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  1. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 330 No, Not Even For One Measly Week Aravis’s vision is the main topic of conversation over breakfast. The party quickly deduces that the first two people are Tarsos and Meledien, red-armored servants of the Emperor. But who was the pale man with stringy hair, and...
  2. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    In that vision, the first two people are Meledien (long-time red-armored nemesis) and Tarsos (red-armored villain who got through the Gate at Verdshane before Aravis closed it.) The third person -- the man who detected Aravis watching -- is someone who has party had certainly heard of, but (I'm...
  3. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 329 It’s Blood There’s a moment when no one’s heart is beating. Dranko breaks the silence. “Why is he in the house?” None of his friends answer right away, so Parthol himself does. “Because I wanted to talk with you.” Some in the party look at Eddings. No...
  4. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 328 Unexpected Guest The mopping-up stage is extensive. Following some quick healing and restorations, and while Dranko hastens to find Flicker’s remains (as well as loot the now-quiescent corpse of Ten Old Bones), the others investigate the interior of the tower...
  5. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 327 The Door Close at Hand The voice of Ten Old Bones sounds in their heads, a dry chuckle mixed with a sigh. I did warn you. And I liked that dragon. I suppose I’ll have to make another one when all this is finished. “There will be nothing left of you,” Aravis...
  6. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Wrong, but close! :) When Mrs. Horn died (the first death in the Company), Flicker decided himself to focus on rogue levels. Other deaths: Ernie, killed by anvil-handed golems Aravis, killed by Null Shadows Grey Wolf, Kay, Makel and One Certain Step, all "killed" in the Crosser's Maze, but...
  7. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 326 Undead Collision The Company confers. How to best find the Skysteel Hole in a maze of canyons a hundred miles on a side? Morningstar tries a quick excursion into Ava Dormo, but finds the region warded, filled with impenetrable blackness. After reviewing several...
  8. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Paragon Tier

    The Grey Guard has just achieved Paragon Tier! In celebration, here’s party stat analysis #3: The party now consists of: Bramble, Wilden Protector Shaman (leader) Caldwell, Human Two-blade Ranger (striker) Logan, Human Pursuing Avenger (striker) Cobalt, Human Brawny Rogue (striker) Gilran...
  9. Sagiro

    Rogue sneak attack rules question, now that it's 1/turn

    Well, so far, Heroic Effort has turned a miss into a hit in almost every combat I've been in since I took it. And since we have a large party (6 PC's four of whom are strikers), the number of times I hit something, and it hits me back at melee range on its following turn, is not overly large...
  10. Sagiro

    Rogue sneak attack rules question, now that it's 1/turn

    In our game, the DM (Piratecat) disallows the various Expertise feats, but lowers the defenses of all monsters by 1/2/3 to compensate. He also gives us a +1 to hit if we describe our attacks in particularly evocative detail. So, I guess you could say I'm the equivalent of +22: +5 (1/2 level)...
  11. Sagiro

    Rogue sneak attack rules question, now that it's 1/turn

    Fair enough. It happens that in my current party, none of the other characters can grant me off-turn attacks, and the way our combats play out, I average about one opportunity attack every 4 battles or so. I noticed the rule change, which seems to be designed to bump rogues' DPS up a notch...
  12. Sagiro

    Rogue sneak attack rules question, now that it's 1/turn

    So, there has been a (relatively) recent rules change, such that rogues can deal sneak attack damage once per turn. That means they can sneak attack on their own turn, and then sneak attack again if (for instance) a Warlord grants them a bonus attack on the Warlord's turn. A rogue can also get...
  13. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Nothing particularly memorable. It knew this was coming.
  14. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Run #52 was last Thursday, and marked the end of Heroic Tier in particularly fine fashion. From the available written clues, we figured out how to access Inquisitor Zacris’s tower, but it wasn’t trivial. We first purchased seven large mirrors, and then headed to the edge of the killing zone...
  15. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 325 A Tale of Two Dragons “I suspect we’re caught in some kind of trap.” Morningstar conveys this to the others via the mind-link, and the rest are inclined to agree. After all, based on Scree’s scouting report, they should have emerged from the mist in well under a...
  16. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Run #51 was this past week. The previous session ended with the party attempting a short-cut through the huge city of Capria. Said short cut involved two uses of the Tree Stride ritual; we spotted trees on a large “floating island” high above the city, and figured we could pop up to it, then...
  17. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 324 Overland Flight “Will you be staying long, then? Maximum allowable time?” The goblinoid creature Gibbil, caretaker of Cayyat, bounces on his toes, hands folded behind his back. “Probably,” says Grey Wolf. “I suppose you’ll be wanting the rooms made up? One...
  18. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 323 Dead in the Water The Archmage Salk leans forward on the couch. “Does the Black Circle know how to activate this gartine arch?” “The details were not included in Cor Kek’s journal,” says Rosetta, “but that doesn’t meant they don’t know how. I think we have to...
  19. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    No, really. It's entirely within the realm of the possible that we'll be finished the campaign by August 16, 2012. It all depends on how frequently we play. My rough guess is that we have about 25 sessions remaining, and we play about 3 times every 2 months. That works out to about 16...
  20. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Regarding this: 1. "Ground Zero" of the ritual -- the altar with Praska's body, along with the inscriptions adjacent to it, were protected by a force bubble throughout the entire combat. 2. Most of the complex parts of the ritual were the spoken words and the thrown alchemical powders. The...
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