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  1. M

    Multiple crits on the same power?

    Many ranger powers allow multiple attacks. If you score multiple crits with those attacks, do you get to roll the weapon crit damage dice more than once? Logically, the answer seems to be yes. But the damage from rolling the crit dice multiple times puts the damage into the stratusphere and...
  2. M

    Is a cleric class feature also a dvine encounter power

    More specifically, the feat Divine Mastery allows a a character to recover a divine encounter power when they spend an action point. Does this work to bring back Healing Word which is a class feature (and yes I know that it is an encounter power - I'm just wondering if there is any...
  3. M

    Vote for your favorite Paragon Path - Part 6: Warlock

    I think people seriously underestimate Master of the Starry Night.
  4. M

    Help me Tweak a Chase Skill Challenge (my players stay out!)

    Thievery to drop a marker for them to follow. Nature to bend branches, etc that is also a marker for them to follow. Stealth to sneak away for a few minutes to leave a clue. if the bandits travel through a place where people are, perhpas a streetwise to make contact with a local to watch for...
  5. M

    Help me Tweak a Chase Skill Challenge (my players stay out!)

    Can't say I care for Bandit #1s name! ;) Anyways, I'd allow Jacobius to use Intimidate as a Primary Skill as he cows people who questions him. With Diplomacy, perhaps he is able to use info garnered from the real Mark to further his disguise. You could also use Thievery as he performs...
  6. M

    Warlock basics

    About friggin' time warlocks have a feat to get d8 curse damage instead of relying on a rod to do it. That one has baffled me since the beginning. We are in the Epic Tier by now and my build goes too far down its path to start switching stuff now - stuff that I'd have taken if it was available...
  7. M

    Fate Point Cards (Download included)

    Can you elaborate on the Aspects part of all this or provide a link. This is interesting stuff but I am not familiar with this. I get the Fate Point side of things. Just not sure what things woudl be included in Aspects. Are they always negative? Are they narrowly or broadly defined? Thanks.
  8. M

    D&D 4E Revised 4E Rules for large groups

    Brainstorm I run a group of 6. I couldn't imagine going beyond that number. Here are a couple of ideas that may speed up combat that we do and works pretty well. 1 - eriktheguy suggested average damage. Do it! I can not stress this enough. Have both sides do average damage. If a PC has...
  9. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Pcat, Sorry for derailing your thread, but at the very least it should be good to know how 2 leaders can affect your groups play/dynamic.
  10. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Interesting read. I do something similar to the +5 per tier damage bonus already. I add half level bonus to monster damage, which surprise, surprise, by the end of the tier matches that exact damage bonus. It does work and has made the game way more dangerous. To compensate I have reduced...
  11. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Character level is pretty huge. At level 7, each PC only has a couple of dailies. As they start to get 3 or 4 and start adding up the utilities, this makes the single day fights even more challenging.
  12. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Interesting. That's a concept worth playing around with. Thanks for the concept.
  13. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Maybe, maybe not. IME, those fights have been generally unsatisfying and even moreso the higher level the party is. It basically becomes bomb after bomb powers. Maybe its my design, but I've tried a fair number of fights with different tactics - staggering enemies arrival, all kinds of...
  14. M

    MP2: Cunning Sneak/Stealth questions

    My bad on that one part. KidSnide is right. I was looking at it from the perspective that once you had hidden status, and attacked you would normally require complete cover to get hidden again. I completely overlooked the fact that you can just move 3+ squares to cover/concealment and try to...
  15. M

    MP2: Cunning Sneak/Stealth questions

    Correct. What Cunning Sneak gives you, is that once you establish being hidden by having total cover, you can maintain being hidden with only cover or concealment and not total cover/concealment. Without this, the only way to become hidden is with total cover or complete concealment. Few...
  16. M

    leveling vs "locationing"

    I'm confused. At first I thought you were talking along the lines of zones being tied to levels. Essentially, the Dark Swamp is for level 2 encounters. The town you are in are for level 1 encounters, the Spikey Mountains are where you face level 3 encounters and so on. Is that what you are...
  17. M

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    I suspect that you guys would have won, even without the added muscle (I'm sure the fighter helped though). Parties at full power vs parties on thier last legs are two totally different fights. Also, in my experience, 4e really isn't suited to the one a day combat particularly so if the...
  18. M

    Playing hockey in DnD

    I'd make it a skill challenge incorporating skills to equate to that players style of play. Athletics to body check, acrobatics for a great rush up the ice, that sort of thing. Basically the check simulates a key moment in the game. You could even string together several challenges - one for...
  19. M

    Dislike 4E? You can write off 5E

    Keep this in mind - Every new edition of D&D has been written by new designers. That in and of itself pretty much negates anything James Wyatt has to say on 5e since its doublful he will be involved with its design. 5e could be the same or it could be different. It's too early to tell.
  20. M

    underwater

    It's in the DMG. IIRC, fire spells take a -2 to hit (maybe to damage, can't quite remember), and a few weapon types have similar penalties. This is off the top of my head so it could be wrong but I know for sure its in the DMG.
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