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  1. M

    Proficiency

    Anything you can pick up and swing you can make an attack with. but if you're not proficient with it, you don't get the proficiency bonus (+2 or +3 to hit).
  2. M

    Effects that trigger on bloodying/killing

    Bards can grant their allies temporary HPs when they bloody or kill an enemy. Which might work for the feat (I'm not 100% sure), and would eliminate needing to worry about a lifedrinker weapon.
  3. M

    Howto build a super-healer?

    If your super healer is doing his job right, your allies never will be bloodied or unconscious or helpless. The bigger risk is that you'll overshoot how much healing you need to pump out: if you have a variety of healing effects and they don't get used, then they probably were better off...
  4. M

    Damaging Allies in Combat - Is it acceptable?

    You're asking the wrong people. The right people to ask are your other party members. With my Invoker for a while I would attack my ally quite frequently, in order to it adjacent enemies. But I would always ask permission before doing so. Because even if he's okay with friendly fire in...
  5. M

    Spiked Chain Multiclassing Feat

    Well, they just errataed all the other double weapons, and said that they'd fix the Spiked Chain and Staff Fighting feats to match. So whatever the RAW is right now, it isn't likely to last too long anyway. The feat was always sort of vaguely worded, but I think it's B until the errata for it...
  6. M

    Avenger and Twin Strike question

    That's still wrong. For some multiclass feats, you get an at-will as an encounter power (see wizards and invokers). But there isn't a feat to do that for a Ranger. The Ranger MC feats either give you a once per encounter limited duration Hunter's Quarry, or the ability to wield a bigger...
  7. M

    Any Protocol behind Monster Critical Hit bonuses?

    If a monster crits only on a 20, then you can assume about 10% of its hits should be critical hits. So if you increase the monster's critical damage, you should divide the extra critical damage by ten, and subtract that amount from how much it does normally. That would keep your monster's...
  8. M

    [Avenger] To fullblade or not to fullblade

    Don't get worked up over the size of the sword. For one thing, we have almost no fluff at all, so any picture someone shows you is just how they're imagining it, which isn't really specified in the rules at all. The only indicator of size that we have for the Fullblade is that it weighs 10...
  9. M

    [Avenger] To fullblade or not to fullblade

    But never getting hit is very nice by itself. Censures aren't really supposed to be triggered all the time: they're about giving the enemy a choice between two bad options ("attack the Avenger and he does more more damage vs. not attack him and let him take out my friend", or "run away and...
  10. M

    How much XP for Skill Challenges?

    A skill challenge with an average DC of 20 would be well above 2nd level. DC 20 is the average DC of a 9th or 10th level challenge (or a 17th level challenge according to the DMG2).
  11. M

    How much XP for Skill Challenges?

    A skill challenge's XP value is the same as the XP value of a number of equal level monsters times the challenge's compelxity. A complexity 5 challenge is worth the same as a normal combat encounter of that level, whereas a complexity 3 challenge could be combined with two monsters for a normal...
  12. M

    Undead PC possible?

    A) Planescape Torment is 2nd ed rules, as the Planescape setting was entirely 2nd ed (barring the odd Dragon magazine article) B) I could mention all sorts of inspirational works that he could look at for playing an undead PC cursed by the gods with immortality. But he was asking how to model...
  13. M

    Undead PC possible?

    All the mentioned options are very good solutions, but I thought that I'd offer Shadar-kai as another option if you want some mechanical support for an entirely flavor based conceit, and didn't have access to the Revenant. They'd be dead easy to reskin as a guy who was brought back from the...
  14. M

    Hybrid mixes?

    Of particular note is that Rangers get a lot of Interrupt and Reaction attack powers and Rogues and Rangers both get lots of Minor or free action attacks in Martial Power. If you set the character up right you can get both Sneak Attack and Hunter's Quarry every turn.
  15. M

    Has anyone played Invokers?

    So? There are enough Domain and Channel Divinity feats and racial feats and multiclass and generic feats to fill out my Invoker's wishlist of feats well into Paragon tier before I start worrying about Invoker specific ones. Invokers are really good: they're fun to play and do their...
  16. M

    D&D 4E 4e Sorcerer Power Question

    It's still 1d10+Cha, and each target can only be hit once. If it were multiple attacks possible on the same target, it would say so, as with something like the Ranger power Twin Strike. Weapon users have a ton of 3[W] powers, which is the equivalent of 6d6 (brutal 1) if you're trying to...
  17. M

    Designing Elric of Melnibone

    That's what a hexhammer does: you use Hellish Rebuke in melee with Armor of Agathys and similar defensive powers and a pile of temp HPs to keep fighting in melee. It's a warlock build specifically made for melee.
  18. M

    Invokers, Gods and those Divine Feats

    There's not a rule that allows an Invoker multiple CD feats, because there's no rule restricting any divine class to only one CD feat. There is a bit of fluff that suggests clerics and the like worship only a single god, but it's perfectly reasonable to have clerics that worship multiple gods...
  19. M

    Designing Elric of Melnibone

    Elric seemed to me really straightforward as a 4e PC. (At least in my mind, on a recent readthrough.) Elric is a Tiefling (not quite human last scion of a decadent, corrupt, magically powered civilisation that made pacts with demon lords... that's a Tiefling) Warlock (pacts with Arioch and...
  20. M

    What class for an Orc Shaman?

    So ignore the flavor in the books and use some that is more amenable to you. You don't have to play them as Nativ eamerican in any way. Any being with a semi-real companion could be a 4e shaman, from a dwarf haunted by his deceased grandfather's ghost to a githzerai that projects a psionic...
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