Search results

  1. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    The problem was normally some strange anomaly or a political issue that the crew has troubleshoot with different bits of techno babble. Even the combat tends to play out the same way. Like they are fighting a cloaked ship and they have to think up a way to disable the cloak. (Trying to think up...
  2. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    I mentally ruled that as a race ability rather then a class ability, so the idea still stands. :P (Then again it could be a science ability. Giving the class one or two combat abilities doesn't turn it into a combat class.)
  3. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    It's the same pillars. Just in different ratios. A star treck game (I mostly watched next gen) would lean heavy on the exploration and interaction parts. Even their combat moves come off as more improvised solutions rather then set moves. (Combat is often with star ships too so that puts a...
  4. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    Before they released them, I assumed that ideals bonds and flaws were going to be a part of some advanced diplomacy system and I was kind of excited for that because if you had this set rule, you could stick them into the monster manual two or three lines each monster and now you have the same...
  5. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    I think that was one of the problems with the diplomacy builds in 3ed, or the skill challenges in 4ed. It was too easy for the diplomancer to push the standard too high for anyone to even bother. I am thinking that is why you want to avoid things like bonuses to the ability check and try to...
  6. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    You don't need a fighter class to fight, but we got that. :P
  7. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    I was using advantage the general term not the game term. (Though that dose bring up the reason I don't like advantage as a game mechanic.) It could be something like the ability to make a diplomacy check on someone who doesn't speak the same language or the ability to roll a guaranteed 20 so...
  8. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    Thaaat is a good question. I'm not really sure. There are about a billion ways you can make a diplomatic class. (In fact I think you had about a half dozen in d20 Modern alone.) I would try it through two kinds of abilities. Some that gives you an extra bonus when you complete a check. (You have...
  9. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    Fire breathing blacksmith. I like it. Giving your expert type class supernatural abilities might help make it easier to sallow. Like a diplomat that can make magically binding contracts or speak every language.
  10. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    Picard could defend themselves, but they didn't have any cool combat moves part from the ones that everyone had. That would be kind of how the diplomat class would fight. They would be able to use weapons and maybe even have proficiency in a few, but as they level up, they would be gaining...
  11. N

    D&D 5E (2014) Proficiencies don't make the class. Do they?

    Scrolls work like spells when used, but you can keep a scroll on a shelf for years without it expiring. Your not limited to only having so many of them at a time. That is the detail that bugs me. I just don't want it to play like the pathfinder alchemist with it's potions per day thing.
  12. N

    D&D 5E (2014) Proficiencies don't make the class. Do they?

    I don't like the idea of invention slots. It feels too much like a repaint of spells. An artificer's magic items should be different then spells because they aren't spells. Can we balance the class around the idea that their items work like items and not spells?
  13. N

    D&D 5E (2014) Dose D&D have room for a diplomat class?

    I didn't think to think of this before, but is it reasonable to have a class with few or zero combat abilities. Like could we make a diplomat class, or maybe a blacksmith class? Should all classes have a combat role no matter what? I figure the answer hovers somewhere around whatever the...
  14. N

    D&D 5E (2014) Proficiencies don't make the class. Do they?

    That detail might be the biggest reason why an artificer is different enough for a new class. The artificer doesn't attack the orc, Ok they will, but they don't really get a creature killing feature to do it with. The artificer is primary a support class. They make items and buff. Killing is...
  15. N

    D&D 5E (2014) Proficiencies don't make the class. Do they?

    One reason to make the artificer their own class is that you can spin other classes off it. The artificer has a unique flavor and mechanic in that they are basically the tech class. They are guy who makes stuff and that is kind of a common archetype. You can spin off alchemists, mad science...
  16. N

    D&D 5E (2014) Proficiencies don't make the class. Do they?

    No spell casting is a good idea. The old artificer wasn't really big on spells. Most of the time if you were casting a spell it was because you had a wand. The old artificer was more based around making/modifying/using magic items. It's a different mechanic then casting spells. If you made the...
  17. N

    How to make a scientist class

    So I have a fun thought experiment. Lets say you want to make a class to represent the silentest arch type you see in sci fi settings. How would you do that? What abilities would they have, how would you make them different from the engineering archetype, or would you make them the same thing?
  18. N

    D&D 5E (2014) Quick Great Weapon Style math question

    Use a smaller die and then just add 2 directly to it. From 1d8 to 1d6+2. That would get you about the same?
  19. N

    D&D 5E (2014) How to Handle Monster Knowledge Checks

    It's a nice idea to have to like hit the books, but you would need to build encounters around it. Like your not going to able to pull out a pocket library in the middle of a fight.
  20. N

    D&D 5E (2014) How to Handle Monster Knowledge Checks

    It could happen I they might have read about it in a book somewhere not knowing actually what it was till they saw it. It also could be that they know nothing about the actual creature but they make a guess based on what they do know. Like you know fire causes wounds that don't heal, so it might...
Top