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  1. G

    LG vs. CN: Chaotic Neutral Advances!

    Greybar:Let me propose an alternative strategy: ask for a "real" draw with Fang. That way LG and Shimmy save face, and your ally CG has one less opponent that he needs to defeat on his way to TBoAA victory.
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    LG vs. CN: Chaotic Neutral Advances!

    The tail misses (29%). Shimmy's turn in round 38.
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    LG vs. CN: Chaotic Neutral Advances!

    Fang:Shimmy shows up on blindsense at 100N5E40Z. Still Fang's turn.
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    LG vs. CN: Chaotic Neutral Advances!

    Fang ignores the gas (42 Fort save). Shimmy:You can breathe again in round 39. I assume you mean 40Z, not 140Z. Fang:You hear flapping to the northwest. Fang heals to 215 hp and starts round 38.
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    D&D 3.x Running Wilderlands Campaign- 4e or 3.5?

    I have the same dilemma, but the only solution is to wait and evaluate the 4E products, right? Any decision now would be based on sheer speculation. I have a feeling that I will stick with 3.5, simply because I want to keep psionics in the Wilderlands, and I don't think 4E psionics will be a...
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    LG vs. CN: Chaotic Neutral Advances!

    The tail makes contact (rolled 51, 81%)! A draw is narrowly avoided! Shimmy:You take 38 damage and have 178 hp left. Shimmy is not tripped (31 vs. 37). His turn in round 37.
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    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    I think poor Greybar has enough on his plate. :eek:
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    LG vs. CN: Chaotic Neutral Advances!

    Shimmy:You heal 19 hp and have 216 hp. Fang:You hear flapping at 75N90E60Z. Fang heals to 213 hp and starts round 37.
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    LG vs. CN: Chaotic Neutral Advances!

    Another miss! (31%). Shimmy's turn in round 36. He is at 5N50E and Fang is at 30N50E.
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    LG vs. CN: Chaotic Neutral Advances!

    Hey, I learned a new word (voxel)! :cool: Another swing and miss (45%)! My percentile dice are cursed right now. Fang hears some flapping, then a cone of fire descends on K1 and K2. Neither dodges (highest Ref save 22). Both take 95-10 fire damage and disappear. Shimmy:You can breathe again...
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    Clubhouse: The Shearing Pen

    Have a great holiday everybody! I'll be back after Xmas.
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    LG vs. CN: Chaotic Neutral Advances!

    Fang does not make contact (41%). Shimmy:You bleed for 4 damage, then heal for 24 hp. You have 197 hp left and the bleeding stops. Fang:You hear something cast a spell, then fly down to 25N10E40Z. The K's hear flapping to the west. Fang heals to 209 hp and starts round 35.
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    LG vs. CN: Chaotic Neutral Advances!

    Fang breathes more gas, but resists (36 Fort save). Shimmy:You can breathe again next round. Fang:You hear flapping at 95N95E80Z. K1 and K2 hear flapping in the northeast corner of the arena. Fang heals to 207 hp and starts round 34.
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    LG vs. CN: Chaotic Neutral Advances!

    Fang doesn't make contact (39%). Shimmy:You bleed for 4 damage and have 177 hp. Shimmy's turn in round 33.
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    LG vs. CN: Chaotic Neutral Advances!

    Two mirror guys show up, one at 20N40E and the other at 20N75E. They spray. Shimmy:You take 17 total damage and have 181 hp left. Fang doesn't make contact (18%). Shimmy casts a spell and flies away. Fang:You hear flapping at 30N90E40Z. The mirror guys hear flapping to the northeast. Fang...
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    LG vs. CN: Chaotic Neutral Advances!

    Shimmy:You land at 0N50E and then move up between the pillars and into the storm at 5N50E. You sense Fang at 50N50E and breathe away. You can breathe again next round. Fang:You sense that Shimmy lands at 0N50E, then move between the pillars and into the storm at 5N50E. You inhale some...
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    Clubhouse: The Shearing Pen

    Happy 90th B-day, Great Grandma. :cool:
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    LG vs. CN: Chaotic Neutral Advances!

    Shimmy: You recognize the spell as sleet storm. You heal 19 hp and have 198 hp left. Fang:You hear something cast a spell and flap to 30N90E40Z. Fang heals to 201 hp and starts round 31.
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    LG vs. CN: Chaotic Neutral Advances!

    The elemental disappears (assuming an AoO is taken). Shimmy's turn in round 30.
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    LG vs. CN: Chaotic Neutral Advances!

    Yeah, you hear some mumblin'. Fang:You hear spellcasting at 80N20E90Z. The elemental hears something above it to the northwest. Fang heals to 199 hp and starts round 30.
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