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  1. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Three more misses. Round 17!
  2. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo:Higher ground is for melee weapons only. Natural 1, 4, & 19. All misses. Round 16!
  3. G

    LG vs. CN: Chaotic Neutral Advances!

    Fang:You hear Shimmy flapping around above somewhere to the northwest of you. Fang heals to 191 hp and starts round 26.
  4. G

    LG vs. CN: Chaotic Neutral Advances!

    The spell actually has an effect on Fang (29 CL check)! He takes 14 points of damage from the hailstones, but no damage from the cold. Fang keeps casting. He has 189 hp left. I will need an ending position for Shimmy's movement, keeping in mind he is invisible.
  5. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo:Yes, I remembered the +2. I should not have added the +1 for PBS, I forgot that Bo is 40 feet above Lor. Four rounds outside of the VZ equals loss. Lor:You forgot +1 AC for either haste or dodge. Thus AC 34. I forgot that Bo is 40 feet high, so you're right, PBS should not apply. Lor starts...
  6. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo sees Lor doing somersaults and attacking the floor at 100N60E. Lor sees Bo hanging from the VZ roof with two hands and firing a bow with his other two hands. He barely dodges the arrow (rolled 33+1-1)! Round 15!
  7. G

    Help me figure out grappling

    The number of grapple checks that can be attempted is based on BAB, regardless of the type of class or creature that is grappling. The exception to this rule are creatures with Improved Grab, who can trigger a free grapple check when they hit with a natural weapon. Once the grapple has been...
  8. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    OOC: Yes, it is true that: 1) If Bo is standing on top of the VZ roof, he does not have line of effect to any part of the VZ floor. 2) Ranged weapons other than crossbows cannot be used while prone.
  9. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Lor trips Bo on his first attack, allowing him to hit twice more. Total damage: 45-15. Bo has 4 hp left. Bo disappears and reappears at 80N55E40Z. Round 14!
  10. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Lor misses (rolled 16+1+2-4). Bo misses every shot (highest roll 27+1-2). Round 13!
  11. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo appears at 10N0E and sees Lor at 80N60E. Round 12! Lor's turn.
  12. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo:You hear Lor approach the VZ. Lor:You do not see Bo appear anywhere. Round 11!
  13. G

    LG vs. CN: Chaotic Neutral Advances!

    Shimmy:You're right, the 22 damage goes against your protection from cold. You heal back up to full hp and the bleeding stops. Fang:You hear a lot of flapping around, then chanting in the same area as before. Fang heals to 203 hp and starts round 25.
  14. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    The first attack misses, but the second attack hits and the third attack crits. Bo takes 33-10 total damage and falls (14 Ref save). He has 34 hp left when he disappears. Round 10!
  15. G

    LG vs. CN: Chaotic Neutral Advances!

    Shimmy:The spell has an effect on you (32 SR check). You easily dodge the explosion (27+2 Ref save), but still take 18+4 cold damage. You also bleed for 2 damage and have 357 hp left. You recognize the spell as Otiluke's Freezing Sphere. Shimmy's turn in round 24.
  16. G

    LG vs. CN: Chaotic Neutral Advances!

    Fang:You sense Shimmy fly northeast, eventually gaining enough altitude to leave blindsense range. You then hear him chanting at 75N90E80Z. Shimmy:You don't notice any change to Fang's images, the only visible spell that Fang has. In fact, you lose your bless and true seeing spells, and thus...
  17. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Lor delivers a solid blow, but not enough to destablize Bo (natural 17, 19+1-2 confirmation). Bo takes 13-5 and has 57 hp left. Bo retaliates with six arrows, and two arrows get past the chaotic shield and hit Lor (lowest hitting roll 31-2+1, highest missing roll 30-2+1). Lor takes 26+2...
  18. G

    LG vs. CN: Chaotic Neutral Advances!

    Fang's tail finds air (22%). Shimmy:You bleed for 2 hp and have 381 hp left. Shimmy's turn in round 23.
  19. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Bo appears at 0N55E. Lor is at 65N45E. Round 8!
  20. G

    ToC CR 7 Finals - CN vs. CE: Juvenile Fang Dragon vs. Dust Wight

    Lor gives a nice chop to the legs on the first attack. Bo falls (14 Ref save) and takes 16-5 damage. The second attack hits, but Bo barely dodges the third attack (rolled 15+4+1-2). Bo takes another 9-5 damage and has 65 hp left when he disappears. Round 7!
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