Search results

  1. A

    Chicago FLGS near NW?

    Comic store on Madison but that is about it.
  2. A

    Is this offensive?

    You were clear, my reply might not have made that clear though. You brought up a good idea though on culturally-based engineering. One that i might use in an upcoming campaign.
  3. A

    Is this offensive?

    It really was more of a mix of a rhetorical question and the hope that it might stimulate some interesting discussion. I totally agree that the game was not made to handle the granularity of such difference. Though an argument could be made that most racial bonuses shouldn't exist either (maybe...
  4. A

    Is this offensive?

    In some cases it might even go so far as to be contradictory. Strength is strongly positively correlated with size, on the other hand size can be a detriment when determining jumping very far. Of course then the issue becomes (if brought to an extreme..real extreme), if they are so indefinable...
  5. A

    Is this offensive?

    To an extent I imagine enough cultural engineering could substantially change the sexual dimorphism that humans have. Though how fast and how much is the question. We might have a lot of evolution to contend with. I know that some apes (eg baboons and orangutans if i am not mistaken) tend to...
  6. A

    Is this offensive?

    +2 Wis for you. I am so used to discussing scientific ideas that I sometimes forget that people who do not engage in them regularly can get pretty upset during discussions. The nice thing (i guess) about being a scientist is that our hypotheses are wrong quite often, so I don't really discuss...
  7. A

    Is this offensive?

    I would have to disagree. I am a biologist and from a biology standpoint men are significantly stronger than women by a fair margin. This is not a cultural issue (though cultural issues can definitely impact strength) but a biological one. Muscle development is different genetically and...
  8. A

    Is this offensive?

    I was just talking about pain tolerance...not survival :lol:
  9. A

    Is this offensive?

    i wouldnt be offended either but it is not particularly useful game design (as it is more likely to annoy people and be houseruled than to solve anything). No one cares about racial modifiers as none of the races are real so few people get offended if we give them bonuses and penalties For...
  10. A

    Review of the Dragonlance DVD at Newsarama!

    Saw it this morning on On Demand. I wanted it to be even mediocre but it was really bad. The mixture of 2D and 3D animation made it look like the old peanut butter/chocolate commercial. I feel like the two developers are crying "you got CGI in my cartoon" "no you got a cartoon in my CGI). The...
  11. A

    Reinventing fantasy cliches

    I did once. They were supposed to kill a demonic crocodile but instead they worshiped it and one of the characters became its prophet while the rest followed him. He became the chosen one of the Crocodile god. From this the campaign really began.
  12. A

    To all the other "simulationists" out there...

    Shadow of Yesterday has an interesting and really great mechanic . You can one-shot anyone (it is all conflict resolution) but if they are an important character to the story they cannot be permanently gone unless you invoke 'brining down the pain' which can only be done by the players...
  13. A

    Spell Hatred & 4e: A question !

    Older editions generally had wizards have fewer spells (and scrolls and wands were more difficult to obtain, at least the ones that you particularly wanted). I preferred that wizards had fewer spells to cast but that they were powerful. Made wizards more difficult to play (and play with) for...
  14. A

    WotC: Goodbye, Loren Greenwood, hello Greg Leeds

    Dont get me wrong I believe business skills/experience are essential to running a good business. At the same time I DO NOT believe that managers can cross areas indiscriminately. It is essential (of course with everything there are exceptions) that management have a thorough understanding of the...
  15. A

    WotC: Goodbye, Loren Greenwood, hello Greg Leeds

    Been in pharma and biotech awhile and have seen many an MBA nonscientist sink many a firms because they assumed they knew how to manage any market, science or therapeutic area. They best guys I have seen have been scientists who have transitioned to marketing (PhD + MBA guys).
  16. A

    Rodney Thompson: Non-Combat Encounters

    I find using an action point to take narrative control by far the most interesting use of action points.
  17. A

    Rodney Thompson: Non-Combat Encounters

    Strangely I have experienced the opposite. Once players start playing in games that allow this mechanically, they hate playing games that dont let you do it.
  18. A

    R. Thompson : D&D still a sim/gamist RPG

    TSOY is considered more narr not because of premise but because it rewards narr. The keys are all about rewarding character (player) goals which focuses the story around the characters goals. While not shoehorning characters into the keys as they can be bought off for instant rewards allowing...
  19. A

    R. Thompson : D&D still a sim/gamist RPG

    I do find it funny that you Pemerton and I had a very coherent discussion about it (even if we sometimes disagreed on several issues, which is normal for any discussion) and never once ran into an argument of semantics.
  20. A

    R. Thompson : D&D still a sim/gamist RPG

    Completely disagree and you can find threads about GNS that were very coherent and not about arguing semantics. GNS is a tool to help you discuss certain aspects of gaming and game design. Like all other models it is only useful if you want it to be useful. While I dont consider it the end all...
Top