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  1. M

    OSR Low Fantasy Gaming Offers A Delicious Blend of Different D&D Editions

    @Mannahnin made the point. It is a fun implementation of the idea of "Pushing your luck" and "Your luck running out". The decrementing Luck score is kind of 'self-referential'. You can still keep getting lucky, but most times, when you succeed at a Luck roll, it decreases. Every time you need...
  2. M

    D&D General Single class party?

    I had a ton of fun playing in an all Thieves AD&D game. As a DM, I don't care what the players bring to the table. I always say to play the character you want to play and not worry about what others are doing. If that results in everyone playing the same class, that's fun to me.
  3. M

    OSR Low Fantasy Gaming Offers A Delicious Blend of Different D&D Editions

    I'm not the designer, but I am very familiar with the game. The fun of this mechanic, to me, is in the decisions I need to make when utilizing it. I may decide to blow through Luck early in the adventure. This may allow me to more easily defeat creatures, but then I have the consequence of...
  4. M

    D&D 5E (2014) Odd things in the rules that bug you?

    High-level saving throw math. It is possible to be 20th level (an epic character) and have zero chance of succeeding on a saving throw against a level-appropriate creature.
  5. M

    How deadly do you like your game (as a player or DM)?

    I'm a veteran B/X & AD&D player. So 3. I don't mind if my character dies, it is part of the game. I really don't like it when DM's fudge to keep my character alive. If I made a choice that leads to my character's death, then so be it. I should be allowed to suffer the consequences of my own...
  6. M

    OSR How Do You Award XP?

    When I run OSR games, in that situation they would get zero XP. But, If players are doing a lot of role-playing, exploration, and investigation, then in my experience, a lot of this effort often results in players gathering information that may lead to finding greater treasures next time. One...
  7. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Sorry, that was never my point and I probably failed to communicate properly. I'm not stating whether any one style of play is right or wrong. I'm pointing out other poster's perceptions and assertions of the style of play that I prefer are wrong. I've never run AW, but I have run Dungeon...
  8. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Yes totally agree. I think Sage Advice can be great for a "this is how I would do it" advice column. I just don't necessarily consider it as an authority over my game. I admit I do go to Sage Advice to see what they say about things that come up in play. But I just take the advice part...
  9. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Well, Sage Advice can still exist as literal advice. The game is yours to run as you feel. Sage Advice is just that... advice to a DM, nothing more. Sage advice is not official rules... they are just advice to the DM. There was a famous statement by Gygax in the order of an incredulous...
  10. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Fair enough. I don't really care about the process of resolution. I only care about the results. I choose the process of resolution that most efficiently and effectively reaches the result. If you want to think that my preference in process is just GM telling a story; you have a right to be...
  11. M

    D&D General Which Edition Had the Best Ranger?

    This blog post has a rundown: https://blogofholding.com/?p=5753
  12. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Still not seeing a difference. 5E has DCs by difficulty as well. It also works the same way. As you mention... "I want to make a Diplomacy Check" and "Can I use Diplomacy" are incomplete player actions and are rejected at my table. I would ask for more information about what the player wants...
  13. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    I don't think I understand. You have stated that B/X and 5E don't have a general resolution framework. Yet you describe Prince Valiant as having a framework of making a check using an appropriate skill. B/X and 5E both possess such resolution frameworks. 5E has ability checks (with the...
  14. M

    D&D General Which Edition Had the Best Ranger?

    I voted 1e AD&D. It has the most interesting, flavorful, and effective implementation of the class. Before Drizzt came along and ruined it for everyone.
  15. M

    D&D General The Young Adventurers Guides Kick In The Door To Dungeons & Dragons For Kids (And Adults)

    Old School Essentials is a great implementation of the combined B/X. It IS B/X. Probably the most faithful retro-clone in existence. Classic Fantasy is a complete game that gives you the full B/X experience in a modern/streamlined/cleaned up rule set. With the Advanced Fantasy Kickstarter you...
  16. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Great post. I don't know how much I can add. I guess I will hold to the idea of a sort of strange meta-congruence between taking an action as a player playing a game and a character taking an action in the world. This is why I'm not so sold on universal resolution mechanics. I like the idea...
  17. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    Reread my post. The two situations are about hard-coded rules. I am making a point against games with hard coded rules. I'm promoting games that allow for GM rulings to handle situations outside of the rules. The only time you get to the situations you describe is when the game is dependant on...
  18. M

    D&D General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    I wasn't talking about Sleep. I was talking about Turn Undead as a clear example.
  19. M

    D&D 5E (2014) Making 5E Feel Old School

    Good luck. I think you can get close and I've tried, but I've given up. I reached the conclusion that if I want an old school experience, I'll run Old School Essentials or B/X or Basic Fantasy. If I want a 5E experience, I'll run 5E. All the work you are going to put into making 5E old...
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