Search results

  1. A

    Attack of Opportunity question

    A little advice for when you are posting, I got this directly from the www.hblist.com, an email list discussing Ayn Rand's philosophy of Objectivism. "...please add frequent paragraph breaks. Break up long paragraphs, even when it seems arbitrary as to where to do so. Long paragraphs are...
  2. A

    Who would want to play a non-caster?

    It seems I did. Although we usually assume that a wizard is playing in a party of adventurers and I think it is possible under those circumstances to have a good chance of making it to the high levels.
  3. A

    Who would want to play a non-caster?

    First, no one wants to play a healbot and a cleric has much more potential than that to waste it on being a healbot for the party. Here is a guide to healing without a cleric Whoops! Browser Settings Incompatible. <-- It says browser settings incompatible on my screen, not sure what that means...
  4. A

    D&D 3.x Initiate of Nature (3.5)

    There is a feat in the Players Guide to Faerun called Initiate of Nature which allows you to rebuke or command animal and plant creatures as an evil cleric commands and rebukes undead. This seems like a really good feat with many applications. I am wondering about your experiences with this...
  5. A

    Learning new spells

    Right, as far as seeking new spells there is an issue with the cleric and druid not having to seek out new spells so you would have to change those classes also. Generally, I allow access to spells. Since most of my games have centers of civilization you usually have wizard towers with...
  6. A

    Need some class suggestions/builds, evil DM.

    Druid is a great suggestion, I would play a human for the bonus feat although if your DM allows you an uber race such as anthromorphic animals then by all means take that. Get a fleshraker dinosaur from MM3 as an animal companion. (riding dog at level 1, fleshraker at level 4) For feats I...
  7. A

    Who would want to play a non-caster?

    I don't think that being a caster is to live a relatively safe and secure life. I think that a caster class offers many opportunities for adventure and danger, it's just that it's more rewarding seeing as how you get higher returns for your time and the effort that you put into a character. In...
  8. A

    Learning new spells

    As far as things to do, I do agree that you will have to do something about the fighter. Dandu suggested Tomb of Battle which I agree should be allowed and I want to ask you what genre the Tomb of Battle evokes in you and why you disagree with it. The solution is not in my opinion to restrict...
  9. A

    How do You Handle the Big 6?

    I was not aware that a system of random magic items existed in 1st and 2nd edition. I have not played either.
  10. A

    Brainstorming on spell fixes

    I do not think they are having badwrongfun, although I would not find it very fun to play in such a game. As to my post not being constructive, I guess if your focus is fixing spells and not questioning the underlying premises then my post would not be considered constructive.
  11. A

    Who would want to play a non-caster?

    What influences was Eberron based on?
  12. A

    Magic and Physics

    I like the idea of needing magic as a component for guns.
  13. A

    Who would want to play a non-caster?

    A few questions: 1. What is a kitchen sink game? 2. Why no Eberron? 3. Why no evil campaigns?
  14. A

    Brainstorming on spell fixes

    Technology can go to the moon. Overpowered? I'd say so. In need of fixing? No. If someone said that we should "balance" technology so that it can't go to the moon and that we "fix" many of the more advanced and more powerful technologies you would look at the person like he was insane. You...
  15. A

    Brainstorming on spell fixes

    I don't try to weaken magic by "fixing" powerful spells. Magic in my view is supposed to be like technology, it is supposed to be more powerful than the mundane, or in the case of technology, than the absence of technology. My view of magic in D&D is that it is a force that spellcasters...
  16. A

    D&D 3.x (3.5e) Travel domain granted power question

    I take it to mean being affected with the freedom of movement spell for x rounds per day since it says "as if you were affected by the FoM spell...". The FoM spell also says something similar "The spell enables you or a creature you touch to move and attack normally for the duration of the...
  17. A

    Who would want to play a non-caster?

    No, Howard Roark, a character in one of Ayn Rand's novels.
  18. A

    Who would want to play a non-caster?

    Wizards are weak in the start but I think that a party of say druid, cleric, wizard and artificer should be able to survive. I take issue with your statement of the reason why someone would not play non-casters being because DMs not being cruel enough. I also take issue with your statement...
  19. A

    Who would want to play a non-caster?

    Gave me quite a laugh, you're right, he would play a non-caster.
  20. A

    Who would want to play a non-caster?

    Given all that casters can do, what rational person would want to play a non-caster. Given that casters can fly, teleport, shapechange etc. etc. etc. and basically alter reality who would choose to play a non-caster? A real world example being who would choose to be a manual laborer when they...
Top