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  1. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    These animals were slain approximately 2 days' ago, on or around the 4th of Neth, which would have been the day you left Kassen. Their wounds are indicative of crude blades, or perhaps claws. While examining the corpses, you notice scattered bones protruding from beneath one of the horses. The...
  2. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:36) [Round 6] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion You kill the swimming rat, spin and take out the one on the ladder with a flourish. Marina squeals as the dead rat falls into the water with a *plop*. Five...
  3. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:30) [Round 5] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion The remaining rats are in a frenzy now. The wounded one you are adjacent to grabs the tail of a dead rat floating in the water and tries to swim away with...
  4. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    "Aye, Jhiv." Marina grabs someone's abandoned tin cup from the floor of the crew berths and concentrates on it until it glows. Queepod begins to move over to where you indicated, but you see and hear a large splash as he is startled by another rat biting him. He immediately tries to chop the...
  5. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    6 Neth 4709 (15:05:13) Valley of the Crypt, Serpent Gorge, 40 Miles South of Kassen, Southern Fangwood, Nirmathas It does not take you long at all to discover what you are looking for. Less than 5 minutes after you start looking, and still within earshot of Lissa and the camp, you round a bend...
  6. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Speaking In-Character: Your character can speak as a free action. However, there are limits to the amount that you can say in one round. You may be able to increase this limit by using additional actions. Free action (any time during the round, cumulative): 50 syllables. Casting Light...
  7. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    6 Neth 4709 (15:01:19) Valley of the Crypt, Serpent Gorge, 40 Miles South of Kassen, Southern Fangwood, Nirmathas You break for an hour to allow Snaggle time to recover. Lissa and Joseph set-up camp, and the halfling makes sure to look over Nyra well. Your campsite is set in the middle of the...
  8. The Bilges 2.jpg

    The Bilges 2.jpg

  9. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:21) [Round 3] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion As you wade through the water, your feet, ankle, and lower legs soaking in the stagnant pool, something attacks your calf. You feel a sharp pain as...
  10. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:18) [Round 3] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion The water grows still and quiet, and the shadows play tricks on your eyes, bits of movement that may or may not be additional rats. "Yeah... I think I...
  11. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    The party has accumulated 2000 XP total from all encounters. Each PC has accumulated 500 XP.
  12. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    6 Neth 4709 (14:00:02) Valley of the Crypt, Serpent Gorge, 40 Miles South of Kassen, Southern Fangwood, Nirmathas For better or worse, you've all made it to the bottom of the ravine, some choosing different methods than others. Snaggle continued to slip, slide, and tumble on his way down, and...
  13. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    It's variable. The DC to avoid slipping any distance at all is 20. Reflex Save Result 20 or higher The character catches himself before he slides too far and takes no damage. 15–19 The character slides down a short hill before slamming into a tree. The character takes 1d4 points of nonlethal...
  14. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    6 Neth 4709 (13:09:31) Serpent Gorge, 40 Miles South of Kassen, Southern Fangwood, Nirmathas Just 20 minutes into your descent, the weight of Nyra and yourself causes a mud and rock slide right underneath your feet, sending you cascading to the valley floor. Despite Nyra's attempt to maintain...
  15. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Navigating the slope takes at least half an hour, requiring three DC 10 Acrobatics checks to avoid sliding down the slope. If you go slowly, it takes an hour to reach the bottom, but you get a +2 circumstance bonus to your Acrobatics check. Tying off ropes to help navigate the hill gives another...
  16. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:12) [Round 2] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion You notice that the buckler you hold is quite exceptional. The visible rat attacks Marina, but the others, if any, do not appear. The sorceress...
  17. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    6 Neth 4709 (12:44:50) Serpent Gorge, 40 Miles South of Kassen, Southern Fangwood, Nirmathas The fire keeps you warm while you wait. After only two-and-a-half hours, the weather warms up enough for you to resume traveling without issue. An hour after that, the rain finally stops for good...
  18. The Bilges 1.jpg

    The Bilges 1.jpg

  19. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:06) [Round 1] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion Elias and Queepod strike out at the vile creatures attacking you, but they swim very well, and the water makes them more difficult to hit. Further, the...
  20. Redbadge

    Redbadge's Solo Skull and Shackles (IC)

    Starday, 21 Desnus, 4712 AR (08:21:00) [Surprise Round] Bilges, The Wormwood, Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golarion As you pick up the first item, a buckler, your hear a yell from Marina as something scrambles up to her leg and tries to bite her. Suddenly...
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