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  1. boothill_round2_end.jpg

    boothill_round2_end.jpg

  2. two

    Adventure:-- LPNN (Manzanita Judging)

    Round 2 Finishing up round1 I11: Juliana sticks to her position, gets in a defensive stance, a readies a 5’+trip attack. I6: Almayce moves away from bats. I1: Vargo&Wolf move out of bat mess. They now share the same initiative (1). I usually just have animal companions share their...
  3. boothill_round2.jpg

    boothill_round2.jpg

  4. swarm_bat.jpg

    swarm_bat.jpg

  5. two

    Adventure:-- LPNN (Manzanita Judging)

    So, going back in time a bit – Juliana isn’t dead, and has to act in Round1. I13: Zaeryl isn’t nauseated, and moves away from the bats, and not towards the AOO-invoking rats, but to a spot that allows a shot at the bats. There are two such places, one close to the bats (Z1) and one close-ish...
  6. boothill_z.jpg

    boothill_z.jpg

  7. two

    Adventure:-- LPNN (Manzanita Judging)

    Shooting at the bat swarm or Slinker, Stinker, or LongTooth? (sorry, slow this morning)
  8. two

    Adventure:-- LPNN (Manzanita Judging)

    Need actions from everyone for round 2, and from Juliana and Vargo/Wolf for round 1 as well.
  9. boothill_round1.jpg

    boothill_round1.jpg

  10. two

    Adventure:-- LPNN (Manzanita Judging)

    Well, for what it's worth, as I don't own books, I use this site: http://www.d20srd.org/srd/monsters/swarm.htm Needless to say, in my game, bat swarms may well scatter if too frequently hammered.
  11. two

    Adventure:-- LPNN (Manzanita Judging)

    When Book Knowledge Goes Bad Bat Swarms are not immune to all physical damage. It's fine to freak out, but it's best to freak out about stuff actually occurring in the game.
  12. two

    Festival of Halina (Orsal Judging)

    "Thank you very much for the scroll, good elf," replies Sunny, packing them away, "and I'll tell their user to, well, use them well." Sunny walks off, looking around, having had a very sucessful trip so far, in his estimation.
  13. two

    Adventure:-- LPNN (Manzanita Judging)

    Juliana Returns From The Grave After review with Manzanita, I agree -- barely -- that the defensive intent behind Bront's post wasn't entirely respected. So. We go back in time a little bit. Bront -- the Rat Leader LongTooth just finished taunting you, your race, your courage, and the color...
  14. two

    Festival of Halina (Orsal Judging)

    Sunny offers 75 gold for Mage Armor (CL1), Obscuring Mist, and Animate Rope...
  15. two

    Adventure:-- LPNN (Manzanita Judging)

    Ok some PC's have 7 silvered Arrows or Bolts, your choice. Divvy them up as you will.
  16. two

    Adventure:-- LPNN (Manzanita Judging)

    Play Taps.... one PC sadly dies... Enemy init: RL, R1, R2, BS = 12, 14, 11, 17, adjusted is 16, 17, 14, 19. PC init 1: Ogrin 2: Rasereit 3: Vargo 4: Wolf 5: Hallidor 6: Juliana 7: Zaeryl 8: Almayce Rolls are: 20,11, 2, 19, 20, 10, 12, 6 modified is: PC init 1: Ogrin 23 2...
  17. boothill_round1.jpg

    boothill_round1.jpg

  18. two

    Adventure:-- LPNN (Manzanita Judging)

    How much silver did Zaeryl have on him? That's fine, I can backtrack and supply bolts/arrows, the number depends upon how much silver is available.
  19. two

    Counterspelling--What's the lowdown?

    Counterspelling is stupendously awkward and inefficient. A simple "Wand of Silence" does just as well if not better, plus requires no feats or must effort. Just bust out the wand and ready an action to "cast a silence spell when I see the enemy mage start to cast a spell." At worst, you force...
  20. two

    Adventure:-- LPNN (Manzanita Judging)

    Ok I think I have a good sense of what PC's are doing except for Ogrin.
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