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  1. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    Vaunea runs over to skeleton created by Drivan. Intimidate Check: 1d20+6->26 As she reaches the skeleton, she notices a large stick laying on the ground. Bending down to reach it, Vaunea grabs the stick and, in one motion, brings it up through the illusion's head, catches it with her other...
  2. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    oh emral, my emral!
  3. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "I have done what you ask. Mikara is here with me, and some creatures with great physical strength have gone missing. We are now searching out a shrine to someone named Maraz? He was supposed to give these Minotaurs strength. Instead, they have gone missing, not heard from for too long. We are...
  4. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    1d20+8->19 Athletics: Charging and slamming open the door. Vaunea hears the roars the crowd gave the legion of bone, and decides to make a grand entrance of her own. Looking back at Emral, she says, "You last. End with bang. Vaunea start bang." And she charges down the hallway, getting...
  5. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Having gone down the opposite way as Mikara, to hit as many taverns as possible, Ceryx finds himself apart from the rest of the group. Moseying into the first tavern, Ceryx walks up to the bar and orders a drink. Looking around, he asks the bartender off-handedly, "So, I'm kinda new to these...
  6. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "I think it might be best if we search the city seperately for clues to where this Maraz shrine is. The more ground we cover and the more people we talk to, the more likely it is that we'll find someone who knows something about this shrine. How about we meet back in front of the Turtledome in...
  7. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "Now, sir. Are you saying that we shall *each* receive a magical item? Because that can not be split 6 ways. I mean, I'm sure that these fighters of yours must be worth at least that much to you. And, no offense to present company, but I don't know how long I'll know this bunch afterwards."...
  8. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "I'm not quite ready to leave just yet, friend." Ceryx said quickly towards the drow, while keeping his attention focused on the Oni. "What, exactly, do you plan to give us when we return your fighters to you? If your Minotaur Mob did get into a scuffle, and is in need of rescuing, then I...
  9. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    I'm in as the fourth! GO US!
  10. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    I spent all of *my* money, so I don't mind what we do with the rest of the money.
  11. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    Vaunea looks at the sorcerer oddly as the montage begins, but quickly warms up to the idea behind it. After it has ended, while standing there watching Emral catch his breath, Vaunea pulls out the bag of pills and begins explaining them the way Mikey did to her. "Make fast." "Make better."...
  12. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    I figured it happened during the whirlwind of events of the night before.
  13. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    So, did we split up the potions the way mentioned before? Also, what else needs to be done before the fight begins! It looks like Thanksgiving took a lot of steam out of us. Let's get this gravy train rolling again. Everyone, sound off! Vaunea here and ready to rumble!
  14. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Ceryx jumps to the aid of those who initially got trampled, getting them back on their feet and happily heading towards the doors. 1d20+9->25
  15. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Invisible Castle is down. Is there a way to do the diplomacy without using the Aid Another (to save that for Brother Shane) Or should I just wait until he posts?
  16. M

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    Congrats. All, I'll be on this afternoon to post.
  17. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    "If friends want. Vaunea get doll. Vaunea happy."
  18. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    There was a proposal already for the potions to be split up. I was fine with that if everyone else is as well. "So, when death match start?" Vaunea says reluctantly as the group begins planning out strategy.
  19. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    And I really don't want to be the one person stopping the rest of the party from doing what they are doing. But I don't see why you would disagree with the risk aspect. I'm not saying Ken is out to kill everyone. But in a game where it is so easy to bring back a character, I don't see a DM...
  20. M

    TURTLEDOME! (Battle Bone!) -- Part 2

    I still think that if we are to do this, then someone needs to bring up a new, not "all-or-nothing" pay schedule for the fight.
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