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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: Yes, Thrommel needs to start over to dominate Nicole or someone else. There is some new information from the Keep of the Shadowfell adventure - dominate lasts one round, the dominated creature is dazed, and it can only use at-will powers against a target (Thrommel's choice). Good Guys...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: OK, I'll bring in the general no matter what. Good Guys: Teri (skeletal tomb guardian, leader): 32/112hp, bloodied, dazed Nicole (skeletal tomb guardian): 100/112hp, injured Round 96: Teri tries a cascade on Thrommel. Attack 1: 10+16+2, hit. 11/2 = 5 damage. Attack 2: 13+16+2, hit...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: Thrommel doesn't have to attack the will defense anymore, the effect takes over by itself. A save ends whatever effect is in place. Good Guys: Teri (skeletal tomb guardian, leader): 77/112hp, injured Nicole (skeletal tomb guardian): 100/112hp, injured, dazed Round 95: Teri shifts to...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Good Guys: Penn (bulette, SW): -40/94hp, unconscious, dazed Teri (skeletal tomb guardian, leader, SW): 62/112hp, injured Nicole (skeletal tomb guardian, SW): 72/112hp, injured Round 94: Penn stays steady (11). Ghengis dies (6). Teri makes a double attack on Kojack. Attack 1: 19+16+2-2...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: I don't really know about 20's and 1's, I'm guessing 20's automatically crit. Kojack can drink Penn's unconsciousness. Good Guys: Penn (bulette, SW): 0/94hp, unconscious Ghengis (dwarf warlord, SW) -19/83hp, dying (2), -2 def Angelina (skeletal tomb guardian) 20/112hp, bloodied, -2 def...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Good Guys: Penn (bulette, SW): 38/94hp, bloodied, dazed, weakened Ghengis (dwarf warlord, SW) -19/83hp, dying (1), -2 def Angelina (skeletal tomb guardian) 47/112hp, bloodied, -2 def Teri (skeletal tomb guardian, leader, SW, AP): 92/112hp, injured Round 92: (Kojack & Senshock reset SW on round...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Good Guys: Penn (bulette, SW): 79/94hp, injured Ghengis (dwarf warlord, SW) -19/83hp, dying (1), -2 def Angelina (skeletal tomb guardian) 57/112hp, injured, -2 def, dazed, weakened Teri (skeletal tomb guardian, leader, SW, AP): 102/112hp, injured Round 91: Penn moves to 65N65E. He makes his...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: The Burrowed Refuge is the only ability that doesn't seem to require the burrowing. The fluff suggests it, but the crunch doesn't back it up. :) Angelina flanks adjacent enemies by herself, she doesn't need help. I think the resistance is high enough without adding the poison rule...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    It might be that the ready action is the same as 3.5, and people are speculating on the immediate action part. Immediate actions are powerful because of the one-two punch, now I know why many conditions prevent you from using them. The dragon fight demonstrates my main concern with 4e -...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Delay should be like 3.5, you've done it a couple of times in the battle. The ready action sacrifices a standard action for an immediate interrupt based on the trigger condition - initiative stays the same. I think water would grant cover, but I would treat a burst as a 3.5 spread - it goes...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    I would be interested to hear everyone's opinions. Please share. :)
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Good Guys: Clint (runecarved eidolon, leader): 22/59hp, bloodied, dazed, weakened, -2 def, div. beacon Penn (bulette, SW): 79/94hp, injured, dazed, weakened Ghengis (dwarf warlord, SW) -1/83hp, unconscious Angelina (skeletal tomb guardian, SW) 57/112hp, injured, -2 def Round 89: Clint tries...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Check this discussion. Nobody questions the fact that it is -5 to all attacks (that doesn't mean it's right). I think a good alternative interpretation would be to limit the -5 to the eidolon, but then include it in the Wis checks to attack him. Otherwise his stats just don't add up to a level...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: I don't think it is -5 just to hit Clint, it is -5 to all attacks (like a super-prayer)! I agree that Senshock does not need to make a Wis check for an area attack. Clint would love to take his divine retribution, but dazed creatures cannot take immediate actions. I thought Kojack was at...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: Yoko needs to land someplace or fall, since she didn't sustain her gaseous form. Jeremy and Kojack forgot to take -5 to all their attacks and Kojack adds 123? I know he's a mondo badass, but that's a little excessive. :) All the bad guys still hit even with the -5. Good Guys: Clint...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Oops, Clint's divine beacon also means his enemies get -5 to their attacks. They still hit. Good Guys: Clint (runecarved eidolon, leader): 39/59hp, injured, dazed, weakened Vin (feygrove choker): 24/91hp, bloodied, -4 defenses, +2 AC Ghengis (dwarf warlord, SW) 15/83hp, bloodied Ghenghis...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    Sorry, I keep forgetting about the VZ posts. Jeremy should be at 35N50E. That is where Ghengis pushed him, and he never escaped both grabs after that. Place Vin at 50N60E and Clint at 60N45E. The goal was to have Clint provide flanking for Vin, which is the extra +2. Ghengis remains at 60N55E.
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: I think the temp hp last the entire encounter, but do not stack. Good Guys: Clint (runecarved eidolon, leader, SW, AP): 59/59hp, full Vin (feygrove choker): 46/91hp, injured, -2 defenses Ghengis (dwarf warlord) 20/83hp, bloodied Round 85: (Ghengis resets SW on round 86) Clint Eastwood...
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    Diety-unique Clerics

    I would focus on the spells. Select a list of base spells that all clerics get. Then use the domain spells to round out a cleric's portfolio. Then use the UA rules for spontaneous divine spellcasting to limit the spells known by each cleric. For example, Pelor's domains are Good, Healing...
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    4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

    OOC: Can I get a confirmation of Kojack's position? I am assuming 50N55E. Good Guys: Vin (feygrove choker): 69/91hp, injured Dustin (hook horror, leader): 71/150hp, bloodied, dazed, weakened Ghengis (dwarf warlord) 25/83hp, bloodied, dazed, weakened Round 84: (Yoko resets SW on round 85...
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