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    D&D is best when the magic is high, fast and furious!

    Then why did you talk about "Walls that can only be spider climbed up! Vast chasms that can only be flown across, etc!" ? If you allow some options others become obsolete.
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    D&D is best when the magic is high, fast and furious!

    Dragonblade, did you notice that almost every of your "strategic options" centers around spells? "They have to use every spell in their arsenal to stay alive" "Well now the group frantically checks their spell list to see who has dimension door or teleport handy!" "Walls that can only be spider...
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    D&D is best when the magic is high, fast and furious!

    I hate riddles with a passion... unless my PC can solve them with an Int check.
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    [Question] How much XP?

    I'd not let roleplaying considerations enter xp for encounters. If bribery is not a good act, then let it have in-game consequences. Don't force people to act their alignment, let their alignment be decided by their actions. I'd do away with encounter-based xp anyway. At the end of an...
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    [Question] How much XP?

    Since they overcame the encounters they should get full xp, same as if they snuck past them or made their way through combat.
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    D&D is best when the magic is high, fast and furious!

    I am a DM that restricts magic, especially magic items. My main reason is simple: I hate dealing with tons of magic items and having to compensate for a dozen spells just to run an adventure more complicated than "kick in the door and start slaughtering". I also think people who complain about...
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    how would you deal with the character of a player who leaves the game?

    As the DM I usually ignore them and letthem fade away.
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    Do Your Characters Engage in Slavery?

    I don't consider slavery itself an evil act in D&D - and since the leader of one of the biggest slave-owning nations in Faerun, the pharao of Mulhorand, is a paladin I guess at least the FRCS agrees with me on that point. Most of my PCs would rather be enslaved than killed as well, and in most...
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    1 min per level spells and why they suck

    Re: Re: Re That is, frankly, a fault of your DM. I, for example, don't use player-frustrating tactics on my PCs, or at least not if I can help it, and neither would I tolerate it from any DM. The game is supposed to be fun, if you have not fun, then something is wrong.
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    Outrage! Let's send a message to WotC!

    If the caster's fun is ruining the fun of the rest of the group then there is ample justification and reason to reduce his power.
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    Don't Hurt me but I think I love 3.5

    So far I have mixed feelings about 3.5E. I like most of the spell changes I heard so far, especially the haste, polymorph and stat boost changes - spells I have not used much if at all so far. I banned the new ranger, since I consider it grossly overpowered for my campaign. The new Barbarian is...
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    Do Your Characters Engage in Slavery?

    In one of my campaigns, set in a modified Mulhorand/Unther, the party, led by a priestess of Mulhorand, engages in slavery frequently. They sometimes don't kill or execute opponents, but enslave them. The priestess also buys slaves for her temple. I don't see the campaign as evil, rather as...
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    Old revisions thread (ignore)

    If I had not already decided to ban them, I would now for sure.
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    Old revisions thread (ignore)

    3.5E Rangers get good fortitude and reflex saves?
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    DnD Miniatures...Discuss

    It is not the fact that you can collect the minis that angers people, but the fact that they come in closed, randomized packs like magic cards. I buy more d20 sourcebooks than I need, but I am not sure I'd buy "booster packs of sourcebooks" an masse just to get that rare FRCS.
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    1 min per level spells and why they suck

    Sorry, I overreacted a bit. In your case I'd ask the DM to let me change the PC retroactively. Or just replace the stat buff spells with stat buff items if that is what it takes to keep the PC enjoyable. In my game the cleric in question was especially overpowered since I seldom have more than...
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    1 min per level spells and why they suck

    I don't need a player to suck up the role of party medic. I don't run a game where a cleric is needed. If a player wants to play a cleric, fine, but it won't be a cleric that outfights the party fighters and cast spells with the best of them as well. (I ran the PC through a damage calculator -...
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    1 min per level spells and why they suck

    Absurd? Any highly intelligent being would not throw wave after wave of "fair challenges" after a group of people. Heck, a Lich faced with a group adventurers derailing his plans should switch to extreme measures after the first retalation plan fails. He will not do that because the DM is not...
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    1 min per level spells and why they suck

    I had to nerf the last cleric from a player that wanted to play "a powerful combattant, buff the heck out of himself and cast spells on top of that". The player did not return, and I am glad for it. That mentality did not sit well with me or my group.
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    What do you think of one min per level spells?

    First, if it is such mundane uses you are caring about, then a bard may be the solution. That +2 to a skill check from bardic music is now worth something. Second, I don't get this obsession with official rules. I doubt that pick-up games or tournaments are the majority of anyone's gaming...
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