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    Classes: Combat versus Noncombat Abilities

    Disagree. I like playing the charismatic illusionist sorceror whose not always good in combat, but comes through in clutch moments. I think D&D needs a range of choices on the combat and non combat scale. I think it is perfectly fine to play the "Taku like SMASH character" barbarian, who is...
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    In my wishlist: Minions

    you may notice my occasional anti-4e mechanics opinions around the forum. But........ I really liked minions. Very fun in combat, I completely agree
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    D&D 5E (2014) Should 5e have save or die?

    I find it interesting that the monster being iconic is important when an element of the way D&D works isn't. But I understand ok you want a medusa, I could accept a 5d10 damage OR Save Fortitude or die, in the stat block or something, definitely not a completely separate module. I could have...
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    D&D 5E (2014) Should 5e have save or die?

    Who said ban necromancny from the game? I meant you could remove A SPELL or A MONSTER. And perhaps assassins should have the ability to have a save or die, why not?. I am not puttin forward the argument that finger of death should be save or die. What I am saying is DONT totally remove...
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    How important is combat?

    I didn't see the point of that post at all either. I have easily have spent more time playing non combat encounters then combat encounters. Weve climbed, went to libraries, expolored ancient tombs, talked to dryads, built a castle, lived in that castle and hired guards for it, had...
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    D&D 4E Things I Learned From 4e

    I disagree with that quote, and if your sure about it how can we prove it? I believe it is entirely possible that many DMs found it hard to insert stories, non combat action, and a deeper sense of purpose in characters in 4e. Or perhaps I am the only DM that felt that way. But I tried very...
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    Vancian? Why can't we let it go?

    don't like vancian wizard? theres the sorceror, theres a warlock, hell lets make another class for you even, lets propose a mana mage or something. But the vancian wizard is a sacred cow, it is non negotiable to MANY players. And it just happens to be fun, I like the one out of 3 times I...
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    D&D 5E (2014) Should 5e have save or die?

    Yes. Its a part of the game. The game is LESS fun without save or dies, thats the whole point of a medusa and other fantastical creatures. Digital games shouldnt have these things, because they have to human to interpret, mitigate, weave things like this into the story. But D&D has a Dungeon...
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    How important is combat?

    Interesting response, it will take me a while to "absorb"... but I see it is more complicated then my simple assertions. As someone who really tried 4e, who convinced his whole campaign to sell there books, who subscribed to DDI, we/I failed in that system at making non combat fun.... it...
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    D&D 5E (2014) The 5E Magic User

    Seconded, I think the spell system in Arcana Unearthed (or rather Arcana Evolved the complete system), is the best spell system I have ever encountered. It really is a gem.
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    D&D 5E (2014) Hope for an open GSL?

    I would argue that 100% of the great adventures in 3e used the OGL (thats right all the official ones sucked), and many of the most interesting expansions were OGL. I can see why it might not be the best business case to do it. But that era of D&D when every company on the planet and tons of...
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    Should There Even Be Roles?

    Understood, along with an LOL.
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    Should There Even Be Roles?

    Good points/responses. I guess the reason why I hate the word/concept of a role is that I associate the motivation of defining roles with a change in attitude towards D&D in 4e such as: -every class in the game must be balanced to eachother on a combat scale even if it makes the classes more...
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    Should There Even Be Roles?

    The difference is that in previous editions these were part of the game mechanics, some builds might be worse at combat but better at being the "face" and these were mechanical descisions that players had to choose. In 4e its been mostly relegated to fluff such that any player can say "Im...
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    D&D 5E (2014) The 5E Magic User

    Firmly disagree. The attempt at making everyone equally usefull at all points in the game (in 4e) is what bored my players on all nights. In 3E, my brother who often played a fighter or theif could do things that I could not and I was occasionally envious of his damage output and being...
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    How important is combat?

    Well 3E had a plethora of skills that could be used to arbitrate just about anything, and 2nd had proficiencies that sort of handled the same thing. But I do see your point. Man I miss that type of gaming. Somehow the magic disappeared for many of my groups and its really hard to get back
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    Can a combat system be based on marching order?

    I'm not so sure about spreading it too much beyond inititive. Many people use grids, or maps with x's on it, and many other people use verbal descriptions of minis (the difference being that the grids are used for gamers that demand more precise tactics.) I don't see for the need for an...
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    Should Epic Be In PH1?

    There is a LOT of stuff that should be in the main core. I am of the opinion that if they are to unify each of the D&D factions then they must be represented in the core NOT just expansions. 4e had lots of expansions... I never read any of them cause I didn't like the core. For this...
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    Should There Even Be Roles?

    While I do not disagree with the content in your post I think it is misleading or misses the point as I see it. Sure groups of players WANTED those roles, there were players that said "we need a healer", but that has less to do with the system and more to do with the players. The fact is that...
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    Can a combat system be based on marching order?

    Its interesting, I often have trouble making marching order relevant to players. They always wanna be first in the room to get the treasure and see whats going on but they also always wanna be the last to be hit, targetted or have a trap spring on them. Itd be an interesting way for players to...
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