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    Streamlining Traits

    I have mixed opinions on traits as they are currently implemented. Sometimes they can act to drive my character in unexpected directions. For example, I was creating a Dawnflower Dervish bard. I took Vagabond child purely because I wanted the character to have disable device. But I then made...
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    Something Awful leak.

    There were also a whole slew of Enworlders who shot down that other leak. People who claimed (I am assuming correctly) to have seen the actual playtest rules. They are all remarkably quiet on this particular leak. Sounds pretty real to me. That said, it is still very early days and lots of...
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    A good romance?

    The following is NOT intended to be dismissive. I'm trying to give my opinion in a constructive way for you to take or ignore as you choose. It seems too scripted to me. And a little over the top. I think that you'd be better served to keep all the ideas embedded in the above but to NOT script...
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    Consume, Engage, Cherish

    I'm almost the exact opposite. I far prefer the Pathfinder book to the 4th Ed book. Both from the perspective of reading it the first time AND from the perspective of looking something up in play. Perhaps it is just familiarity since the Pathfinder fairly closely follows the 3.5 books and I was...
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    Rule of Three: March 13

    The following has all been said before but bears repeating. This "well, it will all be optional so it doesn't really matter" meme is, in my mind, probably the biggest problem with 5th ed. The problem is that those options are NOT free. The biggest problem is in the testing and balance of the...
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    Mearls New Campaign

    He is now a MANAGER and not a developer. Hopefully what he does in his home game will have almost NO effect on 5th edition. I may be bringing too much of my own baggage to the table (I was recently micromanaged to death by a manager far less technically competent than I am) but this whole...
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    D&D 5E (2014) The Biggest Issue in 5E

    Other : Playtesting Given how modular and complicated the system is supposed to be one of my biggest fears is that it will end up having a HUGE number of problems out of the box. Sure, the BASE system will work but it will completely break at 4th level when Module 3 is combined with Module 5 A...
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    D&D 5E (2014) 5E and the "Competition?"

    I think that the biggest problem with that happening is the sheer volume of rule suggestions. I doubt that any of the competition really has the time to sift through them looking for the gold in all the, uh, non gold :-). If (and its a big if) some suggestions start to acquire some kind of...
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    The Three Pillars and Class Balance

    The three pillars are awfully limiting and simplistic. I've seen all sorts of characters concentrate on things that aren't really in the 3 pillars. Examples include Knowing Stuff, Building Stuff, knowing a guy who knows a guy, healer. Also, some pillars really need to be split into sub...
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    D&D Blog - Kings and Castles

    Another blog post up, this one asking about whether high level characters should have keeps/followers etc. As I write this there seems to be a fair consensus that this stuff is cool but should be optional (an opinion that I also hold) Whoops! Browser Settings Incompatible
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    How Important is OBQ in an RPG like D&D?

    I think that 4th edition was playable out of the box with some minor exceptions (the Blood Mage paragon path, for example). However, there were some very clear design errors even on a first read. The most obvious example would be the totally useless Ranger at will power that gave a +2 to hit...
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    Travel times in fantasy/pre-industrial society - by foot, horse, boat, etc

    This thread may be of some use [TMP] "How far is "a day's ride?"" Topic
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    D&D 5E (2014) D&D Next weekly art column!

    Agreed. That is one of the best introductory articles that I've seen. He comes across as very willing to listen to the customer base and very open minded. Its also an interesting blog post he linked to.
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    D&D 5E (2014) "5E is of no interest to me" - really? Already?

    Maybe. Companies change their minds and their product plans all the time. If they get an overwhelming reaction of "Nope, not buying it" then WOTC (or Hasbro) may decide 1) Not to release 5th edition 2) To change the design goals so as to be less ambitious and risky. Eg, make a "Better" 4th ed...
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    Monster Manual: What details?

    One thing to keep in mind is that information is INSANELY easier to come by in a literate society with the printing press than it would be in most D&D faux medieval societies. And the internet then hugely increased what we consider "normal" access to information. So while I agree that the most...
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    L&L: The Challenges of High Level Play

    I don't see how this really fixes the problem. Lets say the PCs need to get somewhere quickly. They dither for a long time on the relative risks and needs. Eventually, they decide to either teleport or not. As a GM, I either have to force them to make the decision at the end of a session, I...
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    L&L: The Challenges of High Level Play

    You've just given me the idea for my next campaign. The world starts as a low level D&D world. The highest character in the entire world is something like L8. Things like dragons and giants exist but are very rare and take armies to bring down. Basically, an E6 or so world. Then the caps come...
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    New rule of 3 . Feb 21.

    A straight fighter (pretty much any edition) IS good at everything. I can trivially make Robin Hood. Lets assume for the moment that he is a L10 fighter (3rd edition) in a moderately low powered world. He'd have various archery feats and better dex than Strength. That would plausibly make him...
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    D&D Blog : Dice Tricks

    I like this a fair bit. The problem is that people also get better with more skill. An expert can not only do simple tasks far more reliably but he can also do harder tasks. An ideal solution would probably be something along the lines of combining multiple dice AND bonuses. So, a novice would...
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    D&D Blog : Dice Tricks

    I really don't care about how they got their 4.5 number. The main point (and this IS significant) is that 2D20 drop the lowest is NOT particularly similar to add n (regardless of the n). 1) The probability distributions are significantly different 2) The chances for criticals are significantly...
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