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  1. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 70 Courtesy of Lisandra's player Last session began in the wake of El Extraño's unexpected rescue, leaving our knighted adventurers regrouping outside the temple with Ella recovering from her near brush with death and in possession of some interesting and new magic items. The Kobold...
  2. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Likewise, I'm incredibly blessed to have such invested players.
  3. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Pick your Poison - A mid-session interlude by Ella's player Ella clutched at the carriage seat with numbing fingers, feeling the paralysis take hold. A coolly detached part of her brain tracked the toxin's progress with curiosity: it was rare to find a firsthand account of acute hemlock...
  4. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    "If we TPK, at least we can come back as a team of kobolds" - one of my players after a deadly encounter to come
  5. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    I didn't expect harassing my party with kobolds to be one of my funnest experiences in Zeitgeist, but here I am.
  6. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 69 In the darkness of the night, Team BAD set sail to Alais Primos, the Steelshaper’s last known location. En route, Ella and John practiced their transmutations whilst Angharad and Lisandra sparred. Ribbles timidly warned the constables that in the sacred capital, technology was...
  7. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Oh, and the party struggled with the incorporeal beasts because the oracle was a little too busy to apply ghost touch to anyone's weapons. That, and Team GOOD saw an armory and decided to walk away. Who needs cool ghost touch weapons and metamagic rods in the Bleak Gate anyways? I adjusted the...
  8. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 68 Courtesy of Ella's player Having become separated from Team B.A.D. on their entry to the Bleak Gate, Dale’s ever-stylish Team G.O.O.D. (AKA the Guardians of Ominous Dimensions) found themselves deep in the Ob facility, with a mission from missing operative Jo to retrieve three keys...
  9. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    I was playing Control around the same time that I planned this dungeon, so I drew heavily from the supernatural horror crossed with mundane office vibes.
  10. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    This recap will be quite long. Session 67 and 68 were a side adventure. If you're only interested in the content of the Zeitgeist Adventure Path, feel free to skip to Session 69, I won't be offended ;) Session 67 For this session, players controlled one of Captain Dale's specialists. Each...
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  15. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Best of luck, I hope it works well for you. Great that it has maps already, that's a huge boon.
  16. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Inter-Book Session & Session 66 We played a session where PCs had a chance to interact with NPCs whilst getting to know Tinker. Ella invited the strange gnome over for a tense family dinner. Others caught up with old friends and family. Session 66 kicked off with the party racing to the island...
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  18. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    I am enjoying FoundryVTT, but it is not without fault. I'm glad the virtual tabletop scene has become more competitive. I hope we see some exciting products and resources emerge from it. I'll try to keep my files organised, and I'll upload them once I finish this campaign. Which, uh, should be...
  19. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Changes For some time, I had planned to transition away from Roll20. Before Book 7, we took the plunge to FoundryVTT. The main reason was, at high levels of Pathfinder, people's sheets become painfully slow. It's incredibly frustrating to my players, and Foundry player sheets are much more...
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