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  1. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    At this point in the Story Hour, the party just leveled (after releasing Califax's soul) to 17th. I believe at that time their class/level breakdown was something like this: Kibi: 9th level wizard/8th level Earth Mage (custom class whose levels-minus-one count toward wizard spell...
  2. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sandain, what do you think about Cadbury's recent acquisition by Kraft? They'd better not mess with the chocolates coming out of New Zealand! Anyhoo... here's another update. Sagiro’s Story Hour, Part 304 Short Circuit The huge dripping fist swings over Aravis's head, but dissipates into...
  3. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Hey Aravis, I'll give you five bucks if your next character has a maxed-out Dungeoneering skill! :lol: (Have you decided yet on a class?)
  4. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Not unless you count that we were grinding our teeth at all that necrotic damage! ;)
  5. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    This was an ability it had in lieu of a stun power, so we weren't complaining! ;) Also, Piratecat described the effect as magic that literally moved your blood, so in some sense Toiva was being lifted up by her veins. Yuck.
  6. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    That's a strange word to describe a particularly exciting and memorable combat!
  7. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Yesterday's run saw our first PC death. Although this is more Story Hour fodder for down the road, I'll give a brief summary of how things went, with some more observations. Other players and Piratecat should chime in, as I'm sure I'll forget some things, and get the order wrong in places...
  8. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    @Mathew_Freeman: I recall rolling poorly on Zeg's time stop -- I think he only cast two spells: the one that turned Ernie into an undead creature, and the one that summoned the bone construct. He may have also cast a buff on himself, but I don't recall. @Everett: The run with Zeg was the...
  9. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    The beholder had a 55% chance of hitting. The chance of missing 12 consecutive rolls, each of which has only a 45% chance of failure, is .00689% In other words, the odds are 14,705 to 1 against.
  10. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    To answer a couple of questions above: - The combat is narrated accurately, round by round. Most of the Company have taken the quicken spell feat, which is why it seems like they're getting extra actions fairly often. I use a variant for metamagic feats wherein players can apply them...
  11. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    For the record, I believe that even without any "surprises," there's a high likelihood of at least one PC death and about a 33% chance of a TPK, given how little healing we have left and how much damage we've already taken. I'd put the over/under on 2 deaths, 3 if you count Nuntle, whose...
  12. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 303 Looks Like I Picked A Bad Day To Start Casting 'Status' Morningstar, fifth in the marching order, concentrates for a second on the conditions of her party-mates. For the first time she has cast the spell status, which lets her know if any adverse conditions...
  13. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    It turns out the party didn't actually fight Octesian tonight. Since it had been two months since our last game, and because Kibi's player was stuck for a while on an emergency work call, the players collectively decided for a lower-key game, and to put off the Big Confrontation until next...
  14. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    SolitonMan, you surmise correctly that I design video games for 2K Boston (now Irrational Games again!), and I did work on BioShock. The aesthetic similarities with Fallout 3 are entirely coincidental, and we have no relationship with Bethesda. I'm glad you're enjoying the Story Hour! Don't...
  15. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Yes, true, the paladin's mark does Radiant damage (which explains why it was doing 12 points per instance instead of 7). I meant that she has no way of voluntarily doing Radiant, but it's a good point. They way things are going, we'll need all the extra damage we can manage!
  16. Sagiro

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    Some notes on the combats this session: - The first fight was in a long, 3-square-wide sewer tunnel. The floor actually sloped up to the walls at the edges, meaning we had some extra squares to use while moving, but if you ended a move there you were subject to balance checks. The enemies...
  17. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Fantastic. Thanks again, Steven!
  18. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Thanks as always, Steven. Your .pdf's are invaluable! Speaking of them, would it be possible to create one enormous .pdf that contains the whole thing? I often use your .pdf's to find old references, but often it takes me a few tries to figure which one has the stuff I'm looking for. -Sagiro
  19. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 301 Graveyard Shift The next morning they prep spells with three goals in mind: location, travel and Undead Slaying. Before heading out, Aravis goes to the basement and retrieves the Soul Shard, a chunk of flat black rock slightly smaller than a human skull. The...
  20. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    This is not an action-packed update. I can't say the same about the next one. ;) Sagiro’s Story Hour, Part 301 You'll Get To Them All Eventually An odd quiet settles over the canyon. Almost directly overhead is a remarkable sight, heretofore ignored by the Company what with the...
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