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  1. delericho

    D&D 5E (2014) 5 High Level Adventures For Your D&D Game!

    I was actually under the impression that these days it was a whole six sessions long. I haven't been able to find a reputable source of that, though - but there was some discussion of it here. It is possible, however, that the "6 month" figure is for "successful" campaigns, while the 6 sessions...
  2. delericho

    Best John Williams themes! Go!

    Obviously, nothing could ever top his work on "Fiddler on the Roof"... :D
  3. delericho

    Which Edition of D&D (or OSR Ruleset) Has the Best GMing Advice?

    The single best piece of advice I saw was in the BECMI Red Box: "Be fair." The single best book was that "Campaign Sourcebook and Catacomb Guide" @Malmuria mentioned. In terms of sheer volume of good advice, either 1st or 2nd Ed probably wins, by virtue of Dragon magazine. The problem being...
  4. delericho

    D&D 5E (2024) Printed 2024 Player's Handbook Compared with Other 5E books

    I'm genuinely surprised by that. And impressed!
  5. delericho

    D&D 5E (2024) Printed 2024 Player's Handbook Compared with Other 5E books

    I thought the new books were $60, compared to $50 for the old? Has that changed while I've not noticed? (I should note that I'm making no complaint here - the core rules for an RPG you're actually going to play are absurdly good value at almost any price. I'm just surprised.)
  6. delericho

    D&D 5E (2024) How you going to roll... 5.24 into your game(s)?

    As it happens, I've decided against moving to the 2024 revision. However the way we've handled these things in the past (including the 3.0 -> 3.5 change, which appears to be the closest equivalent this time) is that we've wrapped up an existing campaign and then started the new one with the new...
  7. delericho

    Spoilers TV Shows with Great Endings

    "The Bad Batch" has the best ending I remember seeing recently. "Heroes" of course has a perfect final episode, and then ruined it by doing a second (and subsequent) season.
  8. delericho

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    2nd Edition wasn't a golden age for adventure design, either. There's a reason those "best adventures of all time" are overwhelmingly dominated by adventures from 1st Ed and older - for all of their flaws, that's as good as it gets. Each edition since has had one or two classics (which were...
  9. delericho

    Spoilers Doctor Who 2024 (spoilers)

    I think they missed a trick here - earlier in the episode there was a comment about walking away and leaving a shoe behind (one shoe, but never mind...) Given that the trap worked by some sort of molecular bonding, all they needed to do was establish that Ruby was wearing some sort of slip-on...
  10. delericho

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Oh, it absolutely is. If you stick strictly to the core rulebooks. Pretty much as soon as you move beyond those you're accumulating material that you'll never use, and the value proposition drops sharply. Regarding the quality of the adventures: I think what hurts me the most is not that...
  11. delericho

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    I don't know if there's an image, but the 2nd Ed "Book of Artifacts" describes it as a 5 foot long, black, unadorned pole.
  12. delericho

    D&D General What is your favorite "campaign paradigm"

    Depends on the campaign. If it's a campaign I'm creating myself, then ideally I'll know at least something of those characters and their motivations ahead of time, and can write the campaign around those things that the players are interested in. If for whatever reason I don't know the...
  13. delericho

    D&D General What is your favorite "campaign paradigm"

    I actually try not to have a default - to mix up the campaigns to make them distinctive. Indeed, for each campaign I try to introduce a unique "side dish" (to go with the Orc&Pie) - something to hopefully engage the players in the Social and/or Exploration pillars of the game. One campaign might...
  14. delericho

    D&D 5E (2024) Check Out The 2025 Monster Manual Alternate Cover!

    Of the six covers, the only one I don't care for is the default MM - the PHB and DMG are both great, but I really like the clean look of these three books - in all three cases I prefer the alternate to the default.
  15. delericho

    Are our tastes set?

    Almost exactly this - I would take 3.5e, and then lament all that was lost.
  16. delericho

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    For D&D specifically, 15 - the ones in the 2014 PHB plus Assassin, Warlord, and some sort of Mageblade class. That is, all the classes that have been in a (first) PHB of any edition of the game to date (where the Mageblade is the old "Elf" class from BECMI). For a non-D&D game filling the same...
  17. delericho

    Wizards Goes Big with Vecna: Eve of Ruin

    I'd expect that every time they write an adventure they attempt to make it the best they've ever done. Unfortunately, wanting that is easy; achieving it, not so much.
  18. delericho

    D&D General When did you leave D&D? Why? For what game? And what brought you back?

    I don't think I've ever consciously left D&D, though there have been times I haven't played it for a while - when I was at university Vampire was the game we played, there was a while we were stuck on Warhammer Fantasy Roleplay, and there was a fairly long Star Wars holiday. We came back because...
  19. delericho

    A question about Highlander

    Because the only thing worse than living forever is dying horribly?
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