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  1. Micah Sweet

    D&D General Why do people like Alignment?

    They can reflect, but that doesn't mean they should just start running what the players want if it wouldn't be fun for them.
  2. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    I don't know. A5e made a bunch of changes to accommodate its exploration and supply rules, but it still has rangers, and it's not exactly low magic by default.
  3. Micah Sweet

    D&D 5E (2014) Skyrim supplement for D&D 5e

    Sure, but how big a deal is that really?
  4. Micah Sweet

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No it doesn't, and if that was offensive to you I apologize.
  5. Micah Sweet

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So your argument is that any disagreement with your position is "badmouthing" it?
  6. Micah Sweet

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    That was the point of fighters back in the TSR days too. That and and having a ton of hit points, great AC, and usually the best saves on average
  7. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    See, I thought the point of darkness mechanics was to adjudicate situations in play where it's dark. For me, that's what all the mechanics are for.
  8. Micah Sweet

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    I miss big video game manuals. I still all the ones from the Ultima series saved on pdf.
  9. Micah Sweet

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am allowed to dislike the preferences of others. It doesn't mean you don't have an absolute right to them, just like I do to mine. It just means we might have a hard time playing the same games.
  10. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    To me the purpose of darkness is to depict areas that don't have any light. I know it sounds silly, but there are dark places in most settings (not to mention the real world), and they should exist in our games as well IMO.
  11. Micah Sweet

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Even the non-god clerics get their power from something outside themselves to which they are devoted. That's what a cleric is.
  12. Micah Sweet

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Perhaps there are people here who simply disagree with your stance on the social contract?
  13. Micah Sweet

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    I'm not really a fan of "narrative need" having any mechanical effect on play, but done of your other ideas I really like. Big fan of your Level Up products!
  14. Micah Sweet

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    I solve this by not pushing a plot in my setting. Sandbox all the way!
  15. Micah Sweet

    D&D General The Player's Quantum Ogre: Warlock Pacts

    But Eberron's way of doing things, as much as folks around here love to talk it up, remains pretty much an Eberron thing. It's no more universal (until the aforementioned 4e), than the very much existing in the setting pantheons of Dragonlance, Greyhawk, or the Realms. Same with Eberron's...
  16. Micah Sweet

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Sad. We really need to actively practice the DIY philosophy ourselves if we want to keep it.
  17. Micah Sweet

    What's Your Price Limit?

    I use a book when I have one (usually it goes to my players), and my Kindle for me.
  18. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    I don't make assumptions about the system's intentions. I take one that's close and make it more like what I want (generally, more sim, to whatever the practical limit of the table is).
  19. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    Unless simulationist thinking is fun for you and you believe the fiction needs it. The two can go hand in hand.
  20. Micah Sweet

    D&D General Self-Defeating Rules in D&D

    My favorite OSR specifically removes darkvision and the like from PC species, but leaves it for the monsters. Light is everyone's responsibility, and the solution for this is usually henchmen with torches or lanterns.
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