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  1. lin_fusan

    So, anybody at Dundracon?

    Do I count as an ENWorlder? I wanted to go, but I have work to do. :erm: Perhaps Kublacon? I'll have a lot more time then.
  2. lin_fusan

    Creative way to bring back dead PC?

    If you are using 4e, you could make this a Skill Challenge. The spirit or God of Death challenges the party on the merits of bringing this dead character back to life. Meanwhile, the dead character could also participate in the Skill Challenge as the soul or ghost. Success means he gets raised...
  3. lin_fusan

    Showing love to our enablers

    My girlfriend games with me and enjoys learning about games. I get to talk about the "history of games" and why people enjoy one type of game over another, which makes me feel smarter than I really am. B-) Whenever I agonize over spending money on a game, she generally tells me to go ahead and...
  4. lin_fusan

    Issues with Social Skills: Bluff, Diplomacy, Intimidate

    I think an attempt is a bare minimum. There has been a couple of times where a player in my games would get flabbergasted or confused or just be at a lost at what to say, but at least they tried. They roll, and if they succeed, they'll get the slightly jokey-but-well-meaning NPC response...
  5. lin_fusan

    scoop: 4e gamma world

    I wonder if this version will have those "figuring out tech" charts? the concepts appears to be the opposite of 4ed's philosophy, but I've always liked the idea that the characters can't tell that the "clam-like creature that fits in the palm of your hand" is really a cell phone!
  6. lin_fusan

    scoop: 4e gamma world

    With such investment and necessary buy-in for a deck mechanic, it would appear that it would have to be a major aspect of the game. (Like how there wouldn't be a deck of a Deck of Many Things included with the DMG because the cost to produce would be too much for a small aspect of the game.) I...
  7. lin_fusan

    Encouraging Player Curiousity

    I did this for a Mage: The Ascension game. The one page fake newspaper was a good way to get the players into the feel of the game, to show the "in-game real world" consequences for their decision, to give them small hooks to play off of, and for me to dump all this background info that was...
  8. lin_fusan

    scoop: 4e gamma world

    I'm mainly curious as to the reasoning behind the randomness mechanic. Random mutations in Gamma World are part of the game (as well as horrific death due to radiation), but it feels odd that they are doing a per day and per encounter style of randomness. In the older versions, I liked...
  9. lin_fusan

    Issues with Social Skills: Bluff, Diplomacy, Intimidate

    Well, in my case, I should have been more perceptive that the party had been slowly cycling out social skills from their characters. If I had been more perceptive, I would have pushed the party toward more "let's adventure to get the town to like us" rather than "let's use social skills to get...
  10. lin_fusan

    Issues with Social Skills: Bluff, Diplomacy, Intimidate

    Well, the fighter did fail that social skill. NPCs stopped listening to him. But what I found interesting was that the player found this outcome frustrating. His questions were really interesting: "I had a perfectly reasonable plan. Why wouldn't they listen to me?" " "Why wouldn't I put in a...
  11. lin_fusan

    Issues with Social Skills: Bluff, Diplomacy, Intimidate

    Mouse Guard! I bought that a couple weeks ago! One of it's many conceits/tricks/mechanics/thingies is that while success is a success, failure requires the GM to create a complication/twist (ie. your failure causes something else to happen) or a condition (you succeed, but you are afflicted...
  12. lin_fusan

    Issues with Social Skills: Bluff, Diplomacy, Intimidate

    I ran into a similar problem in my Savage Tide campaign, where the party fighter attempted to command townsfolk to follow a battle plan. I asked for a Diplomacy roll, and he replied, "Forget it." What I forgot was that he had managed to tweak his character to have a CHA of 4 (I think) in order...
  13. lin_fusan

    Has the horse left the barn?

    I haven't had a chance to give the edition a good try. When the game first came out, we played a few sessions of Keep on the Shadowfell, but everyone lost interest. Ironically, I was initially skeptical, but now I'm cautiously interested. However, no one in my gaming group is interested in...
  14. lin_fusan

    World Building - Is there a "Moral Order" in your Setting?

    I feel that whenever I try to apply an objective moral order in my games, my players decide to flaunt that as much as possible. Conversely, whenever I decide that there is no objective moral order in my games, my players decide to assume and establish one as soon as possible. The result is...
  15. lin_fusan

    What do your parents (currently) think of D&D?

    Yeah, being in my mid-30s and 400 miles away, my parents' opinions of the game don't factor in my day-to-day life but growing up, my father hated the game. He thought it at best a waste of time and at worst the reason why I wasn't a straight-A student in high school. Even in college and...
  16. lin_fusan

    Spider Man is Dead! Long Live Spider Man?

    Actually, from my understanding of "Hollywood math", that's a pretty bad profit. Studios base profitability on the domestic take, since foreign has additional costs above the normal distribution and advertising deals. Most studios aim for a domestic take three times the production budget. That's...
  17. lin_fusan

    Is there a social obligation?

    What if a character was too effective and detracted from the fun? In my very first 3.0 game, a player lost a character and brought in a single-classed (Batman) wizard. Because we were playing a very "unoptimized" campaign (everyone was duel or even triple-classed), the wizard completely...
  18. lin_fusan

    How to challenge a defensive party?

    I would think that Skirmishers would be the best type of creature to throw at a defensive party. They tend to hit high and hard, but have low hit points. Whereas defenders have high hit points and hit low. In a way, they are perfect opposites to each other. Brutes on the other hand are the...
  19. lin_fusan

    Doctor Who - the end of time [spoilers]

    I don't think I can say anything that hasn't been covered already. I liked it because it was slightly scaled back from his usual throw-the-kitchen-sink method of finales, but the randomness of the story did get me to hope that Steven Moffat and Matt Smith will improve the series. Specifics:
  20. lin_fusan

    Doctor Who and the Waters of Mars

    For me, there was a "missing" scene there.
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