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    Building a Sandbox

    At least for me, that's as much as result of the systems I play as it is anything else. Older editions of D&D (and simulacrum games that base themselves on same) have these assumptions built into them, to a certain degree - as you get towards the lofty levels, your personal power gain tapers...
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    Today My Bookcase Collapsed Under the Weight of My RPGs

    LUST @ your boxed sets, there. LUST. That's a damn fine collection.
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    Cheating at the Game Table

    Sums it up pretty well. I don't game for wish-fulfillment, and I don't lack the ability to have a good time when things aren't necessarily going my way. Nor do I game with folks I suspect suffer from those flaws. I'm quite honestly appalled at the number of folks who can justify cheating...
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    Building a Sandbox

    I'm working on my personal MD now, and it's very much designed for this kinda play. Lotsa power groups, lotsa hidden entrances, tons of secret stuff (some of which is in absurdly out-of-the-way places, like you'd need to do some mining to get there), yadda yadda yadda. The great thing about...
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    Boston Gameday - Sat, March 15th (FULL!)

    Don't worry, you win - and in Jersey, no less! *jealous*
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    Building a Sandbox

    Keep in mind that the Monster Manual advises you to adjust "# encountered" according to the situation and the PCs' abilities. Bad (or lazy, or sadistic) DMs were the root of that issue, not 1e. ;) I was running T1-4 Temple of Elemental Evil with 1e rules earlier this year, and I had a whole...
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    Building a Sandbox

    That's the miracle of this style - Story is what happens at the table, not beforehand in your notebook. ;) You don't need to write scripts; PCs will make stuff happen whether you want it to or not. And I get to sit back in wonder at the crap they'll come up with. I'm never going back. Hell...
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    On the Importance of Mortality

    Just thought I'd poke my head in with a quick anecdote. Ran B/X D&D for a new group, tonight - two long-time roleplayers (one of whom played in my campaign last year, one whom hadn't roleplayed for about a decade), and all three of our SOs, none of whom had ever roleplayed before. (One is an...
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    Today My Bookcase Collapsed Under the Weight of My RPGs

    I'm the not-so-proud owner of a groaning little two-shelf particleboard bookcase that's currently holding my "in rotation" RPG books... in theory. In reality, I'm way past critical mass for what's floating around the house, and that's not counting what's in boxes. Once we're outta here in a...
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    Boston Gameday - Sat, March 15th (FULL!)

    Hell, Zaphod Beeblebrox would make one hell of a Han Solo stand-in! ;)
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    What do you do when your players refuse to succeed?

    +1 across the board - good ideas, all.
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    Boston Gameday - Sat, March 15th (FULL!)

    I should warn you that the kobolds are of the Tucker variety, and the monster tavern is a long way down. Also, the elevators are badly in need of maintenance.
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    Building a Sandbox

    Do that. You got it right the first time. ;) In a pinch, you can always try and distract them - dangle something shiny and pre-planned that you've been keeping in your back pocket in front of them, hope they'll bite. Sometimes they'll be stubborn (*snort* - "sometimes"), and you'll still...
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    Problem Player

    Huh. Is the current GM aware of the situation? (Looking at the "Sleeping with current GM" line, possibly not - or they may see it as an inevitable consequence of playing with the SO.) May not be all that helpful to you in your current situation, but - from a GM point of view, and as someone...
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    On the Importance of Mortality

    "World 1-1" But we're not here to discuss editions, yes?
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    On the Importance of Mortality

    A hero is, at the very least, someone who risks much to gain all. Since, from what you're saying here, death was not on the table, what was? Yes, that's a "Hey - the sky is blue!!!" statement, there. Yeah, I don't have a "THAT'S JUST MY OPINION AND YOURS IS EQUALLY IF NOT MORE VALID...
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    On the Importance of Mortality

    Without having read the whole thread (which I will do following this post), I have two obervations: First: Did you guys seriously all get together and decide to replicate THIS thread? :) Second: I've heard several people make the observation that D&D is a game about being a hero. This is...
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    Name for a wizard's school

    "Jeff."
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    Boston Gameday - Sat, March 15th (FULL!)

    I should mention that the B/X thing has been a big project for me lately, and I'd be super amped to run it - and that Classic D&D is tailor-made for con games; you can get a TON done when everyone isn't busy stacking bonii and looking up funky feats and whatnot. I'll even be a big softy (since...
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    What do you do when your players refuse to succeed?

    Don't fudge a thing. Enjoy the glow that comes with a battle-hardened player group who expects everything to go wrong, always. They'll figure out tactics that don't require rolls all over the place - mean, sneaky tactics. Once the numbers start going the other way (and they will), they'll...
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