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    D&D 5E (2024) New stealth rules.

    It has a specific RAW effect. The Invisible condition in the 2024 rules, I mean. It does four things, two of which affect attacks, one of which affects targetting with spells and other effects, one of which affects Initiative rolls. Those things don't necessarily come up in play while exploring...
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    D&D 5E (2024) New stealth rules.

    Right. So a player takes the Hide action while we're exploring a dungeon and running things in abstract time. That's fine. Never said it wasn't. But what that means - what effect gaining the Invisible condition has, by these rules - is up to me as DM to determine, because Invisible means...
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    D&D 5E (2024) New stealth rules.

    No, because if there was no cover available, they might need to cast it to be able to sneak by at all. Or it would affect the required behaviour while sneaking: the Invisibility spell lets you maintain the Invisible condition even when you make a sound louder than a whisper, so a character could...
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    D&D 5E (2024) New stealth rules.

    D&D switches game modes all the time. Lots of actions work differently when they're taken in different modes of play. That's not new, nor does it contradict any rules being discussed here.
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    D&D 5E (2024) New stealth rules.

    Citation needed. Invisible grants you advantage on your attack rolls, disadvantage on attack rolls that target you, and you're not eligible to be targeted by effects requiring line of sight. That's it. It's a general set of rules that covers all kinds of situations where you aren't visible.
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    D&D 5E (2024) New stealth rules.

    I did explain why I'd rule it in a way consistent with the RAW in the rest of the post. Invisibility only grants combat-based effects; it's not so much that you'd lose the condition, it's that the condition doesn't matter if all you're doing is wandering around not fighting anyone.
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    D&D 5E (2024) New stealth rules.

    Did I say otherwise? What I said was I'd rule based on the situation, so if you can convince me that you're not making a sound louder than a whisper and no one is Searching as we abstract you sneaking through an entire fortress or whatever, then I'll let the Invisibility ride. But that would be...
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    D&D 5E (2024) New stealth rules.

    I mean, that's probably how I'd rule it too, but people are coming up with bizarre edge cases based on selectively applying RAW. Technically, you still have the Invisible condition while you're causing mischief in plain sight (silently, somehow) but no one is attacking anyone else. In that case...
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    D&D 5E (2024) New stealth rules.

    Okay? Then I'll rule based on the situation and the fiction. If you're sneaking through a guarded area, we'll make some Dexterity (Stealth) checks. If you want to do something that will draw attention to yourself, we'll discuss what's happening and whether the Invisible condition continues to...
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    D&D 5E (2024) New stealth rules.

    No, they can't perfectly see you - you have the Invisible condition, and you only lose that in certain situations from the Invisibility spell, which differ from those required for the Hide action. How you interpret that in the fiction is up to you, but it seems to me that Hiding puts far more...
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    D&D 5E (2024) New stealth rules.

    The rules for the Invisible condition don't say anything about a creature being unaware of your existence. If you stand in front of a creature, even with the Invisible condition, the DM can rule they know you're there based on the game's fiction. They will still have disadvantage to hit you, but...
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    D&D 5E (2024) New stealth rules.

    And I'm going to tell them what I just told you. Sorry, I thought that was clear. "Yeah, those rules are really for round-by-round combat situations. I was going to play this in a slightly more abstract way because otherwise we'll be here all day counting every space on the map! Just like when...
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    D&D 5E (2024) New stealth rules.

    Finding you ends the Invisible condition on you (if you took the Hide action). It doesn't have any bearing on whether a given creature is aware of you or not. That's a DM judgement call based on the fiction of the game. So not every single person (enemy or otherwise) needs to be making a...
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    D&D 5E (2024) New stealth rules.

    Why would I say that? I'd just run that action differently if we were playing a scenario where the PC didn't intend to engage in any combat. If they want to go turn by turn and we track whether they're Invisible or not for every 6 second segment of time based on how much noise I think they're...
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    D&D 5E (2024) New stealth rules.

    If you're not attacking, why are we even using the combat rules? Let's make a check and move on.
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    D&D 5E (2024) New stealth rules.

    Yeah. If you're magically Invisible - from the Invisibility spell, for example - you don't lose it by making a noise, but that's the only mechanical difference from just taking the Hide action. So someone could still come over and have a look at whatever you're doing, presumably either having...
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    D&D 5E (2024) New stealth rules.

    This is how I believe it works, yes. I think this is actually quite elegant - if we imagine a PC sneaking up on a guard like this, rather than have a "surprise round", what we instead have is a first turn where the DM might rule the guard isn't yet aware of the PC, and uses its action to Search...
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    D&D 5E (2024) New stealth rules.

    And there's absolutely nothing in the rules for the Invisible condition that prevents someone walking over to them and going, "Hey, what are you doing?" Do you see what I'm getting at? The Invisible condition isn't literally "turning invisible". It's a game effect without any further implications.
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    D&D 5E (2024) New stealth rules.

    Why does it matter? If they're not doing anything with the Invisible condition, they might as well not have it. Remember: the condition says nothing about awareness. They can wander around being "Invisible" for as long as they like, but other creatures are free to make Wisdom (Perception) checks...
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    D&D 5E (2024) New stealth rules.

    The Invisibility condition is how the game represents not being seen, which includes a variety of means, magical or otherwise. Do you have an issue with Poisoned representing a whole host of different debilitating effects? And if you're sneaking through a maximum security prison, are we talking...
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