought more than knives" - Kaja Stewart Session 21 Courtesy of yours truly Not too much to say for this session, went pretty by the book. The fight with Kaja was nearly deadly for John, who struggled to back up from Kaja's bodyguard on slippery mud. There was a lot of sliding from...
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