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  1. Trickstergod

    What Happens When Demons Die?

    I also seem to recall that in earlier editions, back when demons still had types, it was only the higher numbered sorts that actually reformed, whereas the weaker ones were simply killed and that was that. A method I'm more inclined to use, personally. It might be all well and good for a pit...
  2. Trickstergod

    Spontaneous casting base classes in Complete Divine and balance with sorcerer

    And agreed on the favored soul focus; the wings and the weapon specializing seem, if anything, to be more character optimized based then concept based. A few different options would be more fitting, I think, to allow for other concepts.
  3. Trickstergod

    Spontaneous casting base classes in Complete Divine and balance with sorcerer

    Favored Souls make perfect sense in a world where gods grant spells; one of the classes features surrounds a deitys favored weapon. Unlike clerics, though, favored souls are touched by a god essentially since birth or so, with a natural attunement to their faith and deity. Also, any class can...
  4. Trickstergod

    Dungeons essay on evil

    Idle "stuff." First off, the king won't necessarily be able to eradicate the orc hordes. The idea of a national army that readily obeys the king isn't one that will necessarily hold up. Chances are, the kings army is only as powerful as his barons or what have you, at least in a feudal system...
  5. Trickstergod

    Is enlightened self-interest Good?

    Do unto others as you'd have them do unto you. Or however it goes. The point is, it could easily be taken as a mantra of enlightened self-interest. You want people to do good by you, so you do good by them. Now, so long as you do realize that many won't follow that tenant - that you might...
  6. Trickstergod

    Wizards, WOTC, and Hasbro, Inc.?

    People actually speak, out-loud, the acronym WotC as a word? Even saying the initials alone seems peculiar to me; I type WotC regularly enough, but never say it outloud. I'll generally say Wizards if I'm speaking, or Wizards of the Coast possibly.
  7. Trickstergod

    Is it common for players to powergame?

    I believe, to a degree, everyone power-games. However, there are varying degrees of it. On the one hand, you have the folk who have a character concept and just want it to be a valid and useful one, for it to shine. They'll say "I wanna be a pirate!" and, within that framework, will probably...
  8. Trickstergod

    What are the best books for Scarred Lands?

    I easily and fully recommend the Divine and the Defeated if you're looking to get into the Scarred Lands setting. To a degree, I feel the book best represents it. Ghelspad covers the land, Creature Collection the monsters and Relics and Rituals a few of the spells, organizations and what not...
  9. Trickstergod

    Good People Worshipping Evil?

    For one, I don't think that there's ever been such a thing as a warring of nations that would be appropriately described as lawful good on either end... As for clerics worshipping a being antithetical to their alignment, one thing I don't bother with, anyway, is having the clerics alignment...
  10. Trickstergod

    Upcoming S&S Titles?

    I don't know what Monster Kingdom is, but those other two have been cancelled, as far as I know. They were taken off the release schedule for Sword and Sorcery Studios, last I checked. They've just been lazy, or Amazon's been lazy, about removing them from the Amazon.com site.
  11. Trickstergod

    Ragnarock for the Scarred Lands

    Nah, there never was any book out on Vesh, beyond the write-up for the Vigilants in Secret's and Societies, really. As for my book recommendations, I'm a strong proponent of the Divine and the Defeated. It's really the heart of the setting, in my opinion. It details the most important parts of...
  12. Trickstergod

    Strange Lands brings Scarred Lands line to a close

    Ack, you know, Duncan, I was going over the guides in my head as I posted and just skipped over the Paladin and Monk guide - likely because I try to selectively ignore the Monk. So 5 player's class guides and 36 books total. Heh. Anyway, my thoughts on the setting's shortcomings and eventual...
  13. Trickstergod

    Strange Lands brings Scarred Lands line to a close

    This is completely unsurprising. Predictions about its demise started circulating the moment the Scarred Lands lacked any future releases being mentioned back...what, six months ago? And before that, I'd been acting as a doomsayer, anyway, over my general sentiment that the setting's most...
  14. Trickstergod

    20th level before his 20th birthday

    Actually, the first post said I'd put most around 8th-15th. So that's more like "8 minimum, 15 tops." Secondly, I had a 'perhaps' on the 20th level. I still likely wouldn't stat out most of those individuals at 20th level and definitely wouldn't stat them out at 20th by age 20. Also, my age...
  15. Trickstergod

    cold spell in a cold land... why?

    One thing that's been neglected here: D&D is about rules. Simple rules. More or less. It doesn't overly complicate itself with needing such and such materials for this magic item and, while it does mention spell components, really doesn't make too much of a big deal for anything that doesn't...
  16. Trickstergod

    20th level before his 20th birthday

    Oh and, sadly, I'd forgotten to put a pertinent point in my last point: It's rare to find any of those individual's who have the span of their exploits and potential realized within all of a year and before being 20. Perhaps, come the end of the day, Arthur did cap out at 20th. After veritable...
  17. Trickstergod

    20th level before his 20th birthday

    Oh and, by the by, Alexander the Great was 23 by the time he'd succeeded his father, Philip and was still campaigning until his death at age 33. So even if you argue that he eventually hit 23, he had a period of some decade or two to hit it. And for all Arthur's might, he was still...
  18. Trickstergod

    20th level before his 20th birthday

    While I don't mind characters shooting up in levels fairly quickly, I do have a problem with them going from, say, level 1 to 20 in the span of a year. Generally speaking. If they hit it within the span of 5-10 years, though - no problem. That span of time will probably entail more trouble for...
  19. Trickstergod

    Ravenloft for 3.5...what's a guy to do?

    ...though it is worth mentioning that Denizens of Dread is essentially 3.0, as well. Only the damage reduction apparently had a face-lift, whereas the stat blocks are still essentially using normal 3rd edition rules, as opposed to revised. The changeover to 3.5 tripped up the current Ravenloft...
  20. Trickstergod

    Ravenloft for 3.5...what's a guy to do?

    Just throwing in my agreement with Matthew. The fewer people who buy the Ravenloft Player's Handbook, the fewer people there are who will be misled by the idea that any of the new (not 3.5 updated) rules are in anyway part of the campaign setting. Urgh. The current Ravenloft developers...
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