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  1. James Jacobs

    Pathfinder 1E What project would you like Paizo to tacke next for Pathfinder?

    If you're looking for more Mwangi stuff... make sure to check out the upcoming Serpent's Skull Adventure Path. Since it more or less takes place in the Mwangi Expanse... not only the adventures, but the support articles as well. LOTS of new jungle and Africa themed monsters coming in that AP...
  2. James Jacobs

    So how's Kingmaker working out?

    First off... thanks for all the feedback here, folks! Kingmaker does a LOT of really weird new stuff, and I knew going in that it wasn't going to be perfect. But I was ceratinly hoping it would be fun! :) As for the population figures... one quick note here: actual numbers for population are...
  3. James Jacobs

    Why I Dislike the term Railroading

    The term "railroading" is trouble because, I suspect, it's used mostly as a term to deride a style of game play that is actually really pretty popular. While our Adventure Paths DO try to account for a lot of player choice and, I think, are generally pretty good at providing the GM with enough...
  4. James Jacobs

    Pathfinder 1E What we want in our Golarion...

    Golarion isn't intended to be 100% perfect for every gamer. The design goal/philosophy was to include enough variety, from strange to expected, from human to monster, from high magic to low, from classic to fringe, and so on so that every gamer interested in the genre would be able to find at...
  5. James Jacobs

    Pathfinder 1E What we want in our Golarion...

    The revised hardcover won't be at Gen Con unless I finish building my time machine. I'm still working on the revisions to the book, after all, and the deadline to get products to the printer so they'll be at Gen Con was 3 weeks or so ago. And there's not going to be any world changing cataclysm...
  6. James Jacobs

    Pathfinder 1E What we want in our Golarion...

    While I'm certainly interested in seeing where this thread goes... Golarion is ALSO a world we designed for ourselves. We happen to LIKE human-centric worlds, bearded northerners, and lots of nation-states, so elements like those are very unlikely to change. Especially since the campaign...
  7. James Jacobs

    Core Rulebook & Bestiary Errata released

    You remember correctly. The way that a monk's unarmed strike damage increases is on a different progression than how natural attack damage dice increase, for one thing, and thus Improved Natural Attack ends up being BETTER for monks at some levels than others (or simply doesn't make sense due to...
  8. James Jacobs

    Highly recommend Carrion Hill

    We're VERY unlikely to do any world-shaking events in Golarion anytime soon. I'm not really a fan of turning worlds upside down and changing the way things work. When we moved from 3.5 to the Pathfinder RPG rules, we didn't really have any in-game event to explain the change at all. We've put...
  9. James Jacobs

    Is a Monks Abundant Step astral or ethereal travel?

    Well, there ya go. Which answers the OP's question at the same time—a monk's abundant step uses the astral plane.
  10. James Jacobs

    Highly recommend Carrion Hill

    Thanks for the kind words, everyone! Carrion Hill did indeed linger on my computer for several years before it finally saw print last year, and I couldn't be happier with how it turned out. Rich Pett did an incredible job crafting another creepy town for us—after the success of his earlier...
  11. James Jacobs

    Is a Monks Abundant Step astral or ethereal travel?

    I could be wrong... but I believe in Pathfinder teleport doesn't use the astral or the ethereal plane. It's just instantaneous non-specified dimensional travel that can pretty much work anywhere that specific spells like dimensional lock or forbiddance aren't at. In any event, teleport effects...
  12. James Jacobs

    D&D 3.x 3.5 E, older D&D and Pathfinder. What do D&D vets think of pathfinder

    Well... the MAIN reason to allow constructs and PARTICULARLY undead to be subject to sneak attacks is simply because it keeps the rogue viable. Both of these monster types, but particularly undead, tend to dominate adventures they're in. It's really common to see an undead-heavy adventure. One...
  13. James Jacobs

    D&D 3.x 3.5 E, older D&D and Pathfinder. What do D&D vets think of pathfinder

    I'm more than happy with 96% great! That's a better grade than I got on the majority of my finals in college, after all!
  14. James Jacobs

    D&D 3.x 3.5 E, older D&D and Pathfinder. What do D&D vets think of pathfinder

    The monsters that are immune to sneak attack/critical hits in the PFRPG is actually pretty small: Elementals, oozes, swarms, incorporeal creatures. That's pretty much it (although I feel like I'm forgetting one). Basically, monsters whose bodies are pretty much homogenous masses that aren't...
  15. James Jacobs

    PF Companion/Chroncile: Jungles! Woo!

    Heart of the Jungle is not a model of Chronicles book we do often, but we HAVE done it before. The closest analogy is Into the Darklands, which covers ALL of the three layers of the underground realm under the Inner Sea Region. Those familiar with Into the Darklands will know what to expect, but...
  16. James Jacobs

    Pathfinder 1E Living Pathfinder

    The primary reason is that we want to be able to keep some of what we do to Paizo. All of our rules, from the core rulebook and bestiary out to 99.99999% of the rules we release in our Adventure Paths, modules, and other lines of books are completely open (so far, the only two things that aren't...
  17. James Jacobs

    Modules, it turns out, apparently DO sell

    Or if you hang out here, too!
  18. James Jacobs

    Module-writing: the proper ingredients

    Maps do more than just inform the GM about the battlefield and give him a blueprint for something to create in play for the players to move their minis around on though. They serve as art, and help to break up text flow on a page so that it's easier to read (page after page of solid text with...
  19. James Jacobs

    Module-writing: the proper ingredients

    I often hear about games that extract the maps from our adventures (from the PDFs) and use them with a projector setup; it sounds like a great way to handle the problem of "missing battle maps." We also produce a lot of map packs and fold-out flip maps, and sometimes incorporate them into...
  20. James Jacobs

    Modules, it turns out, apparently DO sell

    Bloating an adventure with stuff that the PCs will never have a chance to learn is bad adventure design. The worst case example is something like: "This room was once a treasury, and it contained all manner of wondrous items and loot, including a talking robotic parrot who could fly and could...
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