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  1. W'rkncacnter

    Describe your last rpg session in 5 words

    PF2e: Party out of prison. Done(?)
  2. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    this is really nicely written. well, i mean, thulians can seemingly subsist on less food then humans while sunaya can speak to birds, according to those entries. i guess humans could do the latter with magic, but the text implies it's an innate ability, not a spell. that said, i'd expect those...
  3. W'rkncacnter

    Classes and Classifications: The Berserker

    honestly im thinking of just replacing the choice entirely with an ability that adds your RHP value to saves while raging. it's simpler and will matter a lot more often then the int/wis/cha option while being less busted then evasion.
  4. W'rkncacnter

    Classes and Classifications: The Berserker

    oh, no, the bolded is 100% a trap option. int/wis/cha saves that deal half damage on a success practically don't exist. it will rarely if ever proc.
  5. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    i mean, they share the same design space and represent the same thing, yes, but they still work fairly differently. i mean...kind of? i compared them to o5e subraces because they're typically more biological or physical then cultural, but i guess subraces and cultures fill a similar design...
  6. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    i mean, the difference there is "ancestral feat" is its own entire category of feat, and you get ancestral feats specifically (on top of whatever other feats you'd normally get, like class/skill/general/etc) at 1st level and every 4 levels thereafter (or even more commonly then that with the...
  7. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    on top of what @CreamCloud0 said, "could be eliminated" is a pointless phrase. i "could eliminate" any number of mechanics, from backgrounds, to feats, to even classes. that doesn't mean i should, or that doing so would improve anything. also - you see these as "extremely limited mechanics that...
  8. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    i mean, again, if i wanted a game where races had no mechanics, i wouldn't play D&D (or a D&D-like). okay...but those races still have mechanical elements to differentiate each other. how does this support your point?
  9. W'rkncacnter

    D&D General Should ranger get a companion as its 'signature' feature?

    yo dog, i heard you liked companions, so we gave your companion a companion, so you can command a companion while you command a companion
  10. W'rkncacnter

    "My Character Would Know That"

    can you give an example? im having a hard time visualizing this in my mind.
  11. W'rkncacnter

    D&D General Alternate thought - rule of cool is bad for gaming

    now im going to tell you everything EXCEPT what your character DOES know out of spite ;)
  12. W'rkncacnter

    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    ...oh, god. do i resist the urge to splurge so much for a picture, or do i make my wallet want to stab me to death in my sleep?
  13. W'rkncacnter

    Voidrunner Building some famous ships

    the shields and armored trait seem different from what's in the book and the starship builder. are those mistakes or changes coming with the proofread release?
  14. W'rkncacnter

    D&D General Race Has No Mechanics. What do you play?

    there  is, but with no mechanical support for any of it, it'll either feel disjointed or else could just be equally applicable to humans imo. that, and if i didn't want race to play a part in how my character plays, i would not be playing dnd.
  15. W'rkncacnter

    Level Up (A5E) Questions about weapon properties

    if i remember right, the stealthy property is listed under customizing weapons/armor and not the actual weapon properties. as for mounted in the VRC, that's defined in the appendix for weapon augments (it basically lets you ignore a weapon's heavy property if you use a...i think bonus...
  16. W'rkncacnter

    D&D General Your next race/species

    i don't see any future campaigns i'll be playing in. that said, assuming we're not talking about o5e, probably human (i find o5e humans awfully boring from a mechanical perspective). i'm technically playing one in my pf2e campaign, but that's only because of how half-elves work in that system...
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