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  1. M

    Using Powers OUTSIDE of Combat and question on Dimensional Warp

    The SwordMage power mentioned targets either two allies or yourself and two allies. So your point, though true, is irrelevant. The Swordmage's first three levels showed up in a Character Creation info for Living Forgotten Realms.
  2. M

    Act of evil? Or just taking out the trash?

    I'd ask the player if he thinks it's an evil act, and leave alignment conversion up to him. Since there's no mechanical difference, there's no reason you should go mucking around with his character concept without permission. NPCs can still react well or badly to the act, regardless of what...
  3. M

    Misty Step any good?

    If your GM agrees with the ruling that it activates Shadow Walk, it's really good. Because it would be the equivalent of +2 to ll defenses for free, plus some tactical maneuvering. I like the power for making sure the enemy never knows where my feylock will be. Yes. This was clarified in a...
  4. M

    How often do you use the new templates?

    I made a lot of templated enemies for an upcoming game, but haven't gotten to use them yet. The Warforged Infernal warlock with the Savage Berserker template might be near unkillable, though, what with loads of Temp HPs, constant regeneration and an at-will counterattack towards any melee...
  5. M

    Identify Magic Items

    GMs still have the option to declare that some items have powers that aren't immediately obvious. Which is to say that you get the best of both worlds: ease of use for most magic items, where identifying was just a hassle. But for important, mysterious, interesting or cursed magic items the GM...
  6. M

    D&D 4E Question on creating an encounter in 4E

    This part of your post is ambiguous. It's also essential. So I have to ask: How did you make the 8th level Warlord? Because NPCs are not made like PCs any more. If you do, they work out tougher than a standard enemy. You want to look in the section on creating NPCs. It's in the DMG a few...
  7. M

    Random Treasure Table?

    Step One: Open the DMG to the section on rewards Step Two: Roll 1d10 Step Three: Profit! (Literally, give the PCs that result). Actually, a deck of cards (Ace through 10) would work better, as you would discard each result as the party received it. Thus, they get everything they deserve per...
  8. M

    NPC Antagonists

    Four ways to make an NPC, actually: Use the DMG monster creation rules to create a new monster that has powers similar to, but not the same as, a PC class. So you could create "Kestrel, human mage" and he casts spells, but none of them are the same as the wizard spells from the book.
  9. M

    Heroic Feats: where are the "gimmes"?

    As I recall, Wintertouched is in fact completely useless at Heroic levels, as there are no monsters in the MM that are vulnerable to cold. It's only useful once you can get the Paragon feat that gives monsters vulnerability to cold. For a warforged wizard (or the warlock), they might...
  10. M

    Please verify: you can threaten while unarmed.

    We had one fight where our halfling wizard took out like four minions using unarmed Opportunity Attacks. Even if you have something in your hands, you could kick someone as an unarmed attack. I think, at least: in 3rd ed, it specified that any part of your body could be used for an unarmed...
  11. M

    Characters Wealth at different lvls

    The short form is this: You get one magic item of (your level +1) One magic item of your level One magic item of (your level -1) and gold equal to the value of a magic item of (your level -1) So for a fourth level character, you get a fifth level item, a fourth level item, a 3rd level item...
  12. M

    Needlefang Drake Swarm Too Powerful?

    I wonder if making the Pull Down attack their basic attack would help balance the Drake Swarm. It would mean that their aura and their OAs didn't do any real damage, but instead just knock enemies prone. Which is an interesting strategic twist for the OAs and halves the damage output of the...
  13. M

    Traps are way too hard to disarm

    With a +2 from using thieves tools, unless the rogue is an idiot. So he's at +13, which is okay. If he's still worried that he's not certain to disarm the trap, he could get some help via Aid Another (another +2, so +15) and/or Delay the Trap rather than Disarm (for a whopping +5!). So I'd...
  14. M

    wizard questions

    Indeed there's no penalty for arcane casters wearing armor any more, except those associated with non-proficiency in the armor. For wizards, this means that Leather Armor Proficiency is an excellent feat choice. And occasionallyit's a good idea for Warlocks and Wizards to wear heavier armor...
  15. M

    Bastard sword v. Greatsword

    Reasons why a Human Fighter would take other feats: -Is using a weapon that's not a sword. Particularly if using a different weapon is part of the character concept or their plan for later levels. Possibly going the Hammer Rhythm route or using a reach weapon. (Reach weapons aren't great on...
  16. M

    Bastard sword v. Greatsword

    Fighter A wants to use a bastard sword. To do so, he pays the privilege of a feat. In the end his damage per (W) is 1d10. If he wields it two handed, he gets +1 damage. Fighter B wants to use a greatsword. Since he has a free feat (that Fighter A spent on Bastard Sword Proficiency), he...
  17. M

    Whence the Animated Statue? (D&D Insider Tools)

    D&D Insider apps seem to occasionally have half-finished content show up in them, including stuff from earlier (playtest) versions of the rules that were cut for some reason. Like the alternative Rogue and Warlord builds that were in the Compendium. I wonder if there are some other new...
  18. M

    D&D 4E 4E barbarians

    Barbarian, Druid and Bard are all probably in the PHBII. WotC has all but confirmed their presence there, though some of the other classes therein are less certain. Monk is waiting for a Ki power Source to come out, which means PHBIII at earliest. Until then, the suggestions on using the...
  19. M

    D&D 4E 4E barbarians

    Barbarian, Druid and Bard are all probably in the PHBII. WotC has all but confirmed their presence there, though some of the other classes therein are less certain. Monk is waiting for a Ki power Source to come out, which means PHBIII at earliest. Until then, the suggestions on using the...
  20. M

    Dual weilding javelins?

    I like the idea of an Eladrin Ranger wielding a longsword in one hand and javelins in the other. (Take Quick draw until you acquire a magic javelin, then note the rule about how thrown weapons automatically return to your hand. And obviously benefit from the Eladrin racial feat.) As others...
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