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  1. lordxaviar

    May monster mayhem match up!

    good luck I cant even shake up the group of converters that are still around... they dont wish to post... and none of my comments get their attention... oh well..
  2. lordxaviar

    help my math - less brain this morning...

    yes... sorry left the off... but that is still just +2 not +4 even though the requirement is bab +1 ooops sorry i had altered this part ...this is the way that they had it Opossum Tiny Animal Hit Dice: 1d8 (4 hp) Initiative: +2 Speed: 20' (6 Sq), climb 20'. Armor Class: 14 (+2 size, +2...
  3. lordxaviar

    Rules/Rolls for Running a Shop

    it had a site for a month or so and then vanished.... you can get a torrent of all the old dragons..
  4. lordxaviar

    help my math - less brain this morning...

    cant seem to make it add up... thi s is just part of what i posted... but help... is i am brain dead as I feel at the moment or am i reading it right. may be missing somthing... but they are +2 dex, -4 str and 0 to basic att... how are they +4 melee? Opossum Tiny Animal Hit Dice: 1d8 (4 hp)...
  5. lordxaviar

    Rules/Rolls for Running a Shop

    from dragon magazine... she walked around talking to a potted mushroom that spoke back... great strip.
  6. lordxaviar

    Converting "Real World" Animals and Vermin

    i converted to my set up for any who prefer Opossum CR: ½ ; Sz: Tiny Animal; H: ; W: ; Age: ; HD: 1d8; Hp: 4; Init: +2; Spd: 20’(6 Sq), climb 20’; AC: 14; (+2 size, +2 Dex ), T: 14, FF: 12; BaB:0; Grap: -12; Atk: +4 melee (1d2 Bite); Full Atk: +4 melee (1d2 Bite); Spc/Rch: 2.5’/0’; SA: ; SQ...
  7. lordxaviar

    Converting "Real World" Animals and Vermin

    I did: altered the speed too, they are not fast moving, also there environment they dont do well in the northern regions they (especially the tail) is subject to frostbite. (range in us is SE up to about the great lakes, very few above that and they dont like the mountains With all that is...
  8. lordxaviar

    Converting "Real World" Animals and Vermin

    I found your conversion on opposums as I was adding them to a wandering list. I didnt like the filth fever and my reason why below. National Opossum Society In general they present a far lower health risk to humans than do dogs and cats! They seem to have a naturally high level of immunity...
  9. lordxaviar

    Best introductory adventure

    one of my favorites is Treasure hunt its set 2 ed (im still tweeking the 3.5) and is for 0 levels.. very interesting way to begin I have used it several times.. I then ususally lead them to either Saltmarsh U1 or T1 hommlet... U-1 usually is easier as they will be arriving by boat from...
  10. lordxaviar

    D&D 3.x D&D 3.5: Harvesting Dragonhide

    true even from a small dragon IM sure the scales would be larger than the tiny dimensions given to a spell pouch.
  11. lordxaviar

    Rules/Rolls for Running a Shop

    isnt that from mt zogonia...the evil druidess using the ooze to bathe...
  12. lordxaviar

    Rules/Rolls for Running a Shop

    looks like im going to have to let they lie in their own ooze now that they have made it.. Saltmarsh will never be the same lol. Though honestly I dont think I would let it happen, the town council would be against it... as its dangerous, and takes away jobs. to much technology of any kind...
  13. lordxaviar

    Creatures that are dolls/puppets?

    I did a conversion of them for a often miligned module called Puppets, I liked it, takes place in Dyvers. They would be animated objects in puppet form, in puppets one was a marionette and was also infused with the soul/life force of a dead rogue
  14. lordxaviar

    D&D 3.x D&D 3.5: Harvesting Dragonhide

    especially if that kender has exchanged one thing for another... and the spell works but not the way intended... powered silver instead of powdered iron perhaps...mm I have some very evil DM thoughts... thanx...lol,, all i can think of now is LW Evans ...The mis-enchanted sword
  15. lordxaviar

    Rules/Rolls for Running a Shop

    would give xp but as always wont let me.. dont rem giving you any, but again this is great im saving all this, might write into an article, for greyhawk journal, or kobold and will give credits. great stuff... X one of my female players has an interesting business idea... wishes to make a...
  16. lordxaviar

    D&D 3.x D&D 3.5: Harvesting Dragonhide

    Well it seems others do, and from the snide reply, no problem. thanx for playing
  17. lordxaviar

    D&D 3.x D&D 3.5: Harvesting Dragonhide

    yes thank you that is a very good point...I run a very small campaign these days with three sometimes four novices, so its not bad, they are very honest too saves all kind of typical problems. very good point on the rareness of the dragon scale as for the doc... its a major work in progress...
  18. lordxaviar

    D&D 3.x D&D 3.5: Harvesting Dragonhide

    '' Ok first let me say the everything spell component pouch is just to lame for me.. I make my wizards work, gives the party plenty of side quests as the mage need some obscure component not available anywhere but: say greyhawk, ( whiich several of my higher lv mages are not welcome) anyway...
  19. lordxaviar

    Abrupt Jaunt change;

    I would disallow it, for its the giving up of that special bond between creatures for a special ability that I am allowing use of this ability. So without any ruled up reason, I would just say no! lol. x
  20. lordxaviar

    Abrupt Jaunt change;

    Im totally in agreement here.. 10 foot pit situation as well..also wouldnt help falling as you would still hit with the same momentum, though if you had a handy pile of goose down pillows... but thats another character
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