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  1. Duke Arioch

    Feral Monk Feat Selection

    Yup. Seen him do it in other posts and reported it.
  2. Duke Arioch

    arcane channeling +13th level DB + orb = 50 d6 +/-

    Warlock/cleric/eldritch disciple has full BAB with touch attacks with reach, each dealing full eldritch blast damage + what you can muster in equipment (greater chausable, gloves of eldritch admixture) and feats (mortalbane). Plus has better mobility with at will fly/dimension door. Just saying...
  3. Duke Arioch

    Feral Monk Feat Selection

    If choker thingy didn't at least make you laugh, you haven't read it. XD
  4. Duke Arioch

    arcane channeling +13th level DB + orb = 50 d6 +/-

    Here is everything you need to now about duskblades. Have fun with very fun class XD
  5. Duke Arioch

    Feral Monk Feat Selection

    Play a choker :p
  6. Duke Arioch

    I can't find the feat

    Battlecaster Defense or Battlecaster Offense. Both are from Complete Mage.
  7. Duke Arioch

    UMD Vs Restrictions

    This is where warlock's deceive item comes in handy XD
  8. Duke Arioch

    Do Druids Retain Buffs in Wildshape?

    I always imagined that LA spell creates actual armor on a caster. So, I would think it would break apart once druid changes into, say, bear, which is large and has different body. Normal buffs do persist, though, but this spell shouldn't IMHO. But there is a way around it. Natural spell. You...
  9. Duke Arioch

    D&D 3.x [3.5] Ki Strike question

    pg 64. Req: LG, fort 5, ref 5, will 5, concentration 9; feats: Sacred Vow, Sanctify Ki Strike, Servant of the Heavens. XD
  10. Duke Arioch

    Ardent of 9 disciplines

    Thx for answering. Emoplato, I played Ardent with Anarchic Initiate as blaster, melee damage. What I wanted here is to combine Bo9S with Psionics, however. Your ideas are good, and if was to play a psionic character, I would definitely go that path again XD The tanking part is helpful, and if I...
  11. Duke Arioch

    D&D 3.x [3.5] Ki Strike question

    As Pax said, it is in Book of Exalted Deeds. XD
  12. Duke Arioch

    Ardent of 9 disciplines

    Read it and re-read it several times. Sadly nothing there to help me with this build. Only basic Ardent info. And, the only initiator builds there are made with homebrew classes (Psyonic JPM, Psi Abjurant Champion, etc.)
  13. Duke Arioch

    Ardent of 9 disciplines

    Anyone can point me to, or concoct a a decent build combining Ardent (CPsi) and Bo9S? The guidelines are: 1. No less than 10 ardent levels (ACF of lvl 10 is too good); 2. Hopefully full manifester level using practiced manifester, which means 4-5 levels of dips; 3. Build should be a gish OR tank...
  14. Duke Arioch

    Power Rangers

    IIRC, some of the rangers opposed Zordon time and time again. Also, some of them are acting childishly and without much thought, they make rash decisions, usually when they are dealing with B and S, or other peers. It even spills into their actions during time of stress, which in turn brought...
  15. Duke Arioch

    Sneak Attack Charger

    I don't know if you can use these, but, there is a fighter variant that grants SA instead of bonus feats... That is really neat if you are pouncing, since you get high BAB. But, barbarian 1/rog 3/scout16 is much, much better. Also, don't forget whirling frenzy variant for barbarian. Might be...
  16. Duke Arioch

    heighten spell help

    Highten only increases DC. If you want numeric increase, even over the limit, you will want Reserves of Strength (Dragonlance CS).
  17. Duke Arioch

    Who can grant Divine Ranks/ How are they attained?

    Find Kelemvor entry. It shows how he became a god. Also, Sekhmet has it right. And, in the end, your DM will have final say.
  18. Duke Arioch

    [Comic] Friends, parents and girl/boyfriend reactions to RPG

    When I met my wife, she was already a metalhead and played P&P RPGs, including D&D, Vampire: The Masquerade, Star Wars d20, and others. So, no strange reactions there. However, my parents couldn't simply grasp the idea of me not leaving behind "childish games". And, the funniest reaction I got...
  19. Duke Arioch

    Edition Wars: Burying the Hatchet...

    4th brought only a few interesting things. One of them (as was said in OP) is healing surges. The other thing I liked is that there were spells (ok, powers) that could be used at will. There is a feat in 3.5 that allows this, but, IMO, that should have been the part of the mechanic from the...
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