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  1. Rachel

    FENRI--Adaptation of a classic favorite.

    Well I enjoy making up new races & classes, and here is a very simple adaptation of a race many people enjoying playing: the wolf/fox humanoid character. This may already have been done officially, and alot of people may have already done their own style of this race, but I'll present mine here...
  2. Rachel

    Zin's Character Sheet

    Sorry, this has nothing to do with Zin's topic, but: @Abdul Alhazred: The Necronomicon is so WIN. :)
  3. Rachel

    Hit Points--A study of humanoids.

    Thanks for taking the time to respond (and quickly!). What you have described has to be *dead-on* what designing this game must have been like. The developers had it tough! Still, they have done the best they could to balance things, and I accept that wholly. However, that isnt my concern. My...
  4. Rachel

    Hit Points--A study of humanoids.

    Thanks Alisair! You truly seem to "get" my post. Also, while I don't think you can do a *blanket* %50 hit point reduction across-the-board for humanoid monsters, the whole point of this topic is that, as you have advised, I do think you should reduce HPs on them. It may vary from humanoid...
  5. Rachel

    Hit Points--A study of humanoids.

    I almost didn't say anything, but I feel I must. Your response was aimed @Alisair, and perhaps you didn't intend it, but it came out snarky and belligerent. Unnescessarily so. It also didn't really address or advance the posted topic. I won't lecture, but please try to be a bit more...
  6. Rachel

    Hit Points--A study of humanoids.

    Yes B), and I am confident my example was both clear and concise. I took great pains to make it so. Sorry you didn't grasp it. :( Would still like to hear your thoughts on the post. :)
  7. Rachel

    Hit Points--A study of humanoids.

    I see the point your making, but my scenario is 100% accurate and couldn't be more so. The scenario I described could happen exactly as I described it in any game. I am aiming a PC vs. a certain mob, and you are aiming a PC vs. it's representative from the MM. Yours is an entirely different...
  8. Rachel

    Hit Points--A study of humanoids.

    I took pains to show that Myria's companions are *not* in the equation (for all the reasons stated in my post). So the surges sent her way from companions are intentionally not factored. Again, the idea is to look at what Myria can do by herself assuming her allies are otherwise engaged or down...
  9. Rachel

    Hit Points--A study of humanoids.

    A certain realization about Hit Points has been bouncing around in my head for a while now, and I want to put it out there b/c I don't know if I'm on to something, or what? Theory: Humanoid monsters have too many Hit Points. Far too many. Controls: My Gnome fighter vs. some Orcs (a common...
  10. Rachel

    D&D 4E House Rules for a 4e WoW Game- Looking for constructive criticism

    Well I hate to see Stormwind go, but oh well! Oh but couldn't you maybe burn down something Hordie instead??
  11. Rachel

    ELEMANCER (Spell Sphere Wizard)

    To quote myself: The Elemancer is a pseudo-template for the wizard class... In other words, it is and it isn't "just a build of the wizard". :heh: And why not just call it "Specialist Wizard"? Although technically that is what it is...how dry! Trying to have a bit of fun here. So, take the...
  12. Rachel

    Zin's Character Sheet

    Unfortunately, I can't play with you b/c I live in NH of all places. But I would like to. :p Also, I absolutely like having the "calculation boxes" on a character sheet, and prefer to use a sheet with those. For me they are must. I want to be able to see where all my mods are coming from, and...
  13. Rachel

    DIABOLIST (Glyph/Rune/Circle Arcane)

    Thanks for taking the time to check out my class! Also, plz allow me to address your comments: Bullet point #1: You will notice that martial classes often work off a single stat, but leaders such as the Cleric and Paladin have powers that work off a double-stat, either-or system. Thus, I think...
  14. Rachel

    Homebrew Firearms

    Even though I usually dont play with firearms, I like these very much. They are more of the K.I.S.S. (you know what that means!) variety than say, those used in Warhammer FRPG, which is actually an attractive quality to me. Unfortunately, Im not the best with 4ed mechanics but I will say the...
  15. Rachel

    ELEMANCER (Spell Sphere Wizard)

    Hi guys! Something that I should have done for my Diabolist class that I posted (http://www.enworld.org/forum/4e-fan-creations-house-rules/272002-diabolist-glyph-rune-circle-arcane.html) is provide some basic theory on how the class came to be, and why. So I'm going to do that here in a short...
  16. Rachel

    DIABOLIST (Glyph/Rune/Circle Arcane)

    Hah! I totally didn't even see the "bard" ritual limitation. How on earth did I miss that? At any rate, I suppose I am pretty adamant about my vision of cheaper/easier rituals for this class, which just seems very integral to it's feel. I always felt that the generic "wizard" class just didn't...
  17. Rachel

    Large city maps

    This. And also, Google search "fantasy maps" or similar...the net has so much good stuff!
  18. Rachel

    Adapting An Existing World Into A Campaign Setting

    Well I don't have any concrete answers for you on that, but I can say that what your describing sounds alot like the Warhammer FRPG so you may want to look their for ideas and world models. Hope that helps. :)
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